hxp
2025-09-04 726517b2002ec6dd46e07f89c10fdfe0274243af
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -50,7 +50,6 @@
import PlayerActTurntable
import PlayerCostRebate
import PlayerActLunhuidian
import PlayerActGarbageSorting
import GY_Query_CrossRealmReg
import PlayerTongTianLing
import FunctionNPCCommon
@@ -2806,6 +2805,9 @@
                NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_UnXiantaoCntBooty % itemID, unXiantaoCntBooty + price)
                
        PlayerPrestigeSys.AddRealmTaskValue(curPlayer, PlayerPrestigeSys.RealmTaskType_UseXiantao, price)
        PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_CutTree, price)
    unitPrice = price if quantity == 1 else int(math.ceil(price * 1.0 / quantity)) # 单价
    #reason_name = "Unknown" if not costType else costType
    reason_name = costType
@@ -2885,7 +2887,6 @@
    if costType not in ChConfig.CostRebate_DisableType:
        PlayerCostRebate.AddCostRebateGold(curPlayer, costType, price, infoDict)
        PlayerFeastTravel.AddFeastTravelTaskValue(curPlayer, ChConfig.Def_FeastTravel_UseGold, price)
        PlayerActGarbageSorting.AddActGarbageTaskProgress(curPlayer, ChConfig.Def_GarbageTask_UseGold, price)
    else:
        GameWorld.DebugLog("不计入消费活动的消费类型!costType=%s" % costType, curPlayer.GetPlayerID())
        
@@ -3576,7 +3577,6 @@
            #if curPlayer.GetMaxMP() > 0:
            #    curPlayer.SetMP(curPlayer.GetMaxMP())
            
            FBLogic.OnPlayerLVUp(curPlayer)
            # 记录开服活动冲级数据
            #OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_LV, curPlayer.GetLV())
            #神秘限购
@@ -4408,11 +4408,17 @@
    # @param wave: 第x波
    value = ComMainLevelValue(chapterID, levelNum, wave)
    SetMainLevelPassValue(curPlayer, value)
    if wave == 0:
        PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_MainLevel)
    return value
def GetMainLevelPassInfo(curPlayer):
    ## 获取主线关卡过关进度信息
    # @return: chapterID, levelNum, wave
    return GetMainLevelValue(GetMainLevelPassValue(curPlayer))
    chapterID, levelNum, wave = GetMainLevelValue(GetMainLevelPassValue(curPlayer))
    if not chapterID and not levelNum:
        chapterID, levelNum, wave = 1, 1, 0
        SetMainLevelPassValue(curPlayer, ComMainLevelValue(chapterID, levelNum, wave))
    return chapterID, levelNum, wave
## 主线关卡当前进度值 = 章节*10000+关卡编号*100+第x波
def GetMainLevelNowValue(curPlayer): return curPlayer.GetExAttr2()
@@ -4428,7 +4434,14 @@
def GetMainLevelNowInfo(curPlayer):
    ## 获取主线关卡当前进度信息
    # @return: chapterID, levelNum, wave
    return GetMainLevelValue(GetMainLevelNowValue(curPlayer))
    chapterID, levelNum, wave = GetMainLevelValue(GetMainLevelNowValue(curPlayer))
    if not chapterID and not levelNum:
        chapterID, levelNum, wave = 1, 1, 1
        SetMainLevelNowInfo(curPlayer, chapterID, levelNum, wave)
    if not wave:
        wave = 1
        SetMainLevelNowInfo(curPlayer, chapterID, levelNum, wave)
    return chapterID, levelNum, wave
def ComMainLevelValue(chapterID, levelNum, wave=0): return chapterID * 10000 + levelNum * 100 + wave
def GetMainLevelValue(value):