ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
@@ -19,7 +19,6 @@
import PlayerControl
import NetPackCommon
import IpyGameDataPY
import PlayerActivity
import ChPyNetSendPack
import CrossRealmPlayer
import PlayerTongTianLing
@@ -33,7 +32,6 @@
import GameWorld
import ChConfig
import GameObj
import PlayerGubao
def DoPlayerOnDay(curPlayer):
    if GameWorld.IsCrossServer():
@@ -86,8 +84,7 @@
def IsCrossRealmPKMatchState():
    ## 跨服PK匹配赛是否开启
    return GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState \
                                                          % ShareDefine.DailyActionID_CrossReamPK) == ChConfig.Def_Action_Open
    return False
def GetCrossPKDanAwardIpyData(seasonID, awardDanLV, isLog):
    ## 获取跨服段位奖励配置信息
@@ -358,11 +355,9 @@
            todayWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayWinCount) + 1
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, todayWinCount)
            GameWorld.Log("    增加今日已获胜次数: todayWinCount=%s" % todayWinCount, playerID)
        PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_CrossReamPK)
        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_CrossPK, 1)
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_CrossPK, 1)
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CrossPK, 1)
        PlayerGubao.AddGubaoItemEffValue(curPlayer, PlayerGubao.GubaoEffType_CrossRealmPK, 1)
        PlayerTongTianLing.AddTongTianTaskValue(curPlayer, ChConfig.TTLTaskType_CrossPK, 1)
    else:
        GameWorld.Log("    不同天的PK结算不增加今日PK次数! ", playerID)