| | |
| | | Def_CalcAttr_MainEquip, # 主装备 1
|
| | | Def_CalcAttr_HeroBook, # 武将图鉴 2
|
| | | Def_CalcAttr_Realm, # 官职 3
|
| | | ) = range(4)
|
| | | Def_CalcAttr_Gubao, # 古宝 4
|
| | | Def_CalcAttr_HJG, # 幻境阁 5
|
| | | ) = range(6)
|
| | |
|
| | | CalcAttrName = {
|
| | | Def_CalcAttr_LV:"主公等级",
|
| | | Def_CalcAttr_MainEquip:"主装备",
|
| | | Def_CalcAttr_HeroBook:"武将图鉴",
|
| | | Def_CalcAttr_Realm:"官职",
|
| | | Def_CalcAttr_Gubao:"古宝",
|
| | | Def_CalcAttr_HJG:"幻境阁",
|
| | | }
|
| | |
|
| | | ##-----------------------------------------------------------------------------------------------
|
| | |
| | | Def_ItemID_GoldMoney = 20 # 直接给仙玉
|
| | | Def_ItemID_SilverMoney = 22 # 直接给铜钱
|
| | | Def_ItemID_FamilyContribution = 26 # 直接给战盟贡献点
|
| | | Def_ItemID_FamilyActive = 28 # 直接给战盟活跃点
|
| | | Def_ItemID_SP = 29 # 直接给sp
|
| | | Def_ItemID_GoldPaper = 30 # 直接给绑玉/灵石
|
| | | Def_ItemID_RealmPoint = 24 # 直接给修行点
|
| | |
| | | Def_ItemID_FamilyFlagWarPoint = 540 # 直接给万界积分
|
| | | Def_ItemID_TongTianPoint = 720 # 直接给通天令经验点
|
| | | Def_ItemID_SuccessScore = 590 # 直接给成就积分
|
| | | Def_TransformItemIDList = [Def_ItemID_FamilyContribution, Def_ItemID_FamilyActive, Def_ItemID_SP, Def_ItemID_GoldPaper, |
| | | Def_TransformItemIDList = [Def_ItemID_FamilyContribution, Def_ItemID_SP, Def_ItemID_GoldPaper, |
| | | Def_ItemID_RealmPoint, Def_ItemID_SilverMoney, Def_ItemID_BossReborn, Def_ItemID_Ysog,
|
| | | Def_ItemID_SoulDust, Def_ItemID_SoulSplinters, Def_ItemID_SoulCore, Def_ItemID_Honor, Def_ItemID_GoldMoney,
|
| | | Def_ItemID_FuncSysPrivilege, Def_ItemID_FCPartyPoint, Def_ItemID_BTGMPoint, Def_ItemID_GuShenMoney,
|
| | |
| | | Def_Effect_GivePlayerMoneyGold = 203 #给人物金钱 仙玉道具效果ID
|
| | | Def_Effect_AddDienstgrad = 204 #使用物品获得称号
|
| | | Def_Effect_UseItemGiveZhenQi = 205 #使用道具给予真气
|
| | | Def_Effect_ItemGiveFamilyActivity = 208 #使用道具给予仙盟活跃令
|
| | | Def_Effect_ItemGiveFamilyContribution = 209 #使用道具给予仙盟贡献
|
| | | Def_Effect_ItemAddExp = 213 #给经验道具
|
| | | Def_Effect_ItemAddLV = 214 #直接升级道具
|
| | |
| | | Def_Effect_ItemGiveMoney = 264 #通用给货币道具,A值数量,B值货币类型
|
| | | Def_Effect_GuajiAward = 266 #直接给挂机收益,A值分钟
|
| | | Def_Effect_ItemCount = 267 #自动转化为对应物品ID的个数,不存背包
|
| | | Def_Effect_GubaoPiece = 270 #古宝碎片效果ID, A值-古宝ID
|
| | | Def_Effect_TrainRealmLV = 272 #境界培养卡,值A-功能(1-坐骑;2-灵宠;3-灵器), 值B-境界
|
| | | Def_Effect_TiandaoQiyun = 273 #增加天道树气运;A值-增加值 效果值B: 领取是否默认直接使用
|
| | | Def_Effect_Face = 274 #头像物品;A值-头像ID
|
| | |
| | | Def_FBMapID_Tianzi = 30020 # 天子考验
|
| | |
