ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1034.py
@@ -66,7 +66,7 @@
    skillPer += PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(attacker, defender, curSkill, ChConfig.TriggerType_BurnPer)
    skillPer += PassiveBuffEffMng.GetValueByPassiveBuffTriggerType(attacker, defender, curSkill, ChConfig.TriggerType_BurnPer)
    
    skillEnhance = curEffect.GetEffectValue(1) + PlayerControl.GetBurnValue(attacker)
    skillEnhance = curEffect.GetEffectValue(1)
    skillPer = skillPer*1.0/ChConfig.Def_MaxRateValue
    # 灼烧特殊公式
    hurtValue, hurtType = AttackCommon.CalcHurtHP(attacker, defender, curSkill,