| | |
| | | import ItemControler
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| | | import PlayerBeauty
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| | | import FBCommon
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| | | import PlayerTask
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| | | import ChConfig
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| | |
|
| | | def OnTurnFightRequest(curPlayer, mapID, funcLineID, tagType, tagID, valueList):
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| | | ## 回合战斗请求
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| | |
| | | FBCommon.AddEnterFBCount(curPlayer, mapID, isFree=True)
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| | | FBCommon.SetFBPass(curPlayer, mapID, funcLineID)
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| | | ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["Zhanchui", False, {}], isNotifyAward=False)
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| | | |
| | | PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_FBZhanchui)
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| | | return
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| | |
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| | | def OnPlayerFBSweepAsk(curPlayer, mapID, lineID, sweepCnt, dataEx):
|