|
| | | #线路未过关时免费的地图
|
| | | UnPassFreeMapIDList = [Def_FBMapID_ArenaBattle]
|
| | | UnPassFreeMapIDList = [Def_FBMapID_Zhanchui]
|
| | | #按星级记录过关的地图
|
| | | PassByStarMapIDList = []
|
| | | #扫荡不需要检查是否已过关的地图
|
| | | SweepUnCheckPassMapIDList = [Def_FBMapID_Tianzi]
|
| | |
|
| | | #注册上传跨服服务器数据后直接进入跨服服务器的地图
|
| | | RegisterEnter_CrossServerMapIDList = []
|
| | |
| | |
|
| | | Def_PlayerKey_CrossRegisterMap = "CrossRegisterMap" #跨服注册活动地图, dataMapID
|
| | |
|
| | | Def_Player_Dict_FamilyTechLV = "FamilyTechLV_%s" #家族科技等级, 参数(科技ID)
|
| | | Def_Player_Dict_RouteServerInitOK = "RouteServerInitOK_33" #RouteServer初始化成功(仅登陆一次)
|
| | | Def_Player_Dict_Wallow_LV = "GameWallowLV_34" #防沉迷等级
|
| | | Def_Player_Dict_Wallow_OfflineTime = "GameWallowOfflineTime_35" #防沉迷离线累积时间
|
| | |
| | | Def_Player_Dict_HasVIPClubNote = 'HasVIPClubNote_186' # 是否提示过vip升级可加入贵宾俱乐部信息
|
| | | Def_Player_Dict_PyPlayerAction = 'PyPlayerAction_187' # py自定义玩家状态
|
| | | Def_Player_Dict_FamilyLV = 'FamilyLV_189' # 玩家帮会等级
|
| | | Def_Player_UpdatePlayerNameCnt = "UpdatePlayerNameCnt_196" # 角色改名次数
|
| | | Def_Player_Dict_UpdatePlayerNameItemIndex = "UpdatePlayerNameItemIndex_198" # 改名物品在背包的位置
|
| | | Def_Player_Dict_UpdatePlayerName = "UpdatePlayerName_199" # 改名锁
|
| | | Def_Player_Dict_UpdateFamilyNameItemIndex = "UpdateFamilyNameItemIndex" # 改名物品在背包的位置
|
| | | Def_Player_Dict_UpdateFamilyName = "UpdateFamilyName" # 改名锁
|
| | | Def_Player_Dict_FamilyDayAward = "FamilyDayAward" # 仙盟每日奖励领奖记录
|
| | | Def_Player_Dict_FamilyDonateRecord = "FamilyDonateRecord" # 仙盟今日捐献记录,按位存储每种类型今日已捐献次数
|
| | | Def_Player_Dict_FamilyEmblemID = "FamilyEmblemID" # 仙盟徽章ID
|
| | | Def_Player_Rename = "Rename" # 是否已改名过
|
| | | Def_Player_Dict_FamilyZhenbaogeCut = "FamilyZhenbaogeCut" #珍宝阁今日是否已砍过价
|
| | | Def_Player_Dict_FamilyZhenbaogeBuy = "FamilyZhenbaogeBuy" #珍宝阁今日是否已购买过
|
| | |
|
| | | # 仙盟事务
|
| | | Def_Player_Dict_FamilyAffairRefreshFree = "FamilyAffairRefreshFree" # 今日已免费刷新事务次数
|
| | | Def_Player_Dict_FamilyAffairInfo = "FamilyAffairStar_%s" # 事务信息,星级*10+状态(0-无;1-进行中;2-已完成);参数(事务编号ID)
|
| | | Def_Player_Dict_FamilyAffairStartTime = "FamilyAffairStartTime_%s" # 事务开始时间戳,参数(事务编号ID)
|
| | | Def_Player_Dict_FamilyDonateCnt = "FamilyDonateCnt_%s" # 仙盟今日捐献次数,参数(捐献类型)
|
| | |
|
| | | Def_Player_Dict_DelPackIndex = "DelPackIndex215" # 装备回购不重排,只记录最旧的一个物品
|
| | |
|
| | |
| | | Def_PDict_TreasureGridCnt = "TreasureGridCnt_%s_%s" # 格子对应累计产出次数, 参数(寻宝类型, 格子编号)
|
| | |
|
