hxp
2025-05-26 77b0f4f5acec30f9be8c7eeadfc25d9641ca26f3
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
@@ -30,7 +30,6 @@
import IpyGameDataPY
import FBCommon
import GameFuncComm
import PlayerTJG
import PlayerActivity
import PlayerSuccess
import PyGameData
@@ -304,9 +303,6 @@
        else:
            for itemID, itemCnt in totalItemDict.items(): 
                ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
    #if Def_TJGRecoverID in recoverCntDict:
    #    #脱机挂经验找回后重置
    #    PlayerTJG.ResetTJGDeadInfo(curPlayer)
    if Def_QueenRelics in recoverCntDict:
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, recoverCntDict[Def_QueenRelics])
    DataRecordPack.DR_PlayerRecover(curPlayer, recoverWay, recoverCntDict, totalExp, totalMoney, totalSP, totalItemDict)