ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
@@ -17,6 +17,7 @@
import GameWorld
import ShareDefine
import PlayerControl
import ChPyNetSendPack
import NetPackCommon
import IpyGameDataPY
@@ -155,7 +156,7 @@
#    
#    return True
def UpdatePlayerBillboard(curPlayer, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=None, value2=0, autoSort=False, **kwargs):
def UpdatePlayerBillboard(curPlayer, bType, cmpValue, cmpValue2=0, cmpValue3=0, autoSort=False, **kwargs):
    ## 更新玩家排行榜
    
    #if not cmpValue and not cmpValue2 and not cmpValue3:
@@ -165,8 +166,8 @@
    playerID = curPlayer.GetID()
    playerName = curPlayer.GetPlayerName()
    playerOpInfo = GetBillboardOperateInfo(curPlayer)
    if value1 == None:
        value1 = curPlayer.GetOfficialRank()
    value2 = PlayerControl.GetTitleID(curPlayer)
    kwargs["value3"] = curPlayer.GetFace()
    kwargs["value4"] = curPlayer.GetFacePic()
    kwargs["value5"] = curPlayer.GetModelMark()