| | |
| | | heroSelfAttrInfo[heroID] = selfAttrDict
|
| | |
|
| | | # 时装属性
|
| | | attrSkinID = 0
|
| | | attrSkinIndex = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroSkinAttr)
|
| | | if attrSkinIndex < 0 or attrSkinIndex >= len(skinIDList):
|
| | | attrSkinID = skinIDList[0]
|
| | | elif skinIDList:
|
| | | attrSkinID = skinIDList[attrSkinIndex]
|
| | | heroSkinAttrDict = {}
|
| | | skinIpyData = IpyGameDataPY.GetIpyGameDataNotLog("HeroSkinAttr", skinID)
|
| | | skinIpyData = IpyGameDataPY.GetIpyGameDataNotLog("HeroSkinAttr", attrSkinID)
|
| | | if skinIpyData:
|
| | | skinStar = PlayerHero.GetHeroSkinStar(curPlayer, skinID)
|
| | | skinStar = PlayerHero.GetHeroSkinStar(curPlayer, attrSkinID)
|
| | | wearAttrIDList = skinIpyData.GetWearAttrIDList()
|
| | | wearAttrValueList = skinIpyData.GetWearAttrValueList()
|
| | | wearAttrPerStarAddList = skinIpyData.GetWearAttrPerStarAddList()
|