| | |
| | | Def_FamilyCrossState = 'FamilyCrossState' # 本服公会跨服状态, 0-未跨服;1-已跨服
|
| | | Def_FamilyTransDataTime = 'FamilyTransDataTime' # 本服公会首次跨服互通数据开始传输时间戳,不为0代表传输数据中
|
| | | Def_OSAAwardState = 'OSAAwardState' #开服冲榜活动结算状态
|
| | | Def_OperationActID = 'OperationActID_%s_%s' # 运营活动ID的标记,参数(运营活动名, actNum)
|
| | | Def_OperationActCfgID = 'OperationActCfgID_%s_%s' # 运营活动CfgID的标记,参数(运营活动名, actNum)
|
| | |
|
| | | #---奇迹, 职业枚举定义---
|
| | | (
|
| | |
| | |
|
| | | Def_Notify_WorldKey_CoupleInfo = "CoupleInfo" # 伴侣信息
|
| | |
|
| | | Def_WorldKey_OperationActionState = "State_%s_%s" #运营活动状态,参数为(运营活动名, actNum)
|
| | | Def_WorldKey_OperationActionStateJoin = "StateJoin_%s_%s" #运营活动可参与状态,参数为(运营活动名, actNum)
|
| | |
|
| | | #活动类型定义
|
| | | ActTypeList = (
|
| | | ActType_OpenComm, # 开服及常规运营活动 1
|
| | |
| | | ) = range(1, 1 + 3)
|
| | |
|
| | | #运营活动表名定义
|
| | | OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动
|
| | | OperationActionName_SpringSale = "ActSpringSale" # 限时特惠活动
|
| | | OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动
|
| | | OperationActionName_DailyGiftbag = "ActDailyGiftbag" # 每日礼包活动
|
| | | OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动
|
| | | OperationActionName_NewFairyCeremony = "ActNewFairyCeremony" # 仙界盛典活动
|
| | | OperationActionName_RealmPoint = "ActRealmPoint" # 多倍修行点活动
|
| | | OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
|
| | | OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
|
| | | OperationActionName_Lunhuidian = "ActLunhuidian" # 轮回殿活动
|
| | | OperationActionName_HeroAppear = "ActHeroAppear" # 武将登场活动
|
| | |
|
| | | #所有的运营活动列表,默认都支持多活动分组编号的活动名
|
| | | OperationActionNameList = [OperationActionName_Lunhuidian, OperationActionName_HeroAppear]
|
| | |
|
| | | #活动对应活动类型,每种活动如有需要可以设置对应的唯一类型,可与ActNum组合成唯一的记录key {ActionName:ActType, ...}
|
| | | #一般用于有需要做记录的通用功能,如签到等
|
| | | OperationActTypeDict = {OperationActionName_HeroAppear:1,
|
| | | }
|
| | |
|
| | | OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动
|
| | | OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动
|
| | | OperationActionName_CollectWords = "ActCollectWords" # 集字活动
|
| | | OperationActionName_LuckyTreasure = "ActLuckyTreasure" # 幸运鉴宝活动
|
| | | OperationActionName_GrowupBuy = "ActGrowupBuy" # 成长必买活动
|
| | | OperationActionName_FeastLogin = "ActFeastLogin" # 节日登录活动
|
| | | OperationActionName_FeastWish = "ActFeastWish" # 节日祝福活动
|
| | | OperationActionName_ManyDayRecharge = "ActManyDayRecharge" # 多日连充活动
|
| | | OperationActionName_SingleRecharge = "ActSingleRecharge" # 单笔累充活动
|
| | | OperationActionName_Turntable = "ActTurntable" # 转盘活动
|
| | | OperationActionName_GodGift = "ActGodGift" # 天帝礼包活动
|
| | | OperationActionName_BuyOne = "ActBuyOne" # 买一送多活动
|
| | | OperationActionName_ActLoginNew = "ActLoginNew" # 登录活动-新
|