| | | Def_Player_Dict_LastAutoOpenPackTick = "LastAutoOpenPackTick219_%s" #上一次自动购买的tick<背包类型>
|
| | |
|
| | | Def_PDict_OnlinePrizeNote = "OnlinePrizeNote" # 当日在线奖励领取信息
|
| | |
|
| | | Def_PDict_OpenSererDailyAward = "OpenSererDailyAward" # 开服每日奖励记录
|
| | | Def_PDict_CreateRoleAwardState = "CreateRoleAwardState" # 创角奖励领取记录
|
| | |
| | | Def_PDict_FirstChargeRecord = "FirstChargeRecord_%s" # 首充领取记录,按位记录首充第x天是否已领取,参数(首充ID)
|
| | | Def_PDict_FirstChargeTime = "FirstChargeTime_%s" # 首充充值时间戳,参数(首充ID)
|
| | | Def_PDict_IsReBorn = "Def_PDict_IsReBorn" # 是否回城复活
|
| | | Def_PDict_FamilyWarDailyReward = "FamilyWarDailyReward" # 王者仙盟每日俸禄领取状态
|
| | | Def_PDict_Family_Contribution = "FamilyContribution" #战盟贡献度
|
| | | Def_PDict_HasChange_FamilyActiveToContribution = "HasChangeContribution" #战盟活跃度已转化过贡献度
|
| | | Def_PDict_KillPlayerAddActive = "KillPlayerAddActiveByDay" # 杀人每日获得活跃度
|
| | | Def_PDict_LoginDayCnt = "PLoginDayCnt" # 累计登陆天数
|
| | | Def_PDict_LoginDayAward = "PLoginDayAward" # 累计登陆领取情况
|
| | | Def_PDict_CollNpcIDCollTime = "NPCIDCollTime_%s" # 采集NPCID对应每日对应采集次数,%sNPCID
|
| | |
| | |
|
| | | Def_PDict_ItemUseCntToday = "ItemUseCntToday_%s" # 物品今日使用次数, 参数为物品ID
|
| | |
|
| | | Def_PDict_DayLoginSignIsMulti = "SignIsMulti" # 是否第二月以后
|
| | | Def_PDict_DayLoginSignNum = "DayLoginSignNum" # 本轮已签到次数
|
| | | Def_PDict_TotalSignNum = "TotalSignNum" # 累计已签到次数
|
| | | Def_PDict_DayLoginSignState = "DayLoginSignState" # 当天登陆签到状态
|
| | | Def_PDict_DayLoginSignStartTime = "SignStartTime" # 本轮签到开始时间
|
| | |
|
| | | Def_PDict_GodWeaponLV = "GodWeaponLV_%s" # 神器等级, 参数神器索引
|
| | | Def_PDict_GodWeaponExp = "GodWeaponExp_%s" # 神器等级对应祝福值经验, 参数神器索引
|
| | | Def_PDict_GodWeaponState = "GodWeaponState" # 神器是否已经激活, 按索引位存储神器是否激活
|
| | |
| | |
|
| | | Def_PDict_DropCountToday = "DropCountToday_%s" # 今日物品已掉落次数,参数(物品ID)
|
| | | Def_PDict_DropColorToday = "DropColorToday_%s" # 今日装备品质已掉落次数,参数(装备品质)
|
| | |
|
| | | # 签到
|
| | | Def_PDict_SignInState = "SignInState_%s" # 按位记录每日签到状态,参数(key编号),状态:0-不可签到;1-已签到;2-可补签;3-已领取
|
| | | Def_PDict_SignInLastDay = "SignInLastDay" # 最后一次签到是第x天
|
| | |
|
| | | # 跑环
|
| | | Def_PDict_RunTaskAwardState = "RunTaskAwardState_%s" # 是否已领取跑环本轮结束奖励 参数任务类型
|
| | |
| | | Def_PDict_WishingWellItem = "WishingWellItem_%s_%s" # 物品ID,是否极品、是否绑定信息 参数(类型,物品数据)
|
| | | Def_PDict_WishingWellItemCnt = "WishingWellItemCnt_%s_%s" # 物品数量记录 参数(类型,物品数据)
|
| | |
|
| | | # 称号
|
| | | Def_PDict_TitleState = "TitleState_%s" # 称号状态,参数(key编号)
|
| | | Def_PDict_TitleEndTime = "TitleEndTime_%s" # 称号到期时间戳,0为永久,参数(称号ID)
