| | |
| | | break
|
| | | if baseUpper <= 0:
|
| | | continue
|
| | | dropUpper = baseUpper
|
| | | addPer = 0
|
| | | addPer += PlayerBeauty.GetBeautyEffInfo(curPlayer, PlayerBeauty.EffType_BootyPer)[0] # 战利品上限提高百分比
|
| | | if addPer:
|
| | | dropUpper = int(baseUpper * (100 + addPer) / 100.0)
|
| | | GameWorld.DebugLog("红颜提高战利品掉落上限: itemID=%s,baseUpper=%s,addPer=%s,dropUpper=%s" % (itemID, baseUpper, addPer, dropUpper))
|
| | | dropUpper = PlayerControl.GetBootyUpper(curPlayer, itemID, baseUpper)
|
| | | todyDropCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BootyDropToday % itemID)
|
| | | if todyDropCnt >= dropUpper:
|
| | | GameWorld.DebugLog("战利品已达今日掉落上限! itemID=%s,todyDropCnt=%s >= %s" % (itemID, todyDropCnt, dropUpper), playerID)
|