| | |
| | | AttrID_GuanchuanDef, # 抗贯穿 78
|
| | | AttrID_Zhaojia, # 招架 79
|
| | | AttrID_ZhaojiaDef, # 抗招架 80
|
| | | ) = range(1, 1 + 80)
|
| | | AttrID_AbsoluteMissRate, # 绝对闪避 81
|
| | | AttrID_AbsoluteMissRateDef, # 抗绝对闪避 82
|
| | | ) = range(1, 1 + 82)
|
| | |
|
| | | # 需要计算的武将战斗属性ID列表
|
| | | CalcBattleAttrIDList = [AttrID_Atk, AttrID_Def, AttrID_MaxHP, AttrID_AtkSpeed, AttrID_StunRate, AttrID_StunRateDef,
|
| | |
| | | AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_PVPDamPer, AttrID_PVPDamPerDef,
|
| | | AttrID_ReviveHPPer, AttrID_ReviveXPPer, AttrID_DOTBurnPer, AttrID_DOTBurnPerDef,
|
| | | AttrID_Guanchuan, AttrID_GuanchuanDef, AttrID_Zhaojia, AttrID_ZhaojiaDef,
|
| | | AttrID_AbsoluteMissRate, AttrID_AbsoluteMissRateDef,
|
| | | ]
|
| | |
|
| | | # 基础三维属性ID列表
|
| | |
| | | Def_CalcAttr_Horse, # 坐骑 6
|
| | | Def_CalcAttr_Beauty, # 红颜 7
|
| | | Def_CalcAttr_Dingjunge, # 定军阁 8
|
| | | ) = range(9)
|
| | | Def_CalcAttr_Mingge, # 命格 9
|
| | | Def_CalcAttr_HeroSkin, # 武将时装 10
|
| | | ) = range(11)
|
| | |
|
| | | CalcAttrName = {
|
| | | Def_CalcAttr_LV:"主公等级",
|
| | | Def_CalcAttr_MainEquip:"主装备",
|
| | | Def_CalcAttr_HeroFates:"武将宿缘",
|
| | | Def_CalcAttr_HeroSkin:"武将时装",
|
| | | Def_CalcAttr_Realm:"官职",
|
| | | Def_CalcAttr_Gubao:"古宝",
|
| | | Def_CalcAttr_HJG:"幻境阁",
|
| | | Def_CalcAttr_Horse:"坐骑",
|
| | | Def_CalcAttr_Beauty:"红颜",
|
| | | Def_CalcAttr_Dingjunge:"定军阁",
|
| | | Def_CalcAttr_Mingge:"命格",
|
| | | }
|
| | |
|
| | | ##-----------------------------------------------------------------------------------------------
|
| | |
| | | Def_ItemType_CanUseByCDTime = 145 # 创建后根据CDTime到后可开启
|
| | |
|
| | | Def_ItemType_Hero = 150 # 武将英雄
|
| | | Def_ItemType_HeroPiece = 151 # 武将英雄碎片
|
| | |
|
| | | Def_ItemType_GY_Taiyang = 201 # 太阳 注意修改装备列表配置 Def_MGGuayuType
|
| | | Def_ItemType_GY_Shaoyang = 202 # 少阳
|
| | |
| | | Def_Effect_EmojiPack = 276 #表情包物品;A值-表情包ID
|
| | | Def_Effect_RecycleItemMoney = 277 #回收物品转化为货币; A值-直接给货币物品ID;B值-货币数量
|
| | | Def_Effect_FamilyEmblem = 278 #激活仙盟徽章; A值-徽章ID;
|
| | | Def_Effect_HeroSkin = 279 #激活武将皮肤; A值-武将ID;B值-皮肤索引
|
| | | #Def_Effect_HeroSkin = 279 #激活武将皮肤; A值-武将ID;B值-皮肤索引 废弃,直接按物品ID处理
|
| | | Def_Effect_FamilyTaofaCnt = 280 #增加公会讨伐次数; A值-讨伐次数
|
| | | Def_Effect_AddActivity = 281 #给活跃度
|
| | |
|
| | |
| | | AfterLogic_DelBuff = "DelBuff"
|
| | | AfterLogic_AddBuff = "AddBuff"
|
| | | AfterLogic_SyncBuff = "SyncBuff"
|
| | | AfterLogic_TriggerAddBuff = "TriggerAddBuff" # 后置处理添加buff后的被动触发
|
| | |
|
| | | #伤害飘血类型
|
| | | (
|
| | |
| | | HurtAtkType_IgnoreShield, # 无视承伤盾 14
|
| | | HurtAtkType_Guanchuan, # 贯穿 15
|
| | | HurtAtkType_Zhaojia, # 招架 16
|
| | | ) = range(17)
|
| | | HurtAtkType_AbsoluteMiss, # 绝对闪避 17
|
| | | ) = range(18)
|
| | |
|
| | | #伤害类型
|
| | | (
|
| | |
| | | # @return: 1 ~ 总行数
|
| | | return (posNum - 1) / TurnFightCols + 1
|
| | |
|
| | | # 回合战斗站位定义, 1~20 以内为战斗武将固定位置
|
| | | TFPosNum_Mingge = 99 # 命格固定站位
|
| | | TFPosNum_Lingshou = 101 # 灵兽起始站位 101~xxx
|
| | |
|
| | | # 战斗对象类型,根据 PosNum 区分
|
| | | BatObjType_BatHero = 1 # 主战斗武将
|
| | | BatObjType_Mingge = 2 # 命格
|
| | | BatObjType_Lingshou = 3 # 灵兽
|
| | |
|
| | | # 性别
|
| | | BatObjSex_Male = 1 # 男
|
| | | BatObjSex_Female = 2 # Ů