| | | OperationActionName_ActTask = "ActTask" # 活动任务
|
| | | OperationActionName_BuyCountGift = "ActBuyCountGift" # 购买次数礼包活动
|
| | | OperationActionName_FamilyCTGAssist = "ActFamilyCTGAssist" # 仙盟充值协助
|
| | | OperationActionName_Yunshi = "ActYunshi" # 运势活动
|
| | | OperationActionName_Lunhuidian = "ActLunhuidian" # 轮回殿活动
|
| | | #节日活动类型列表 - 该类型无视开服天,日期到了就开启
|
| | | FeastOperationActionNameList = [OperationActionName_GrowupBuy,
|
| | | OperationActionName_FeastLogin,
|
| | | OperationActionName_FeastWish,
|
| | | ]
|
| | | #所有的运营活动列表,含节日活动
|
| | | OperationActionNameList = [OperationActionName_ExpRate, |
| | | OperationActionName_SpringSale, |
| | | OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
|
| | | OperationActionName_RealmPoint, OperationActionName_FlashSale,
|
| | | OperationActionName_WishingWell, OperationActionName_TotalRecharge,
|
| | | OperationActionName_LoginAward, |
| | | OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
|
| | | OperationActionName_DailyGiftbag, OperationActionName_SingleRecharge,
|
| | | OperationActionName_CollectWords, OperationActionName_ManyDayRecharge,
|
| | | OperationActionName_Turntable,
|
| | | OperationActionName_GodGift,
|
| | | OperationActionName_BuyOne,
|
| | | OperationActionName_ActLoginNew, OperationActionName_ActTask,
|
| | | OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist,
|
| | | OperationActionName_Yunshi,
|
| | | OperationActionName_Lunhuidian,
|
| | | ] + FeastOperationActionNameList
|
| | | #需要记录开启活动时的世界等级的运营活动
|
| | | NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, |
| | | OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
|
| | | OperationActionName_TotalRecharge,
|
| | | OperationActionName_FlashGiftbag,
|
| | | OperationActionName_SpringSale, OperationActionName_LuckyTreasure,
|
| | | OperationActionName_DailyGiftbag, OperationActionName_GrowupBuy,
|
| | | OperationActionName_Turntable,
|
| | | OperationActionName_CollectWords,
|
| | | OperationActionName_FeastLogin,
|
| | | OperationActionName_FeastWish,
|
| | | OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge,
|
| | | OperationActionName_GodGift,
|
| | | ]
|
| | |
|
| | | #支持多活动分组编号的活动名
|
| | | MultiActNumOperationActNameList = [OperationActionName_TotalRecharge, OperationActionName_CollectWords,
|
| | | OperationActionName_FlashGiftbag,
|
| | | OperationActionName_SpringSale, OperationActionName_FlashSale,
|
| | | OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge,
|
| | | OperationActionName_Turntable,
|
| | | OperationActionName_GodGift,
|
| | | OperationActionName_BuyOne,
|
| | | OperationActionName_ActLoginNew, OperationActionName_ActTask,
|
| | | OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist,
|
| | | OperationActionName_Yunshi,
|
| | | OperationActionName_Lunhuidian,
|
| | | ]
