ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1027.py
@@ -38,7 +38,7 @@
    recoverHP = curBuff.GetValue() # 固定值
    
    # 血瓶恢复效果加成
    recoverHP += PlayerControl.GetHPCureEnhance(defender)
    #recoverHP += PlayerControl.GetHPCureEnhance(defender)
    SkillCommon.SkillAddHP(defender, curBuff.GetBuffID(), recoverHP)
    return
@@ -62,7 +62,7 @@
        return
    
    recoverHP = curBuff.GetValue()
    recoverHP += PlayerControl.GetHPCureEnhance(defender)
    #recoverHP += PlayerControl.GetHPCureEnhance(defender)
    SkillCommon.SkillAddHP(defender, curSkill.GetSkillID(), recoverHP*count)
    return