|
| | |
| | | Def_SkillType_Passive , #被动技能(与被动BUFF无直接关系) 7
|
| | | Def_SkillType_Revive , #复活 8
|
| | | Def_SkillType_Increment , #增值技能(不可清除)9
|
| | | Def_SkillType_Halo , #光环技能 10
|
| | | Def_SkillType_HaloPls , #增益光环 10
|
| | | Def_SkillType_AtkEx , #额外攻击 (一般用于额外造成的伤害,区分直接攻击)11
|
| | | Def_SkillType_Area , #场景技能(buff) 12
|
| | | Def_SkillType_Summon , #召唤 13
|
| | | Def_SkillType_Action , #影响行为BUFF 14
|
| | | Def_SkillType_CleanBuff , #清除buff类(如净化等) 15
|
| | | ) = range(0, 1 + 15)
|
| | | Def_SkillType_HaloDep , #减益光环 16
|
| | | ) = range(0, 1 + 16)
|
| | |
|
| | | # 以下废弃
|
| | | Def_SkillType_Aura = 10 #光环技能,旧命名 10
|
| | |
| | | Def_SkillType_PassiveBuff : IPY_GameWorld.btPassiveBuf, # 被动技能 7 (废弃,无此定义分散为其他buff)
|
| | | #Def_SkillType_Revive : IPY_GameWorld.bfIncBuff, #复活 8
|
| | | Def_SkillType_Increment : IPY_GameWorld.bfIncBuff, #增值技能(不可清除)9
|
| | | Def_SkillType_Aura : IPY_GameWorld.bfAura , #光环技能 10
|
| | | Def_SkillType_HaloPls : IPY_GameWorld.bfAura , #增益光环 10
|
| | | Def_SkillType_HaloDep : IPY_GameWorld.bfAura , #减益光环 10
|
| | | #Def_SkillType_Equip : IPY_GameWorld.bfEquipBuff,#装备技能 11
|
| | | Def_SkillType_Area : IPY_GameWorld.bfMapBuff , #场景技能(buff) 12
|
| | | Def_SkillType_Action : IPY_GameWorld.bfActionBuff , #影响行为BUFF 14
|
| | |
| | |
|
| | | }
|
| | |
|
| | | # 光环技能类型
|
| | | Def_HaloSkill_List = [Def_SkillType_HaloPls, Def_SkillType_HaloDep]
|
| | |
|
| | | # 伤害型技能
|
| | | Def_HurtSkill_List = [Def_SkillType_Atk, Def_SkillType_LstPlsBuffAtk, Def_SkillType_PassiveLstPlsBuffAtk]
|
| | | Def_HurtSkill_List = [Def_SkillType_Atk, Def_SkillType_AtkEx, Def_SkillType_LstPlsBuffAtk, Def_SkillType_PassiveLstPlsBuffAtk]
|
| | |
|
| | |
|
| | | #持续型技能列表
|
| | |
| | | Def_FBMapID_MainBoss = 2 # 主线Boss
|
| | | Def_FBMapID_ArenaBattle = 3 # 演武场
|
| | |
|
| | | Def_FBMapID_HeroBatView = 30000 # 武将战斗预览
|
| | | Def_FBMapID_Zhanchui = 30010 # 白骨盈野/战锤秘境
|
| | | Def_FBMapID_Tianzi = 30020 # 天子考验
|
| | | Def_FBMapID_Dingjunge = 30030 # 定军阁
|
| | |
|
| | | Def_FBMapID_Qunying = 32000 # 群英榜
|
| | |
|
| | | #线路未过关时免费的地图
|
| | | UnPassFreeMapIDList = [Def_FBMapID_Zhanchui, Def_FBMapID_Dingjunge]
|
| | |
| | | ReportCenterMapIDList = [Def_FBMapID_Zhanchui, Def_FBMapID_Dingjunge]
|
| | | #需要阵容战斗属性单独专用的地图 - 一般是有地图专有属性的,仅该功能战斗有效,用的是专项的主线阵容,战力独立计算,不影响通用主线阵容战力
|
| | | ExclusiveBatAttrMapIDList = [Def_FBMapID_Dingjunge]
|
| | | #地图专用阵容,注:这里只针对非主动进攻时使用的阵容,不一定是防守,如系统PK的双方阵容也可以
|
| | | MapLineIDDict = {Def_FBMapID_ArenaBattle:ShareDefine.Lineup_ArenaDef}
|
| | | #地图功能专用预设方案,如果没有配置的功能则默认使用主线方案
|
| | | MapAtkBatPresetTypeDict = {}
|
| | | MapDefBatPresetTypeDict = {Def_FBMapID_ArenaBattle:ShareDefine.BatPreset_ArenaDef, |
| | | Def_FBMapID_Qunying:ShareDefine.BatPreset_QunyingDef,
|
| | | }
|
| | |
|
| | | #注册上传跨服服务器数据后直接进入跨服服务器的地图
|
| | | RegisterEnter_CrossServerMapIDList = []
|
| | |
| | | 'Zhanchui':[Def_FBMapID_Zhanchui],
|
| | | 'Tianzi':[Def_FBMapID_Tianzi],
|
| | | 'Dingjunge':[Def_FBMapID_Dingjunge],
|
| | | 'Qunying':[Def_FBMapID_Qunying],
|
| | | }
|
| | |
|
| | | #特殊副本ID, 由系统分配, 进入时候不验证IsMapCopyFull
|
| | |
| | | #玩家时间的记录格式
|
| | | TYPE_Time_Format = "%Y-%m-%d %H:%M:%S"
|
| | | TYPE_Time_Format_Day = "%Y-%m-%d"
|
| | | TYPE_Time_Format_Ymd = "%Y-%m-%d"