|
| | |
|
| | | #跨服运营活动表名定义
|
| | | CrossActName_Lianqi = "CrossActLianqi" # 炼器 - 跨服
|
| | |
| | | Def_BT_OSA_MainLevel, # 开服关卡榜 3
|
| | | Def_BT_OSA_HeroCall, # 开服招募榜 4
|
| | | Def_BT_Dingjunge, # 定军阁过关榜 5
|
| | | ) = range(0, 6) |
| | | Def_BT_ActHeroAppear, # 武将登场招募榜 6
|
| | | Def_BT_OSA_HeroTrain, # 开服武将冲榜 7
|
| | | Def_BT_OSA_BeautyTrain, # 开服红颜冲榜 8
|
| | | Def_BT_OSA_MinggeTrain, # 开服命格冲榜 9
|
| | | ) = range(0, 10) |
| | |
|
| | | ''' 跨服排行榜类型, 从 150 开始,最大条数在功能配置表 CrossBillboardSet 配置,没配默认100
|
| | | 与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
|
| | |
| | | BillboardTypeAllList = BillboardTypeList + CrossBillboardTypeList
|
| | |
|
| | | BillboardNameDict = {Def_BT_MainLevel:"主线过关榜", Def_BT_Arena:"演武场积分周榜", Def_BT_Tianzi:"天子考验伤害榜",
|
| | | Def_BT_OSA_MainLevel:"开服关卡榜", Def_BT_OSA_HeroCall:"开服招募榜", Def_BT_Dingjunge:"定军阁过关榜"}
|
| | | Def_BT_OSA_MainLevel:"开服关卡榜", Def_BT_OSA_HeroCall:"开服招募榜", Def_BT_Dingjunge:"定军阁过关榜", |
| | | Def_BT_OSA_HeroTrain:"开服武将冲榜", Def_BT_OSA_BeautyTrain:"开服红颜冲榜", Def_BT_OSA_MinggeTrain:"开服命格冲榜", |
| | | Def_BT_ActHeroAppear:"武将登场招募榜(分组值1-ActNum)",
|
| | | }
|
| | |
|
| | | #仙盟榜单类型
|
| | | FamilyBillboardList = []
|
| | |
| | | CDBPlayerRefresh_168, # 战盟仓库积分
|
| | | CDBPlayerRefresh_Rune, # 符印精华点
|
| | | CDBPlayerRefresh_RuneSplinters, # 符印碎片 170
|
| | | CDBPlayerRefresh_RealmPoint, # 境界修炼点
|
| | | CDBPlayerRefresh_171, # 境界修炼点
|
| | | CDBPlayerRefresh_Ysog, # 魔精
|
| | | CDBPlayerRefresh_FamilyCoin, # 仙盟公会币
|
| | | CDBPlayerRefresh_ParryRateDef, # 抗格挡
|
| | |
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_FamilyExp = 6 # 战盟经验
|
| | | TYPE_Price_10 = 10 # 战盟仓库积分
|
| | | TYPE_Price_RealmPoint = 13 # 境界修炼点
|
| | | TYPE_Price_13 = 13 # 境界修炼点
|
| | | TYPE_Price_Ysog = 14 # 魔精
|
| | | TYPE_Price_FamilyCoin = 15 # 仙盟公会贡献币
|
| | | TYPE_Price_FBHelpPoint = 16 # 副本助战积分, 废弃
|
| | |
| | | # }
|
| | |
|
| | | #需要记录累计消耗的货币类型
|
| | | UseTotalPriceTypeList = [TYPE_Price_TiandaoFruit]
|
| | | UseTotalPriceTypeList = []
|
| | |
|
| | | # 自定义积分及通知字典 {货币类型:通知客户端刷新类型, ...} , 如果不通知的话刷新类型则配置 None
|
| | | TYPE_Price_CurrencyDict = {
|
| | |
| | | #TYPE_Price_RuneSplinters:CDBPlayerRefresh_RuneSplinters,
|
| | | #TYPE_Price_TreasureScore:CDBPlayerRefresh_TreasureScore,
|
| | | #TYPE_Price_BourseMoney:None,
|
| | | #TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint,
|
| | | #TYPE_Price_Ysog:CDBPlayerRefresh_Ysog,
|
| | | #TYPE_Price_Danjing:CDBPlayerRefresh_Danjing,
|
| | | #TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust,
|
| | |
| | | #TYPE_Price_SoulCore:CDBPlayerRefresh_SoulCore,
|
| | | #TYPE_Price_Honor:CDBPlayerRefresh_Honor,
|
| | | #TYPE_Price_BossActScore:CDBPlayerRefresh_BossActScore,
|
| | | #TYPE_Price_FuncSysPrivilege:CDBPlayerRefresh_FuncSysPrivilege,
|
| | | #TYPE_Price_Environment:CDBPlayerRefresh_Environment,
