ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_Player.py
@@ -26,7 +26,6 @@ import GameObj import NPCCommon import ChNPC import PlayerTJG #--------------------------------------------------------------------- #--------------------------------------------------------------------- @@ -40,10 +39,6 @@ # @remarks 函数详细说明. def GetCanAttack(curNormalNPC, curTagPlayer, skill, tick): if not AttackCommon.CheckNPCCanAttackTag(curNormalNPC, curTagPlayer, skill): return False if PlayerTJG.GetIsTJG(curTagPlayer): # 脱机挂玩家 return False return True