|
| | | TYPE_Time_Format_YmdHMS = "%Y%m%d%H%M%S"
|
| | | TYPE_Time_Format_YmdH = "%Y%m%d%H"
|
| | | #---------------------------------------------------------------------
|
| | |
|
| | | #请求类型(需要和GameServer中的一致)
|
| | |
| | | Def_PDictType_Default, # 默认
|
| | | Def_PDictType_FlashSale, #限时抢购
|
| | | Def_PDictType_LVAward, # 等级奖励领取信息记录
|
| | | Def_PDictType_WeekParty, #周狂欢
|
| | | Def_PDictType_FeastWeekParty, # 节日巡礼
|
| | | Def_PDictType_3,
|
| | | Def_PDictType_4,
|
| | | Def_PDictType_LoginAward, # 登录奖励运营活动
|
| | | Def_PDictType_FB, # 副本相关
|
| | | Def_PDictType_FlashSaleMix, #限时抢购 合服
|
| | |
| | | Def_PDict_OnDayEx = "OnDayEx" # 特殊时间点凌晨X点过天
|
| | | Def_PDict_OnWeekEx = "OnWeekEx" # 特殊时间点凌晨X点过周
|
| | | Def_PDict_OnMonthEx = "OnMonthEx" # 特殊时间点凌晨X点过月
|
| | | Def_PDict_OnCrossEvent = "OnCrossEvent" # 跨服过x事件值, yyyyMMddhh
|
| | | Def_Player_Dict_PlayerFromPID = "PlayerFromPID" # pid
|
| | | Def_Player_Dict_Account_Type = "account_type" # account_type
|
| | | Def_Player_Dict_FirstLogin = "FirstLogin" # 首登标记 0-未首登; 1-首登过
|
| | |
| | | Def_Player_Dict_HasVIPClubNote = 'HasVIPClubNote_186' # 是否提示过vip升级可加入贵宾俱乐部信息
|
| | | Def_Player_Dict_PyPlayerAction = 'PyPlayerAction_187' # py自定义玩家状态
|
| | | Def_Player_Dict_FamilyLV = 'FamilyLV_189' # 玩家帮会等级
|
| | | Def_Player_Dict_FamilyJoinTime = 'FamilyJoinTime' # 最后一次加入公会时间戳,无公会时为0,地图玩家处理逻辑用
|
| | | Def_Player_Rename = "Rename" # 是否已改名过
|
| | | Def_Player_Dict_FamilyZhenbaogeCut = "FamilyZhenbaogeCut" #珍宝阁今日是否已砍过价
|
| | | Def_Player_Dict_FamilyZhenbaogeBuy = "FamilyZhenbaogeBuy" #珍宝阁今日是否已购买过
|
| | |
| | | Def_PDict_TreasureCount = "TreasureCount_%s" # 寻宝次数, 参数(寻宝类型)
|
| | | Def_PDict_TreasureCountEx = "TreasureCountEx_%s" # 第x次x抽必出,按第x次单抽、10连抽记录, 参数(寻宝类型)
|
| | | Def_PDict_TreasureCountToday = "TreasureCountToday_%s" # 今日寻宝次数, 参数(寻宝类型)
|
| | | Def_PDict_TreasureCountTodayGold = "TreasureCountTodayG_%s" # 今日元宝寻宝次数, 参数(寻宝类型)
|
| | | Def_PDict_TreasureLuck = "TreasureLuck_%s" # 寻宝当前幸运值, 参数(寻宝类型)
|
| | | Def_PDict_TreasureAtleastCnt = "TreasureAtleast_%s_%s" # 至少寻宝次数限制统计, 参数(寻宝类型, 格子)
|
| | | Def_PDict_TreasureCntAward = "TreasureCntAward_%s" # 累计寻宝次数对应物品奖励领奖状态, 参数(寻宝类型)
|
| | | Def_PDict_TreasureGridCnt = "TreasureGridCnt_%s_%s" # 格子对应累计产出次数, 参数(寻宝类型, 格子编号)
|
| | | Def_PDict_TreasureWishSelect = "TreasureWSel_%s_%s_%s" # 心愿物品选择记录, 参数(寻宝类型, 库ID, index) 已选择心愿物品ID
|
| | |
| | | Def_PDict_PackDataSyncFightPower = "PackDataSyncFightPower" # 本次上线打包数据同步时的战力,用于对比,只对比求余亿部分即可
|
| | | Def_PDict_DayOnlineTime = "DayOnlineTime" # 当日在线时长
|
| | | Def_PDict_DayOnlineCalcTime = "DayOLCalcTime" # 当日在线计算时间
|
| | | Def_PDict_LVAwardGetRecord = "LVAwardGetRecord" # 等级奖励领取信息记录,按二进制位标示
|
| | | Def_PDict_LVAwardVIPGetRecord = "LVAwardVIPGetRecord" # 等级奖励vip领取信息记录,按二进制位标示
|
| | | Def_PDict_HistoryChargeAwardGetRecord = "HTotalGoldAwardRecord" # 历史累计充值奖励领取信息记录,按二进制位标示
|
| | | Def_PDict_CTGCountResetTime = "CTGCountResetTime" # CTG次数重置时间time值
|
| | | Def_PDict_CTGRealToday = "CTGRealToday" # 当日真实货币充值Coin数 ,不含后台充值 - 今日
|
| | |
| | | Def_Player_Dict_FamilyTaofaAnger = "FamilyTaofaAnger" # 当前怒气
|
| | | Def_Player_Dict_FamilyTaofaBoxTotalGetCnt = "FamilyTaofaBoxTotalGetCnt" # 累计已领取宝箱奖励数
|
