| | |
| | | GameWorld.DebugAnswer(curPlayer, "---------- 【阵营%s】 ----------" % faction)
|
| | | batFaction = turnFight.getBatFaction(faction)
|
| | | batLineup = batFaction.getBatlineup(1)
|
| | | mgObj = batLineup.getMinggeObj()
|
| | | if mgObj:
|
| | | objName = "命格 ID:%s" % mgObj.GetID()
|
| | | GameWorld.DebugAnswer(curPlayer, "--- %s" % objName)
|
| | | skillMgr = mgObj.GetSkillManager()
|
| | | skillIDList = skillMgr.GetSkillIDList()
|
| | | GameWorld.DebugAnswer(curPlayer, "技能: %s,%s" % (len(skillIDList), skillIDList))
|
| | | |
| | | for posNum in posNumList:
|
| | | objID = batLineup.posObjIDDict.get(posNum)
|
| | | if not objID:
|