ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
@@ -110,9 +110,9 @@
    buffTime = curSkill.GetLastTime() 
    if not attacker:
        return buffTime 
    if curSkill.GetEffect(0).GetEffectID() == ChConfig.Def_Skill_Effect_Burn:
        # 灼烧的时间特殊处理
        buffTime = buffTime*(ChConfig.Def_MaxRateValue + PlayerControl.GetBurnTimePer(attacker))/ChConfig.Def_MaxRateValue
    #if curSkill.GetEffect(0).GetEffectID() == ChConfig.Def_Skill_Effect_Burn:
    #    # 灼烧的时间特殊处理
    #    buffTime = buffTime*(ChConfig.Def_MaxRateValue + PlayerControl.GetBurnTimePer(attacker))/ChConfig.Def_MaxRateValue
    
    buffTime += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(attacker, None, curSkill, ChConfig.TriggerType_BuffTime)
    return buffTime