| | | Def_Player_Dict_FamilyTaofaBoxUnGetCnt = "FamilyTaofaBoxUnGetCnt" # 当前未领取的宝箱奖励数
|
| | | Def_Player_Dict_FamilyTaofaBoxLastTime = "FamilyTaofaBoxLastTime" # 上一次统计未领取宝箱时间戳,超过该时间戳的宝箱才可以再增加未领取
|
| | | Def_Player_Dict_FamilyTaofaLeaveGetCnt = "FamilyTaofaLeaveGetCnt" # 上一次离开公会时累计领取宝箱数
|
| | | Def_Player_Dict_FamilyTaofaBoxContribCnt = "FamilyTaofaBoxContribCnt" # 累计贡献的宝箱奖励数
|
| | | Def_Player_Dict_FamilyTaofaBoxHurt = "FamilyTaofaBoxHurt" # 宝箱奖励计算累计伤害,求余亿部分
|
| | | Def_Player_Dict_FamilyTaofaBoxHurtEx = "FamilyTaofaBoxHurtEx" # 宝箱奖励计算累计伤害,整除亿部分
|
| | |
| | | #物品个数
|
| | | Def_PDict_ItemCount = "ItemCount_%s" # 存储不放在背包的物品个数, 参数(物品ID)
|
| | |
|
| | | #极品白拿
|
| | | Def_PDict_FreeGoodsOpenTime = "FreeGoodsOpenTime" #极品白拿开启时间
|
| | | Def_PDict_FreeGoodsBuyState = "FreeGoodsBuyState_%s" #极品白拿购买状态,参数编号 0-未买 time值-购买时间 1-已返还
|
| | |
|
| | | #跨服充值排行活动
|
| | | Def_PDict_CA_CTGBillboardID = "CA_CTGBillboardID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_CA_CTGBillboardTemplateID = "CA_CTGBillboardTemplateID" # 玩家身上活动模板ID
|
| | | Def_PDict_CA_CTGBillboardRMB = "CA_CTGBillboardRMB" # 活动累计充值RMB值
|
| | | Def_PDict_CA_CTGBillboardAward = "CA_CTGBillboardAward" # 活动充值目标领奖状态,按二进制位存储
|
| | |
|
| | | #跨服全民充值活动
|
| | | Def_PDict_CA_AllRechargeID = "CA_AllRechargeID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_CA_AllRechargeRMB = "CA_AllRechargeRMB" # 活动累计充值RMB值
|
| | | Def_PDict_CA_AllRechargeAward = "CA_AllRechargeAward" # 活动领奖状态,按二进制位存储
|
| | |
|
| | | #消费返利活动
|
| | | Def_PDict_CostRebateID = "CostRebateID_%s" # 玩家身上的消费返利活动ID,唯一标识,取活动开始日期time值,参数(活动编号)
|
| | | Def_PDict_CostRebateTemplateID = "CostRebateTemplateID_%s" # 玩家身上的消费返利模板ID,参数(活动编号)
|
| | | Def_PDict_CostRebateGold = "CostRebateGold_%s" # 消费返利总累计消费仙玉,参数(活动编号)
|
| | | Def_PDict_CostRebateAwardRecord = "CostRebateAwardRecord_%s" # 消费返利领奖记录,参数(活动编号)
|
| | | Def_PDict_CostRebateWorldLV = "CostRebateWorldLV_%s" #消费返利活动开启时世界等级,参数(活动编号)
|
| | |
|
| | | #累计充值活动
|
| | | Def_PDict_TotalRechargeID = "TotalRechargeID_%s" # 玩家身上的累计充值活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
|
| | | Def_PDict_TotalRechargeTemplateID = "TotalRechargeTemplateID_%s" # 玩家身上的累计充值模板ID,参数:(活动编号)
|
| | | Def_PDict_TotalRechargeGold = "TotalRechargeGold_%s" # 消费返利总累计充值X元,参数:(活动编号)
|
| | | Def_PDict_TotalRechargeAwardRecord = "TotalRechargeAwardRecord_%s" # 累计充值领奖记录,参数:(活动编号)
|
| | | Def_PDict_TotalRechargeWorldLV = "TotalRechargeWorldLV_%s" #累计充值活动开启时世界等级,参数:(活动编号)
|
| | |
|
| | | #累计充值返利仙玉活动
|
| | | Def_PDict_RechargeRebateGoldID = "RechargeRebateGoldID" # 玩家身上的累计充值活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_RechargeRebateGoldTemplateID = "RechargeRebateGoldTempID" # 玩家身上活动模板ID
|
| | | Def_PDict_RechargeRebateGoldRMB = "RechargeRebateGoldRMB" # 活动累计充值RMB值
|
| | |
|
| | | #充值返利活动
|
| | | Def_PDict_RechargePrizeID = "RechargePrizeID" # 玩家身上的重置返利活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_RechargePrizeCount = "RechargePrizeCount_%s" # 返利奖励次数,参数(充值表充值ID)
|
| | |
|
| | | #成长必买活动
|
| | | Def_PDict_GrowupBuyID = "GrowupBuyID" # 玩家身上的重置成长必买活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_GrowupBuyState = "GrowupBuyState" # 当前可购买的活动充值ID索引状态,按组索引位存储对应组可购买的充值ID所对应的索引
|
| | |
|
| | | #买一送多
|
