ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -98,9 +98,9 @@
    coolDownTime = curSkill.GetCoolDownTime()
    remainTime = coolDownTime
    
    skillTypeID = curSkill.GetSkillTypeID()
    if atkObj and skillTypeID in IpyGameDataPY.GetFuncEvalCfg("SkillCD", 1):
        reduceSkillCDPer += PlayerControl.GetTheFBSkillsCD(atkObj)
    #skillTypeID = curSkill.GetSkillTypeID()
    #if atkObj and skillTypeID in IpyGameDataPY.GetFuncEvalCfg("SkillCD", 1):
    #    reduceSkillCDPer += PlayerControl.GetTheFBSkillsCD(atkObj)
        
    if isPassiveSkill(curSkill):
        if curSkill.GetFuncType() == ChConfig.Def_SkillFuncType_GiftSkill: