ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/CreateFamily.py
@@ -17,6 +17,7 @@
import GameWorld
import ShareDefine
import PlayerViewCache
import IPY_PlayerDefine
import PlayerFamily
import DBDataMgr
@@ -127,7 +128,7 @@
    GameWorld.DebugAnswer(curPlayer, "仙盟ID:%s,ServerID:%s" % (familyID, family.GetServerID()))
    GameWorld.DebugAnswer(curPlayer, "LV:%s,Exp:%s" % (family.GetLV(), family.GetExp()))
    GameWorld.DebugAnswer(curPlayer, "审核:%s,等级条件:%s,申请数:%s" % (family.GetJoinReview(), family.GetJoinLVMin(), len(family.GetReqJoinPlayerInfo())))
    GameWorld.DebugAnswer(curPlayer, "徽章:%s" % (family.GetEmblemID()))
    GameWorld.DebugAnswer(curPlayer, "徽章:%s,%s" % (family.GetEmblemID(), GameWorld.CodeToGbk(family.GetEmblemWord())))
    GameWorld.DebugAnswer(curPlayer, "总战力:%s,人数:%s" % (family.GetFightPowerTotal(), family.GetCount()))
    GameWorld.DebugAnswer(curPlayer, "盟主:%s" % (family.GetLeaderID()))
    for index in range(family.GetCount()):
@@ -165,6 +166,7 @@
    memberCnt = gmList[4] if len(gmList) > 4 else random.randint(1, 10)
    
    FakeFamilyName = GameWorld.GbkToCode("神秘军团")
    FakeEmblemWord = GameWorld.GbkToCode("神")
    
    fackFamilyID = ShareDefine.FackFamilyIDStart
    fackMemID = ShareDefine.FackPlayerIDStart
@@ -188,7 +190,7 @@
            break
        
        fackFamilyName = "%s%s" % (FakeFamilyName, fackFamilyID)
        fackFamily = familyMgr.AddFamily(fackFamilyID, fackFamilyName, serverID)
        fackFamily = familyMgr.AddFamily(fackFamilyName, serverID, fackFamilyID)
        fackFamilyID += 1
        if not fackFamily:
            continue
@@ -196,6 +198,7 @@
        fackFamily.SetLV(familyLV)
        fackFamily.SetFightPowerTotal(familyFightPower)
        fackFamily.SetEmblemID(1)
        fackFamily.SetEmblemWord(FakeEmblemWord)
        fackFamily.SetJoinReview(1) # 设置需要审核
        fackFamily.SetJoinLVMin(random.randint(0, 1000))
        
@@ -232,7 +235,7 @@
            else:
                memFightPower = avgValue + memCnt / 2 - m
                memFightPowerTotal -= memFightPower
            viewCache = DBDataMgr.GetPlayerViewCacheMgr().FindViewCache(memID, True)
            viewCache = PlayerViewCache.FindViewCache(memID)
            viewCache.SetFightPowerTotal(memFightPower)
            GameWorld.DebugLog("    仙盟成员: memID=%s,memFightPower=%s,fmLV=%s" % (memID, memFightPower, fmLV))
            member.RefreshMemberByID(memID)