| | | Def_PDict_BuyOneID = "BuyOneID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time,参数(活动编号)
|
| | |
| | | Def_PDict_FamilyCTGAssistID = "FamilyCTGAssistID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time,参数(活动编号)
|
| | | Def_PDict_FamilyCTGAssistAward = "FamilyCTGAssistAward_%s" # 玩家领取记录,参数(活动编号)
|
| | |
|
| | | #限时特惠活动
|
| | | Def_PDict_SpringSaleID = "SpringSaleID_%s" # 玩家身上的限时特惠活动ID,唯一标识,取活动开始日期time,参数(活动编号)
|
| | | Def_PDict_SpringSaleMailState = "SpringSaleMailState_%s" # 玩家身上的活动更新提醒邮件状态,参数(活动编号)
|
| | |
|
| | | #限时礼包活动
|
| | | Def_PDict_FlashGiftbagID = "FlashGiftbagID_%s" # 玩家身上的限时礼包活动ID,唯一标识,取活动开始日期time,参数(活动编号)
|
| | | Def_PDict_FlashGiftbagBuyCount = "FlashGiftbagBuy_%s_%s" # 限时礼包已购买次数,参数(活动编号, 礼包ID)
|
| | | Def_PDict_FlashGiftbagMailState = "FlashGiftbagMail_%s" # 玩家身上的活动更新提醒邮件状态,参数(活动编号)
|
| | |
|
| | | #每日礼包活动
|
| | | Def_PDict_DailyGiftbagID = "DailyGiftbagID" # 玩家身上的每日礼包活动ID,唯一标识,取活动开始日期time
|
| | | Def_PDict_DailyGiftbagBuyCount = "DailyGiftbagBuyCount_%s" # 每日礼包已购买次数,参数(礼包ID)
|
| | |
|
| | | #集字活动
|
| | | Def_PDict_CollectWordsID = "CollectWordsID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数(活动编号 1 或 2)
|
| | | Def_PDict_CollectWordsExchangeCount = "CollectWordsCount_%s_%s" # 兑换编号对应已兑换次数,参数(活动编号, 兑换编号)
|
| | | Def_PDict_CollectWordsGJSeconds = "CollectWordsGJSeconds_%s" # 挂机未处理收益的秒数,参数(活动编号)
|
| | |
|
| | | #限时抢购活动
|
| | | Def_PDict_FlashSaleID = "FlashSaleID_%s" # 玩家身上的限时抢购活动ID,唯一标识,取活动开始日期time,参数(活动编号)
|
| | | Def_PDict_FlashSaleState = "FlashSaleState_%s" # 玩家身上的限时抢购活动state,参数(活动编号)
|
| | | Def_PDict_FlashSaleMailState = "FlashSaleMailState_%s" # 玩家身上的活动更新提醒邮件状态,参数(活动编号)
|
| | | Def_PDict_FlashSaleYY = "FlashSaleYY_%s_%s" # 玩家预约限时抢购商品,参数(活动编号, 商品标识)
|
| | |
|
| | | #许愿池活动
|
| | | Def_PDict_WishingWellID = "WishingWellID" # 玩家身上的许愿池活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_WishingWellFreeTime = "WishingWellFreeTime" # 许愿池免费开始计时时间
|
| | | Def_PDict_WishingWellAwardTime = "WishingWellAwardTime" # 许愿池许愿时间
|
| | | Def_PDict_WishingWellRefreshCnt = "WishingWellRefreshCnt" # 付费刷新次数
|
| | | Def_PDict_WishingWellItem = "WishingWellItem_%s_%s" # 物品ID,是否极品、是否绑定信息 参数(类型,物品数据)
|
| | | Def_PDict_WishingWellItemCnt = "WishingWellItemCnt_%s_%s" # 物品数量记录 参数(类型,物品数据)
|
| | |
|
| | | # 称号
|
| | | Def_PDict_TitleState = "TitleState_%s" # 称号状态,参数(key编号)
|
| | | Def_PDict_TitleEndTime = "TitleEndTime_%s" # 称号到期时间戳,0为永久,参数(称号ID)
|
| | | Def_PDict_TitleGoldRewardTime = "TitleGRewardTime_%s" # 称号每日俸禄上次发放时间戳,参数(称号ID)
|
| | | Def_PDict_TitleStar = "TitleStar_%s" # 称号星级,参数(称号ID)
|
| | |
|
| | | # 形象
|
| | |
| | | Def_PDict_TravelGridInfo = "TravelGridInfo_%s_%s" # 格子信息,参数(行, 列) 事件ID*100+是否双倍*10+开启状态
|
| | | Def_PDict_TravelState = "TravelState" # 本盘游历记录,1-已领取景观奖励
|
| | |
|
| | | #周狂欢
|
| | | Def_PDict_WeekPartyActID = "WeekPartyActID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_WeekPartyID = "WeekPartyID" # 玩家身上的活动ID,配置ID,用于补发上次活动用
|
| | | Def_PDict_WeekPartyWorldLV = "WeekPartyWorldLV" # 玩家身上的活动世界等级
|
| | | Def_PDict_WeekPartyCurTimes = "WeekPartyCurTimes_%s_%s" #当前完成次数 参数(第X天,模板ID)
|
| | | Def_PDict_WeekPartyGotTimes = "WeekPartyGotTimes_%s_%s" #当前已领次数 参数(第X天,模板ID)
|
| | | Def_PDict_WeekPartyAwardRecord = "WeekPartyAwardRecord_%s" #积分领奖记录 参数(第X天)