|
| | | Def_PDict_TitleStar = "TitleStar_%s" # 称号星级,参数(称号ID)
|
| | |
|
| | | # 形象
|
| | | Def_PDict_ModelState = "ModelState_%s" # 形象状态,参数(key编号)
|
| | | Def_PDict_ModelEndTime = "ModelEndTime_%s" # 形象到期时间戳,0为永久,参数(形象ID)
|
| | | Def_PDict_ModelStar = "ModelStar_%s" # 形象星级,参数(形象ID)
|
| | |
|
| | | #头像
|
| | | Def_PDict_FaceState = "FaceState_%s" # 头像状态,参数(key编号)
|
| | | Def_PDict_FaceEndTime = "FaceEndTime_%s" # 头像到期时间戳,0为永久,参数(头像ID)
|
| | |
| | | Def_PDict_FacePicStar = "FacePicStar_%s" # 头像框星级,参数(头像框ID)
|
| | |
|
| | | #聊天气泡
|
| | | Def_PDict_ChatBubbleBoxState = "ChatBubbleBoxState_%s" # 聊天气泡状态, 参数(key编号)
|
| | | Def_PDict_ChatBoxState = "ChatBoxState_%s" # 聊天气泡状态, 参数(key编号)
|
| | | Def_PDict_ChatBoxEndTime = "ChatBoxEndTime_%s" # 到期时间戳,0为永久,参数(气泡ID)
|
| | | Def_PDict_ChatBoxStar = "ChatBoxStar_%s" # 星级,参数(气泡ID)
|
| | | Def_PDict_EmojiPackState = "EmojiPackState_%s" # 表情包状态,参数(key编号)
|
| | |
| | | Def_PDict_HorsePetSkinData = "HorsePetSkinData%d_%s" #觉醒等级*100+外观索引 参数(类型,关联ID) 1-坐骑 2-灵宠
|
| | | Def_PDict_HorsePetSkinExp = "HorsePetSkinExp%d_%s" #经验 参数(类型,关联ID) 1-坐骑 2-灵宠
|
| | |
|
| | | # 称号
|
| | | Def_PDict_TitleStar = "TitleStar_%s" # 称号星级,参数(称号ID)
|
| | |
|
| | | # 符印
|
| | | Def_PDict_Rune_HoleOpenState = "Rune_HoleOpenState" # 符印解锁状态
|
| | | Def_PDict_Rune_Data = "Rune_Data_%s" # 符印镶嵌数据, 参数(第几孔)
|
| | |
| | | Def_PDict_FightPower_TotalEx = "FightPower_TotalEx" # 总战斗力
|
| | |
|
| | | Def_PDict_FightPower_List = [Def_PDict_FightPower_Total, Def_PDict_FightPower_TotalEx]
|
| | |
|
| | | # 每日活跃度
|
| | | Def_PDict_Activity_FinishCnt = "Activity_FinishCnt_%s" # 活跃度类型对应完成次数
|
| | | Def_PDict_Activity_AddTotal = "Activity_AddTotal_%s" # 活跃度类型对应获得活跃度总
|
| | | Def_PDict_Activity_TotalPoint = "Activity_TotalPoint" # 当前总活跃值(不可消耗)
|
| | | Def_PDict_ActivityAwardRecord = "ActivityAwardRecord" # 活跃度奖励领取记录,按二进制位标识
|
| | | Def_PDict_Activity_AwardStage = "Activity_AwardStage" # 当前活跃奖励阶段,对应不同境界段
|
| | | Def_PDict_Activity_ExtraRealmPoint = "Activity_ExtraRealmPoint" # 多倍活动额外获得的修行点
|
| | |
|
| | | # 活跃放置
|
| | | Def_PDict_ActivityCountTotal = "ActivityCountTotal" # 累计活跃放置修炼次数
|
| | | Def_PDict_ActivityCanCostTotalPoint = "ActivityCanCostTotalPoint" # 当前总活跃值(可消耗)
|
| | | Def_PDict_ActivityPlaceStartTime = "ActivityPlaceStartTime" # 活跃放置开始time值
|
| | | Def_PDict_ActivityPlaceRemainCount = "ActivityPlaceRemainCount" # 活跃放置剩余进行次数
|
| | | Def_PDict_ActivityPlaceRewardCount = "ActivityPlaceRewardCount" # 活跃放置本次启动已累计奖励次数
|