|
| | | #TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
|
| | | #TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
|
| | | #TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
|
| | | #TYPE_Price_FamilyFlagWarPoint:CDBPlayerRefresh_FamilyFlagWarPoint,
|
| | | #TYPE_Price_GatherSoul:CDBPlayerRefresh_GatherSoul,
|
| | | #TYPE_Price_TiandaoFruit:CDBPlayerRefresh_TiandaoFruit,
|
| | | #TYPE_Price_XianyuanScore:CDBPlayerRefresh_XianyuanScore,
|
| | | #TYPE_Price_HuanjinggeScore:CDBPlayerRefresh_HuanjinggeScore,
|
| | | }
|
| | |
| | | GameFuncID_OSA_HeroCall = 46 # 开服招募榜
|
| | | GameFuncID_OSA_Celebration = 47 # 开服庆典
|
| | | GameFuncID_Mingge = 54 # 命格
|
| | | GameFuncID_OSA_HeroTrain = 59 # 开服武将冲榜
|
| | | GameFuncID_OSA_BeautyTrain = 60 # 开服红颜冲榜
|
| | | GameFuncID_OSA_MinggeTrain = 61 # 开服命格冲榜
|
| | |
|
| | | # 以下为暂时无用的
|
| | | GameFuncID_Pet = -1 # 宠物,灵宠 6
|
| | |
| | | Def_GameRecType_PlayerOfflineUnprocessed, # 离线玩家待处理事件,playerID 307
|
| | | Def_GameRecType_ArenaRecord, # 演武场玩家挑战记录,playerID 308
|
| | | Def_GameRecType_BatPreset, # 战斗方案预设额外存储信息,playerID 309
|
| | | ) = range(300, 1 + 309)
|
| | | Def_GameRecType_Setting, # 前端自定义存储的设置内容,playerID 310
|
| | | Def_GameRecType_Treasure, # 寻宝记录,treasureType 311
|
| | | ) = range(300, 1 + 311)
|
| | | #通用信息记录新 - 字典key配置,如果有配置,则可额外按对应记录Value值存储字典,方便快速取值,可配置Value编号 1~8,配空默认 Value1
|
| | | Def_GameRecValueKeyDict = {
|
| | | Def_GameRecType_Xiangong:[1],
|
| | | }
|
| | | #仅查看自己的记录
|
| | | Def_ViewGameRecSelfList = [Def_GameRecType_ArenaRecord, Def_GameRecType_BatPreset]
|
| | | Def_ViewGameRecSelfList = [Def_GameRecType_ArenaRecord, Def_GameRecType_BatPreset, Def_GameRecType_Setting]
|
| | |
|
| | | #UserData不使用json的记录类型
|
| | | UserDataNOJsonRecTypeList = []
|
| | |
| | | Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9
|
| | | Def_UniversalGameRecType_SkyTowerPassPlayer, #天星塔过关玩家记录10
|
| | | Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11
|
| | | Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12
|
| | | Def_UniversalGameRecType_12,
|
| | | Def_UniversalGameRecType_FairyDomain, #缥缈仙域事件次数记录13
|
| | | Def_UniversalGameRecType_Reward, # 通用奖励表(TopBar)14
|
| | | Def_UniversalGameRecType_ArenaBattleRecord, # 竞技场玩家挑战记录 15
|
| | | Def_UniversalGameRecType_CrossActInfo, # 跨服运营活动信息记录 16
|
| | | Def_UniversalGameRecType_FeastWish, #节日祝福大奖记录17
|
| | | Def_UniversalGameRecType_17,
|
| | | Def_UniversalGameRecType_ActWorldLVLimitInfo, # 运营活动世界等级限制开启信息 18
|
| | | Def_UniversalGameRecType_19,
|
| | | Def_UniversalGameRecType_20,
|
| | |
| | | C2S_FamilyDataRet = "C2S_FamilyDataRet" # 公会首次跨服互通时同步数据结果回复
|
| | | C2S_FamilyMapPlayer = "C2S_FamilyMapPlayer" # 给公会玩家处理地图服务器逻辑
|
| | | C2S_FamilyPyPackRet = "C2S_FamilyPyPackRet" # 公会功能玩家请求包处理结束回包,一般用于重置请求cd等
|