|
| | | Def_PDict_WeekPartyPoint = "WeekPartyPoint_%s" #当天积分 参数(第X天)
|
| | |
|
| | | #节日巡礼周狂欢
|
| | | Def_PDict_FeastWeekPartyID = "FeastWeekPartyID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_FeastWeekPartyCurTimes = "FeastWPCurTimes_%s_%s" #当前完成次数 参数(第X天,模板ID)
|
| | | Def_PDict_FeastWeekPartyGotTimes = "FeastWPGotTimes_%s_%s" #当前已领次数 参数(第X天,模板ID)
|
| | | Def_PDict_FeastWeekPartyAwardRecord = "FeastWPAward_%s" #积分领奖记录 参数(第X天)
|
| | | Def_PDict_FeastWeekPartyPoint = "FeastWPPoint_%s" #当天积分 参数(第X天)
|
| | |
|
| | | #登录奖励运营活动
|
| | | Def_PDict_LoginAwardID = "LoginAwardID" # 玩家身上的BOSS复活活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_LoginAwardCurTimes = "LoginAwardCurTimes_%s_%s" #当前完成次数 参数(第X天,模板ID)
|
| | | Def_PDict_LoginAwardGotTimes = "LoginAwardGotTimes_%s_%s" #当前已领次数 参数(第X天,模板ID)
|
| | | Def_PDict_LoginAwardWorldLV = "LoginAwardWorldLV%s" #活动开启时世界等级参数(第X天)
|
| | |
|
| | | #幸运鉴宝
|
| | | Def_PDict_LuckyTreasureID = "LuckyTreasureID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_LuckyTreasureFree = "LuckyTreasureFree" #是否免费过
|
| | | Def_PDict_LuckyTreasurePoint = "LuckyTreasurePoint" #幸运值
|
| | | Def_PDict_LuckyTreasureCnt = "LuckyTreasureCnt" #鉴宝次数
|
| | |
|
| | | #节日登录活动
|
| | | Def_PDict_FeastLoginID = "FeastLoginID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_FeastLoginState = "FeastLoginState" # 活动登录记录,十位-已累计登录天数,个位-上次记录的登录天
|
| | | Def_PDict_FeastLoginAwardState = "FeastLoginAwardState" # 活动登录领奖记录,按天编号-1为索引进行二进制位运算记录当天是否已领奖
|
| | |
|
| | | #节日祝福活动
|
| | | Def_PDict_FeastWishID = "FeastWishID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_FeastWishTemplateID = "FeastWishTemplateID" # 玩家身上的模板ID
|
| | | Def_PDict_FeastWishBottleValue = "FeastWishBottleValue_%s" # 祝福瓶当前祝福值,参数(瓶子编号)
|
| | | Def_PDict_FeastWishBottleGetState = "FeastWishBottleGetState_%s" # 祝福瓶已领取记录,参数(瓶子编号),按记录索引二进制位存储是否已领取
|
| | |
|
| | | #多日连充活动
|
| | | Def_PDict_ManyDayRechargeID = "ManyDayRechargeID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
|
| | | Def_PDict_ManyDayRechargeTempID = "ManyDayRechargeTempID_%s" # 玩家身上的模板ID,参数:(活动编号)
|
| | |
| | | Def_PDict_SingleRechargeWorldLV = "SingleRechargeWorldLV_%s" #玩家身上的活动世界等级,参数:(活动编号)
|
| | | Def_PDict_SingleRechargeValue = "SingleRechargeValue_%s_%s" # 领奖值,已领奖次数*1000+可领奖次数,参数:(活动编号,档位索引)
|
| | |
|
| | | #转盘活动
|
| | | Def_PDict_TurntableID = "TurntableID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
|
| | | Def_PDict_TurntableWorldLV = "TurntableWorldLV_%s" #玩家身上的活动世界等级,参数:(活动编号)
|
| | | Def_PDict_TurntableLoginState = "TurntableLoginState_%s" # 登录加次数状态,参数:(活动编号)
|
| | | Def_PDict_TurntableCTGValue = "TurntableCTGValue_%s" # 累计充值,参数:(活动编号)
|
| | | Def_PDict_TurntableUseGold = "TurntableUseGold_%s" # 累计消费仙玉,参数:(活动编号)
|
| | | Def_PDict_TurntableCanUseCount = "TurntableCanUseCount_%s" # 可使用转盘次数,参数:(活动编号)
|
| | | Def_PDict_TurntableItemID = "TurntableItemID_%s_%s" # 转盘物品ID*10+物品库类型,参数:(活动编号, 物品编号)
|
| | | Def_PDict_TurntableItemCount = "TurntableCount_%s_%s" # 转盘物品个数,参数:(活动编号, 物品编号)
|
| | | Def_PDict_TurntableItemState = "TurntableItemState_%s" # 转盘物品是否已抽中,按物品编号二进制位代表是否已抽中,参数:(活动编号)
|
| | |
|
| | | #炼器活动
|