| | | Def_PDict_ActivityPlaceRewardTotalCount = "ActivityPlaceRewardTotalCount" # 活跃放置历史总共累计奖励次数
|
| | | Def_PDict_ActivityPlaceRewardItem = "ActivityPlaceItem" # 奖励物品个数
|
| | | Def_PDict_ActivityPlaceRewardItemID = "ActivityPlaceItemID_%s" # 奖励物品ID,参数(index)
|
| | | Def_PDict_ActivityPlaceRewardItemCount = "ActivityPlaceItemCount_%s" # 奖励物品个数,参数(index)
|
| | | Def_PDict_ActivityPlaceExpCount = "ActivityPlaceExpCount" # 活跃放置获得exp次数
|
| | | Def_PDict_ActivityPlaceTodayExp = "ActivityPlaceTodayExp" # 活跃放置今日获得exp
|
| | | Def_PDict_ActivityPlaceTodayExpPoint = "ActivityPlaceTodayExpPoint" # 活跃放置昨日获得exp 扩展值
|
| | | Def_PDict_ActivityPlaceYestorDayExp = "ActivityPlaceYestorDayExp" # 活跃放置昨日获得exp
|
| | | Def_PDict_ActivityPlaceYestorDayExpPoint = "ActivityPlaceYestorDayExpP" # 活跃放置昨日获得exp 扩展值
|
| | |
|
| | | # 每日活动
|
| | | Def_PDict_DailyActionDayTimes = "DailyActionDayTimes_%s" # 每日活动今日完成次数 参数每日活动ID
|
| | | Def_PDict_DailyActionDayBuyTimes = "DADayBuyTimes_%s" # 每日活动今日购买次数 参数每日活动ID
|
| | | Def_PDict_DailyActionDayItemTimes = "DADayItemTimes_%s" # 每日活动今日物品增加次数 参数每日活动ID
|
| | | Def_PDict_DailyActionWeekTimes = "DailyActionWeekTimes_%s" # 每日活动本周完成次数 参数每日活动ID
|
| | | #仙盟活跃
|
| | | Def_PDict_FamilyActivityFinishCnt = "FamilyActivityFinishCnt%s" # 已完成次数
|
| | | Def_PDict_FamilyActivityAwardRecord = "FamilyActivityAwardRecord" # 活跃度奖励领取记录,按二进制位标识
|
| | |
|
| | | # 投资理财
|
| | | Def_PDict_InvestTime = "InvestTime_%s" # 投资时的时间,参数为投资类型
|
| | |
| | | Def_PDict_CharmLV = "CharmLV" # 魅力等级
|
| | |
|
| | | #古宝
|
| | | Def_PDict_GubaoLVInfo = "GubaoLVInfo_%s" # 古宝等级信息,参数(古宝ID),等级*100+星级
|
| | | Def_PDict_GubaoItemEffValue = "GubaoItemEffValue_%s_%s" # 古宝效果物品进度,参数(古宝ID, 效果类型)
|
| | | Def_PDict_GubaoPiece = "GubaoPiece_%s" # 古宝碎片数,参数(古宝ID)
|
| | | Def_PDict_GubaoInfo = "Gubao_%s" # 古宝信息,参数(古宝ID),特殊效果层*100000 + 等级*100 + 星级
|
| | |
|
| | | #神通
|
| | | Def_PDict_ShentongLVInfo = "ShentongLVInfo_%s" # 神通等级信息,参数(神通ID),阶级*100+等级
|
| | |
| | | Def_PDict_TaskID = "TaskID_%s" # 当前进行中的任务ID,参数(任务组)
|
| | | Def_PDict_TaskValue = "TaskValue_%s" # 当前进行中的任务进度,参数(任务组)
|
| | | Def_PDict_TaskState = "TaskState_%s" # 当前进行中的任务状态 0-无;1-进行中;2-已完成,参数(任务组)
|
| | |
|
| | | #每日任务,按任务类型累加进度
|
| | | Def_PDict_DailyTaskValue = "DTaskV_%s_%s" # 任务类型进度,参数(任务类型, 条件信息)
|
| | | Def_PDict_DailyTaskState = "DTaskState" # 每日任务是否已领取奖励,按任务ID二进制位存储是否已领取
|
| | | Def_PDict_ActivityTotal = "ActivityTotal" # 今日累计获得活跃度
|
| | | Def_PDict_ActivityAward = "ActivityAward" # 活跃度奖励领取记录,按二进制位标识
|