| | | C2S_GMDebugAnswer = "C2S_GMDebugAnswer" # 发给玩家的DebugAnswer
|
| | | C2S_NotifyCode = "C2S_NotifyCode" # 给玩家发送信息提示
|
| | | C2S_CostPlayerResources = "C2S_CostPlayerResources" # 扣除玩家资源,货币、物品等
|
| | | C2S_GivePlayerResources = "C2S_GivePlayerResources" # 奖励玩家资源,货币、物品等
|
| | | C2S_SetPlayerNomalDict = "C2S_SetPlayerNomalDict" # 设置玩家字典值
|
| | | C2S_SendPlayerMail = "C2S_SendPlayerMail" # 发送玩家个人邮件
|
| | | C2S_TaofaMemContrib = "C2S_TaofaMemContrib" # 讨伐成员贡献信息
|
| | |
|
| | | # 游戏服 -> 跨服
|
| | | S2C_OnlineState = "S2C_OnlineState" # 玩家在线状态同步
|
| | | S2C_PlayerBaseInfo = "S2C_PlayerBaseInfo" # 玩家基础信息同步
|
| | | S2C_FamilyData = "S2C_FamilyData" # 公会首次跨服互通时同步数据
|
| | | S2C_FamilyPyPack = "S2C_FamilyPyPack" # 公会功能玩家请求包
|
| | | S2C_GMCMD = "S2C_GMCMD" # GM命令
|
| | |
|
| | | # 其他
|
| | | # 游戏服 -> 任意服务器
|
| | | S2S_ViewTagFamily = "S2S_ViewTagFamily" # 查看目标公会
|
| | | S2S_ViewTagPlayer = "S2S_ViewTagPlayer" # 查看目标玩家
|
| | |
|
| | | # 任意服务器 -> 战斗服务器
|
| | | S2B_BattleRequest = "S2B_BattleRequest" # 战斗请求
|
| | | B2S_BattleResult = "B2S_BattleResult" # 战斗结果
|
| | |
|
| | | # Debug日志不输出通讯数据明细的类型,debug模式下看,一些纯数据类的可不输出通讯数据明细
|
| | | NoLogDataSSMsgTypes = [S2B_BattleRequest, B2S_BattleResult, S2C_FamilyData, C2S_SendFakePack]
|
| | | NoLogDataSSMsgTypes = [S2B_BattleRequest, B2S_BattleResult, S2C_FamilyData, C2S_SendFakePack, S2C_FamilyPyPack]
|
| | |
|
| | | # 跨服服务器发送子服信息定义
|
| | | CrossServerMsg_CrossServerState = "CrossServerState" # 跨服服务器状态变更
|
| | |
| | | CrossServerMsg_CrossAssist = "CrossAssist" # 跨服协助
|
| | | CrossServerMsg_FamilyFlagwarOver = "FamilyFlagwarOver" # 逐鹿万界结算信息
|
| | | CrossServerMsg_Worship = "Worship" # 膜拜信息
|
| | | CrossServerMsg_Xiangong = "Xiangong" # 仙宫信息
|
| | | CrossServerMsg_FuncTeamInfo = "FuncTeamInfo" # 功能队伍信息同步
|
| | | CrossServerMsg_FuncTeamDel = "FuncTeamDel" # 功能队伍删除同步
|
| | | CrossServerMsg_FuncTeamList = "FuncTeamList" # 功能队伍列表同步
|
| | |
| | | ClientServerMsg_ChangeFuncTeam = "ChangeFuncTeam" # 修改功能队伍
|
| | | ClientServerMsg_FuncTeamMemOP = "FuncTeamMemOP" # 功能队伍成员操作
|
| | | ClientServerMsg_QueryFuncTeam = "QueryFuncTeam" # 查询功能队伍
|
| | | ClientServerMsg_QueryXiangong = "QueryXiangong" # 查看仙宫仙名录
|
| | | ClientServerMsg_LianqiScore = "LianqiScore" # 炼器积分
|
| | | ClientServerMsg_SyncFamilyInfo = "SyncFamilyInfo" # 仙盟信息同步
|
| | | ClientServerMsg_QueryCrossFamily = "QueryCrossFamily" # 查询跨服仙盟
|
| | |
| | | Def_IudetHeroStar = 72 # 英雄星级
|
| | | Def_IudetHeroBreakLV = 74 # 英雄突破等级
|
| | | Def_IudetHeroAwakeLV = 76 # 英雄觉醒等级
|
| | | Def_IudetHeroSkin = 78 # 英雄使用的皮肤索引
|
| | | Def_IudetHeroSkin = 78 # 英雄使用的皮肤索引 - 形象
|
| | | Def_IudetHeroCardEffective = 80 # 卡牌在主线预设中生效标识,每个武将在某一阵容预设中仅有一张卡牌生效,废弃,使用 Def_IudetHeroEffPresetID 代替
|
| | | Def_IudetHeroSkinAttr = 82 # 英雄使用的皮肤索引 - 属性
|
| | |
|
| | | # 200~300 宠物数据用
|
| | | Def_IudetPet_NPCID = 200 # npcID
|