| | | Def_PDict_CA_LianqiID = "CA_LianqiID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_LianqiScore = "LianqiScore" # 当前积分
|
| | |
| | | Def_PDict_LianqiItemUse = "LianqiItemUse_%s" # 辅助道具单局已使用次数,参数:(物品ID)
|
| | | Def_PDict_LianqiLVAwardMax = "LianqiLVAwardMax" # 激活的最大合成奖励等级
|
| | | Def_PDict_LianqiLVAwardState = "LianqiLVAwardState" # 最大合成等级奖励领取记录,按二进制位存储是否已领取
|
| | |
|
| | | #天帝礼包活动
|
| | | Def_PDict_GodGiftID = "ActGodGiftID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
|
| | | Def_PDict_GodGiftWorldLV = "ActGodGiftWorldLV_%s" #玩家身上的活动世界等级,参数:(活动编号)
|
| | | Def_PDict_GodGiftResetCount = "ActGodGiftResetCount_%s" #已重置次数,参数:(活动编号)
|
| | | Def_PDict_GodGiftAwardPool = "ActGodGiftAwardPool_%s" #奖池状态,参数:(活动编号) 0-未选择;1-已选择;2-已抽完
|
| | | Def_PDict_GodGiftItemState = "ActGodGiftItemState_%s_%s_%s" #库物品状态,参数:(活动编号, 库, 编号) 已被选择次数*100+本奖池是否被选择*10+本奖池是否已被抽中
|
| | |
|
| | | #每日打包直购礼包
|
| | | Def_PDict_DailyPackBuyGiftBuy = "DailyPackBuyGiftBuy" # 每日打包直购礼包 - 今日购买状态,按索引位记录今日是否已购买
|
| | |
| | | Def_PDict_ZhanlingRewardFree = "ZhanlingRewardFree_%s_%s" # 战令免费奖励领取记录,按类型二进制位运算记录是否已领取,参数(类型,key编号)
|
| | | Def_PDict_ZhanlingFinishTime = "ZhanlingFinishTime_%s" # 战令奖励全部领取完毕的时间戳,参数(类型)
|
| | |
|
| | | #登录活动新
|
| | | Def_PDict_ActLoginNewID = "ActLoginNewID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
|
| | | Def_PDict_ActLoginNewAward = "ActLoginNewAward_%s" # 登录活动奖励记录,按位记录登录天是否已领取,参数:(活动编号)
|
| | | Def_PDict_ActLoginNewAwardEx = "ActLoginNewAwardEx_%s" # 登录活动额外奖励记录,按位记录登录天是否已领取,参数:(活动编号)
|
| | |
|
| | | #任务活动
|
| | | Def_PDict_ActTaskID = "ActTaskID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
|
| | | Def_PDict_ActTaskTempID = "ActTaskTempID_%s" # 任务活动模板ID,参数:(活动编号)
|
| | |
| | | Def_PDict_ActTaskAward = "ActTaskAward_%s_%s" # 任务活动奖励记录,按位记录任务ID是否已领取,参数:(活动编号,key编号)
|
| | | Def_PDict_ActTaskRound = "ActTaskRound_%s" # 任务轮次,参数:(活动编号)
|
| | |
|
| | | #运势活动
|
| | | Def_PDict_ActYunshiID = "ActYunshiID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
|
| | | Def_PDict_ActYunshiTreasureType = "ActYunshiTreasureType_%s" # 活动寻宝类型,参数:(活动编号)
|
| | | #活动签到
|
| | | Def_PDict_ActSignAward = "ActSignAward_%s_%s" # 活动签到奖励记录,按位记录活动天是否已领取,参数:(活动类型, 活动编号)
|
| | |
|
| | | #武将登场
|
| | | Def_PDict_ActHeroAppearCfgID = "ActHeroAppearCfgID_%s" # 活动对应的CfgID,参数:(活动编号)
|
| | | Def_PDict_ActHeroAppearID = "ActHeroAppearID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
|
| | | Def_PDict_ActHeroAppearStarIndex = "ActHeroAppearStarIndex_%s" # 升星计划武将ID索引,参数:(活动编号)
|
| | | Def_PDict_ActHeroAppearStarAward = "ActHeroAppearStarAward_%s" # 升星计划免费奖励记录,按奖励索引二进制记录是否已领取,参数:(活动编号)
|
| | | Def_PDict_ActHeroAppearCallIndex = "ActHeroAppearCallIndex_%s" # 招募武将ID索引,参数:(活动编号)
|
| | |
|
| | | #轮回殿活动
|
| | | Def_PDict_ActLunhuidianID = "ActLunhuidianID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
|
| | |
| | | Def_PDict_FamilyGCZSQGridItemCnt = "FamilyGCZSQItemCnt_%s" # 圣泉当前层格子抽中物品个数,参数(格子编号)
|
| | | #-------------------------------------------------------------------------------
|
| | |
|
| | | # 法器
|
| | | Def_PDict_FaQiLV = "FaQiLV" # 法器等级
|
| | | Def_PDict_FaQiEatItemCount = "FaQiEatItemCount" # 当前阶已吃丹个数
|
| | |
|
| | | # 炼体
|
| | | Def_PDict_LianTiLV = "LianTiLV" # 炼体等级
|
| | | Def_PDict_LianTiEatItemCount = "LianTiEatItemCount" # 当前级已吃丹个数
