ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1027.py
@@ -38,7 +38,7 @@ recoverHP = curBuff.GetValue() # 固定值 # 血瓶恢复效果加成 recoverHP += PlayerControl.GetHPCureEnhance(defender) #recoverHP += PlayerControl.GetHPCureEnhance(defender) SkillCommon.SkillAddHP(defender, curBuff.GetBuffID(), recoverHP) return @@ -62,7 +62,7 @@ return recoverHP = curBuff.GetValue() recoverHP += PlayerControl.GetHPCureEnhance(defender) #recoverHP += PlayerControl.GetHPCureEnhance(defender) SkillCommon.SkillAddHP(defender, curSkill.GetSkillID(), recoverHP*count) return