| | | Def_PDict_ActivityWeek = "ActivityWeek" # 每周活跃奖励第x轮,默认0第1轮
|
| | |
|
| | | #淘金
|
| | | Def_PDict_GoldRushCampState = "GoldRushCampState" # 已解锁营地状态,按营地ID二进制位运算判断是否已解锁
|
| | |
| | | Def_PDict_UnXiantaoCntEquip = "UnXiantaoCntEquip" # 累计未结算装备掉落的战锤数,有3位小数,即 1234 实际为 1.234
|
| | | Def_PDict_UnXiantaoCntBooty = "UnXiantaoCntBooty_%s" # 累计未结算战利品掉落的战锤数,参数(itemID)
|
| | | Def_PDict_BootyDropToday = "BootyDropToday_%s" # 今日已累计掉落战利品数量,参数(itemID)
|
| | | Def_PDict_AppointDropEquipCnt = "AppointDropEquipCnt" # 定制掉落装备掉落第x次,只记录到配置的最高次数
|
| | |
|
| | | #天子考验
|
| | | Def_PDict_TianziHisHurt = "TianziHisHurt_%s" # 历史最高伤害,求余亿部分,参数(bossID)
|
| | | Def_PDict_TianziHisHurtEx = "TianziHisHurtEx_%s" # 历史最高伤害,整除亿部分,参数(bossID)
|
| | | Def_PDict_TianziTodayHurt = "TianziTodayHurt" # 今日最高伤害,求余亿部分
|
| | | Def_PDict_TianziTodayHurtEx = "TianziTodayHurtEx" # 今日最高伤害,整除亿部分
|
| | | #-------------------------------------------------------------------------------
|
| | |
|
| | | #物品效果(ID或指定类型)对应的属性计算信息 {效果(ID/指定类型):[[属性索引, ...], 是否基础属性,(非)线性]}
|
| | |
| | | Def_Cost_LuckyTreasure, #幸运鉴宝
|
| | | Def_Cost_MysteryShopRefresh, # 神秘商店刷新
|
| | | Def_Cost_AuctionBid, # 拍卖行竞价
|
| | | Def_Cost_BuyDailyActionCnt, # 购买活动次数 45
|
| | | Def_Cost_45, # 购买活动次数 45
|
| | | Def_Cost_46, # 副本买buff
|
| | | Def_Cost_CreatFamily, # 创建仙盟
|
| | | Def_Cost_BuyKillBossCnt, #购买boss次数
|
| | |
| | | Def_Cost_LuckyTreasure:"LuckyTreasure",
|
| | | Def_Cost_MysteryShopRefresh:"MysteryShopRefresh",
|
| | | Def_Cost_AuctionBid:"AuctionBid",
|
| | | Def_Cost_BuyDailyActionCnt:"BuyDailyActionCnt",
|
| | | Def_Cost_CreatFamily:"CreatFamily",
|
| | | Def_Cost_BuyKillBossCnt:"BuyKillBossCnt",
|
| | | Def_Cost_EquipStar:"EquipStar",
|
| | |
| | | # 游戏功能奖励定义
|
| | | (
|
| | | Def_RewardType_Activity, # 活跃度奖励 0
|
| | | Def_RewardType_FamilyActivity, # 仙盟活跃度奖励 1
|
| | | Def_RewardType_DailyTask, # 每日任务奖励 1
|
| | | Def_RewardType_ChampionFamilyDailyReward, # 仙盟联赛冠军仙盟每日俸禄奖励 2
|
| | | Def_RewardType_XMZZWinCnt, # 仙魔之争胜利场数奖励 3
|
| | | Def_RewardType_FamilyDayAward, # 仙盟每日福利奖励 4
|
| | |
| | | TTLTaskType_CrossBoss, # 跨服boss击杀x次 18
|
| | | ) = range(1, 1 + 18)
|
| | |
|
| | | # 每日任务类型
|
| | | DailyTaskList = (
|
| | | DailyTask_KillNPC, # 击败X只怪物 1
|
| | | DailyTask_EquipDecompose, # 分解装备x次 2
|
| | | DailyTask_HeroCall, # 武将招募 3
|
| | | DailyTask_Arena, # 演武场 4
|
| | | DailyTask_GoldRush, # 淘金 5
|
| | | ) = range(1, 1 + 5)
|
| | |
|
| | | # 任务类型定义
|
| | | TaskTypeList = (
|
| | | TaskType_MainLevel, # 主线过关到xxx 1
|