| | |
| | | import ItemControler
|
| | | import IPY_GameWorld
|
| | | import NetPackCommon
|
| | | import PlayerArena
|
| | | import ItemCommon
|
| | | import PlayerTask
|
| | | import NPCCommon
|
| | |
| | | if dropBootyCnt <= 0:
|
| | | continue
|
| | |
|
| | | itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
|
| | | if not itemData:
|
| | | continue
|
| | | |
| | | # 判断挑战券
|
| | | if itemData.GetType() == ChConfig.Def_ItemType_AutoUseMoney:
|
| | | curEff = itemData.GetEffectByIndex(0)
|
| | | effID = curEff.GetEffectID()
|
| | | moneyType = curEff.GetEffectValue(1)
|
| | | if effID == ChConfig.Def_Effect_ItemGiveMoney and moneyType == ShareDefine.TYPE_Price_ArenaTicket:
|
| | | curMoney = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_ArenaTicket)
|
| | | storeMax = PlayerArena.GetArenaTicketStoreMax(curPlayer)
|
| | | if curMoney >= storeMax:
|
| | | GameWorld.DebugLog("挑战券已达存储上限! itemID=%s,curMoney=%s >= %s" % (itemID, curMoney, storeMax), playerID)
|
| | | continue
|
| | | |
| | | dropCntRange = bootyDropCntDict[itemID]
|
| | | if not isinstance(dropCntRange, (list, tuple)) or len(dropCntRange) != 2:
|
| | | continue
|
| | |
| | | return
|
| | | GameWorld.DebugLog("主线掉落装备: unXiantaoCntEquip=%s,dropEquipCnt=%s,treeLV=%s,objDropCntDict=%s"
|
| | | % (unXiantaoCntEquip, dropEquipCnt, treeLV, objDropCntDict), playerID)
|
| | | dropAppointEquipDict = IpyGameDataPY.GetFuncEvalCfg("MainDropAppoint", 1, {})
|
| | | appointDropCntMax = max(dropAppointEquipDict) if dropAppointEquipDict else 0
|
| | |
|
| | | for tagID, dropInfo in objDropCntDict.items():
|
| | | tagObj, dropCnt, bossType = dropInfo
|
| | |
| | | for _ in range(dropCnt):
|
| | | if dropEquipCnt <= 0:
|
| | | break
|
| | | itemColor = GameWorld.GetResultByRandomList(colorRateList)
|
| | | if not itemColor:
|
| | | continue
|
| | | equipIDList = NPCCommon.__GetEquipIDList(0, color=itemColor, placeList=ChConfig.Def_MainEquipPlaces, findType="MainEquipDrop")
|
| | | if not equipIDList:
|
| | | continue
|
| | | randEquipID = random.choice(equipIDList)
|
| | |
|
| | | curItem = ItemControler.GetOutPutItemObj(randEquipID, 1, False, curPlayer=curPlayer)
|
| | | setAttrDict = None
|
| | | appointDropEquipCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_AppointDropEquipCnt) + 1
|
| | | if appointDropEquipCnt in dropAppointEquipDict:
|
| | | appointInfo = dropAppointEquipDict[appointDropEquipCnt]
|
| | | randEquipID = appointInfo[0]
|
| | | equipLV = appointInfo[1] if len(appointInfo) > 1 else 0
|
| | | appointID = appointInfo[2] if len(appointInfo) > 2 else 0
|
| | | setAttrDict = {}
|
| | | if equipLV > 0:
|
| | | setAttrDict["%s" % ShareDefine.Def_IudetItemLV] = equipLV
|
| | | if appointID:
|
| | | setAttrDict[ShareDefine.Def_CItemKey_AppointID] = appointID
|
| | | GameWorld.DebugLog("定制掉落第%s次: equipID=%s,setAttrDict=%s" % (appointDropEquipCnt, randEquipID, setAttrDict))
|
| | | else:
|
| | | itemColor = GameWorld.GetResultByRandomList(colorRateList)
|
| | | if not itemColor:
|
| | | continue
|
| | | equipIDList = NPCCommon.__GetEquipIDList(0, color=itemColor, placeList=ChConfig.Def_MainEquipPlaces, findType="MainEquipDrop")
|
| | | if not equipIDList:
|
| | | continue
|
| | | randEquipID = random.choice(equipIDList)
|
| | | |
| | | curItem = ItemControler.GetOutPutItemObj(randEquipID, 1, False, curPlayer=curPlayer, setAttrDict=setAttrDict)
|
| | | if curItem == None:
|
| | | continue
|
| | | curItem.SetIsBind(1) # 为1时代表是掉落
|
| | |
| | |
|
| | | dropEquipCnt -= 1
|
| | |
|
| | | if appointDropEquipCnt <= appointDropCntMax:
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_AppointDropEquipCnt, appointDropEquipCnt)
|
| | | return
|
| | |
|
| | | def GMTestKill(curPlayer, useXiantao):
|