ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -3579,7 +3579,6 @@
            #if curPlayer.GetMaxMP() > 0:
            #    curPlayer.SetMP(curPlayer.GetMaxMP())
            
            FBLogic.OnPlayerLVUp(curPlayer)
            # 记录开服活动冲级数据
            #OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_LV, curPlayer.GetLV())
            #神秘限购
@@ -4417,7 +4416,11 @@
def GetMainLevelPassInfo(curPlayer):
    ## 获取主线关卡过关进度信息
    # @return: chapterID, levelNum, wave
    return GetMainLevelValue(GetMainLevelPassValue(curPlayer))
    chapterID, levelNum, wave = GetMainLevelValue(GetMainLevelPassValue(curPlayer))
    if not chapterID and not levelNum:
        chapterID, levelNum, wave = 1, 1, 0
        SetMainLevelPassValue(curPlayer, ComMainLevelValue(chapterID, levelNum, wave))
    return chapterID, levelNum, wave
## 主线关卡当前进度值 = 章节*10000+关卡编号*100+第x波
def GetMainLevelNowValue(curPlayer): return curPlayer.GetExAttr2()
@@ -4433,7 +4436,14 @@
def GetMainLevelNowInfo(curPlayer):
    ## 获取主线关卡当前进度信息
    # @return: chapterID, levelNum, wave
    return GetMainLevelValue(GetMainLevelNowValue(curPlayer))
    chapterID, levelNum, wave = GetMainLevelValue(GetMainLevelNowValue(curPlayer))
    if not chapterID and not levelNum:
        chapterID, levelNum, wave = 1, 1, 1
        SetMainLevelNowInfo(curPlayer, chapterID, levelNum, wave)
    if not wave:
        wave = 1
        SetMainLevelNowInfo(curPlayer, chapterID, levelNum, wave)
    return chapterID, levelNum, wave
def ComMainLevelValue(chapterID, levelNum, wave=0): return chapterID * 10000 + levelNum * 100 + wave
def GetMainLevelValue(value):