ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -49,7 +49,6 @@
import FBCommon
import PlayerWishingWell
import PlayerSuccess
import PlayerDienstgrad
import PlayerFreeGoods
import PlayerCrossRealmPK
import PlayerCrossChampionship
@@ -117,8 +116,6 @@
import PlayerLove
import GameObj
import PlayerChangeJob
import PlayerFace
import PlayerChatBox
import PlayerXiangong
import PlayerGoldRush
import PlayerActLoginNew
@@ -129,6 +126,7 @@
import PlayerActTask
import PlayerMail
import DBDataMgr
import UpdatePlayerName
import GameServerRefresh
import IPY_ServerDefine
import CommFunc
@@ -138,6 +136,7 @@
import PlayerHero
import PlayerOnline
import TurnAttack
import PlayerHJG
import ObjPool
import datetime
@@ -555,9 +554,6 @@
    # 采集NPC次数通知
    #NPCCommon.SyncCollNPCTime(curPlayer)
    
    # 每日活跃度
    PlayerActivity.OnLogin(curPlayer)
    # 副本进入时间
    FBCommon.FBOnLogin(curPlayer)
    
@@ -577,10 +573,6 @@
#    Sync_AutoFightSetting(curPlayer)
    
    PlayerFamily.OnPlayerLogin(curPlayer, tick)
    #改到 GameServerRefresh GameSever_PlayerInitOK后处理才能保证玩家已经在Gameserver注册
    #PlayerDienstgrad.RefreshBillBoardDienstgrad(curPlayer)
    # 称号
    PlayerDienstgrad.Sync_AllDienstgradOnLogin(curPlayer)
    
    # ʱװ
    PlayerCoat.OnLogin_Coat(curPlayer)
@@ -746,8 +738,7 @@
        PyMongoMain.GetUserCtrlDB().OnPlayerLogin(curPlayer)
        PlayerHero.OnPlayerLogin(curPlayer)
        PlayerMail.OnPlayerLogin(curPlayer)
        PlayerChatBox.OnPlayerLogin(curPlayer)
        PlayerFace.OnPlayerLogin(curPlayer)
        PlayerHJG.OnPlayerLogin(curPlayer)
        PlayerXiangong.OnPlayerLogin(curPlayer)
        PlayerGubao.OnPlayerLogin(curPlayer)
        PlayerShentong.OnPlayerLogin(curPlayer)
@@ -758,6 +749,8 @@
        PlayerActFamilyGCZ.OnPlayerLogin(curPlayer)
        PlayerTalk.OnPlayerLogin(curPlayer)
        SyncADCntInfo(curPlayer)
        UpdatePlayerName.OnPlayerLogin(curPlayer)
        PlayerActivity.OnPlayerLogin(curPlayer)
        
        # 上线查询一次充值订单
        curPlayer.SendDBQueryRecharge()
@@ -3274,9 +3267,9 @@
    # 活跃度奖励
    if rewardType == ChConfig.Def_RewardType_Activity:
        PlayerActivity.GetActivityAward(curPlayer, dataEx)
    # 活跃放置奖励
    elif rewardType == ChConfig.Def_RewardType_ActivityPlace:
        PlayerActivity.GetActivityPlaceReward(curPlayer)
    # 每日任务奖励
    elif rewardType == ChConfig.Def_RewardType_DailyTask:
        PlayerActivity.GetDailyTaskAward(curPlayer, dataEx)
    # 仙树免费减时
    elif rewardType == ChConfig.Def_RewardType_TreeFreeTime:
        PlayerTree.FreeReduceTreeLVTime(curPlayer)
@@ -3362,8 +3355,8 @@
    elif rewardType == ChConfig.Def_RewardType_CrossYaomoBossHurt:
        PlayerCrossYaomoBoss.GetCrossYaomoBossHurtAward(curPlayer, dataEx, tick)
    # 古宝特殊效果物品奖励
    elif rewardType == ChConfig.Def_RewardType_GubaoItemEff:
        PlayerGubao.GetGubaoItemEffAward(curPlayer, dataEx, dataExStr)
    #elif rewardType == ChConfig.Def_RewardType_GubaoItemEff:
    #    PlayerGubao.GetGubaoItemEffAward(curPlayer, dataEx, dataExStr)
    # 成就积分奖励
    elif rewardType == ChConfig.Def_RewardType_SuccessScore:
        PlayerSuccess.GetSuccessScoreAward(curPlayer, dataEx)