ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
@@ -22,6 +22,7 @@
import PlayerControl
import IpyGameDataPY
import ChPyNetSendPack
import OpenServerActivity
import PlayerGoldRush
import NetPackCommon
import ItemControler
@@ -226,6 +227,19 @@
        actCnt += 1
    return actCnt
def GetBeautyLVTotal(curPlayer):
    ## 红颜总等级
    lvTotal = 0
    ipyDataMgr = IpyGameDataPY.IPY_Data()
    for index in range(ipyDataMgr.GetBeautyCount()):
        ipyData = ipyDataMgr.GetBeautyByIndex(index)
        beautyID = ipyData.GetBeautyID()
        if not GetBeautyState(curPlayer, beautyID):
            continue
        curLV = GetBeautyLVInfo(curPlayer, beautyID)[0]
        lvTotal += curLV
    return lvTotal
#// B2 20 红颜好感度升级 #tagCSBeautyLVUP
#
#struct    tagCSBeautyLVUP
@@ -315,6 +329,7 @@
    # 有升级额外处理
    if updLV > curLV:
        RefreshBeautyAttr(curPlayer)
        OpenServerActivity.UpdOSA_BeautyTrainBillboard(curPlayer)
        
    return