| | |
| | | Def_PetRoleGapLVMax = 5 # 宠物可出战的等级最多大于玩家等级数
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| | | Def_Pet_ProcessHP_Tick = 3000 # 宠物回血间隔
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| | |
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| | | #---自动防外挂验证---
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| | | #玩家字典用于连续自动检测不回复次数
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| | | Def_Player_AutoCheck_Count = 'playerCheckCount0704'
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| | |
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| | | #角色记录是否使用外挂
|
| | | (
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| | | Def_AutoCheck_State_Safe,
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| | |
| | | Def_Player_Dict_FirstLogin = "FirstLogin" # 首登标记 0-未首登; 1-首登过
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| | | Def_GuideStateKeyCount = 8 # 引导状态key最大个数
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| | | Def_Player_Dict_GuideState = "GuideState_%s" # 引导状态记录,参数为key个数编号
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| | | Def_Player_Dict_VersionFix = "VersionFix_%s" # 版本修正标记,参数为key个数编号, 支持n个版本修正标记,每个key支持31个 |
| | | Def_Player_Dict_PrestigeAwardMark = "PrestigeAwardMark_7" # 领取威望物品奖励情况
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| | | Def_Player_Dict_AutoCheckHack_Wait = "AutoCheckHackWait_10" #自动检测外挂验证中标识
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| | | Def_Player_Dict_AutoCheckHack_Source = "AutoCheckHackSource_11" #自动检测外挂随机源
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| | | Def_Player_Dict_AutoCheckHack_Type = "AutoCheckHackType_12" #自动检测外挂类型
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| | | Def_Player_Dict_AutoCheckHack_State = "AutoCheckHackState_13" #自动检测外挂账号状态识别
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| | | Def_Player_Dict_Captcha_WaitTick = "CaptchaWaitTick_14" #图形验证回复等待时间
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| | | Def_Player_Dict_Captcha_WaitSign = "CaptchaWaitSign_15" #图形验证回复等待标识
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| | | Def_Player_Dict_Captcha_ErrCount = 'CaptchaErrCount_16' #玩家回答错误次数
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| | | Def_Player_Dict_Captcha_Answer = 'CaptchaAnswer_17' #图形验证码答案
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| | | Def_Player_Dict_AutoCheckHack_ErrCnt = "AutoCheckHackErrCnt_19" #自动检测外挂随机源
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| | | Max_StoryMissionNum = 99
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| | | Def_Player_Dict_StoryMissionState = "StoryMissionState_%s" # 剧情任务编号完成状态, 参数(key编号), 按编号位记录
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| | | Def_Player_Dict_TaskLastKillNPCID = "TaskLastKillNPCID" #任务上次随机击杀NPCID
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| | | Def_Player_Dict_TaskLastVisitNPCID = "TaskLastVisitNPCID" #任务上次随机访问NPCID
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| | | LittleHelperSetNumCount = 20 # 小助手设置编号个数
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| | | LittleHelperValueCount = 6 # 小助手设置值个数
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| | | Def_Player_Dict_LittleHelperValue = "LittleHelperValue%s_%s" # 小助手设置值存储, 参数(设置编号, value编号)
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| | |
| | | ShareDefine.PlayerJob_BowMaster : TYPE_ASSASSIN, #射手对应弓手系
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| | | ShareDefine.PlayerJob_Max : TYPE_CHAPLAIN, #魔剑对应魔剑系
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| | | }
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| | |
|
| | | #版本修正标记, 使用key格式 Def_Player_Dict_VersionFix
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| | | (
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| | | Def_VerFix_LingGenShow, #灵根特效外观
|
| | | ) = range(1)
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| | |
|
| | | ##==================================================================================================
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| | | #游戏消费点类型定义
|