| | |
| | | serverID = GameWorld.GetGameWorld().GetServerID()
|
| | | GameWorld.Log("服务器启动初始化InitGameWorld: serverID=%s" % serverID)
|
| | | DBDataMgr.OnServerStart() # 优先加载公共数据
|
| | | ItemCommon.InitPyItem()
|
| | | #ItemCommon.InitPyItem() # 改为放 InitItem 加载
|
| | | LoadDBPlayer()
|
| | | PlayerViewCache.LoadRobot()
|
| | | PyGameData.g_initGameTime = int(time.time()) # 放到加载数据之后
|
| | |
| | | GameWorld.Log("服务器启动成功: ServerGroupID=%s,serverID=%s,serverDay=%s,isMixServer=%s,mixServerDay=%s"
|
| | | % (serverGroupID, serverID, serverDay, isMixServer, mixServerDay))
|
| | | PyGameData.g_serverInitOK = True
|
| | | DataRecordPack.DR_Reload("restart")
|
| | | return
|
| | |
|
| | | def AllMapServerInitOK(tick):
|