|
| | |
|
| | | # 坐骑
|
| | | Def_PDict_HorseClassLV = "HorseClassLV" # 坐骑阶级
|
| | | Def_PDict_HorseLV = "HorseLV" # 坐骑阶等级
|
| | |
| | | Def_PDict_HorseSkinState = "HorseSkinState_%s" # 坐骑外观状态,参数(key编号)
|
| | | Def_PDict_HorseSkinEndTime = "HorseSkinEndTime_%s" # 坐骑外观到期时间戳,0为永久,参数(外观ID)
|
| | | Def_PDict_HorseSkinStar = "HorseSkinStar_%s" # 坐骑外观星级,参数(外观ID)
|
| | |
|
| | | # 符印
|
| | | Def_PDict_Rune_HoleOpenState = "Rune_HoleOpenState" # 符印解锁状态
|
| | | Def_PDict_Rune_Data = "Rune_Data_%s" # 符印镶嵌数据, 参数(第几孔)
|
| | |
|
| | | # 副本 Def_PDictType_FB
|
| | | Def_PDict_LastEnterFBPropertyID = "LastEnterFBPropertyID_%s" # 上次进入副本的propertyID%s副本id
|
| | |
| | | Def_PDict_SuccessValue = "Succ_%s_%s" # 当前次数值,参数(成就类型、条件)
|
| | | Def_PDict_SuccessAward = "Succ_Award_%s" # 成就领奖记录,按成就ID位存储0-未领,1-已领,参数(key编号)
|
| | |
|
| | | # 开服冲榜
|
| | | Def_PDict_OSAValue = "OSAValue_%s" # 冲榜活动值,参数(冲榜类型)
|
| | | Def_PDict_OSABillValue = "OSABillValue_%s" # 冲榜上榜值,用于判断上榜,参数(冲榜类型)
|
| | |
|
| | | # 开服庆典
|
| | | Def_PDict_OSACelebrationPoint = "OSACelebrationPoint" # 开服庆典累计积分
|
| | | Def_PDict_OSACelebrationAward = "OSACelebrationAward" # 开服庆典累计积分阶段奖励领奖状态,按积分排序后的索引位记录是否已领取
|
| | |
|
| | | # 通天令
|
| | | Def_PDict_TTL_StartTime = "TTL_StartTime" # 本轮通天令开始时间戳
|
| | | Def_PDict_TTL_LVInfo = "TTL_LVInfo" # 当前通天令等级激活信息 = 等级*10+是否已购买通天令
|
| | | Def_PDict_TTL_LVPoint = "TTL_LVPoint" # 当前通天令等级已获得积分点
|
| | | Def_PDict_TTL_CommAwardRecord = "TTL_CommAwardRecord_%s" # 通天令等级常规领奖记录,参数(key编号),按等级索引位存储0-未领,1-已领
|
| | | Def_PDict_TTL_XianAwardRecord = "TTL_XianAwardRecord_%s" # 通天令等级仙品领奖记录,参数(key编号),按等级索引位存储0-未领,1-已领
|
| | | Def_PDict_TTL_TaskValue = "TTL_TaskValue_%s_%s" # 通天任务当前进度值,参数(任务类型,是否每日重置)
|
| | | Def_PDict_TTL_TaskAwardRecord = "TTL_TaskAwardRecord_%s" # 通天任务领奖记录,参数(key编号),按索引位存储0-未领,1-已领
|
| | | Def_PDict_TTL_DailyTaskPointToday = "TTL_DailyTaskPointToday" # 每日通天任务每日可获得积分点上限
|
| | |
|
| | | # 跨服竞技场
|
| | | Def_PDict_CrossPK_TotalScore = "CrossPK_TotalScore" # 当前总积分
|
| | | Def_PDict_CrossPK_DanLV = "CrossPK_DanLV" # 当前段位
|
| | | Def_PDict_CrossPK_PKCount = "CrossPK_PKCount" # 当前总PK次数
|
| | | Def_PDict_CrossPK_WinCount = "CrossPK_WinCount" # 当前胜利次数
|
| | | Def_PDict_CrossPK_CWinCount = "CrossPK_CWinCount" # 当前连胜次数
|
| | | Def_PDict_CrossPK_CLoseCount = "CrossPK_CLoseCount" # 当前连败次数
|
| | | Def_PDict_CrossPK_TodayPKCount = "CrossPK_TodayPKCount" # 今日已PK次数
|
| | | Def_PDict_CrossPK_TodayWinCount = "CrossPK_TodayWinCount" # 今日已胜利次数
|
| | | Def_PDict_CrossPK_TodayBuyCount = "CrossPK_TodayBuyCount" # 今日已购买PK次数
|
| | | Def_PDict_CrossPK_ItemAddCount = "CrossPK_ItemAddCount" # 今日道具增加PK次数
|
| | | Def_PDict_CrossPK_RefreshCount = "CrossPK_RefreshCount" # 今日已刷新次数
|
| | | Def_PDict_CrossPK_DayPKCountAwardState = "CrossPK_DayPKCountAwardState" # 每日匹配次数奖励记录,二进制位存储是否已领取,按匹配次数升序排序索引代表奖励位
|
| | | Def_PDict_CrossPK_DayWinCountAwardState = "CrossPK_DayWinCountAwardState" # 每日胜利次数奖励记录,二进制位存储是否已领取,按胜利次数升序排序索引代表奖励位
|
| | | Def_PDict_CrossPK_DanLVAwardState = "CrossPK_DanLVAwardState" # 段位达标奖励记录,二进制位存储是否已领取,按段位代表奖励位
|
| | | Def_PDict_CrossPK_SeasonAwardState = "CrossPK_SeasonAwardState" # 赛季结算奖励是否已领取,优先排名奖励,未上榜可领段位奖励
|
| | | Def_PDict_CrossPK_ZoneID = "CrossPK_ZoneID" # 玩家上次参与的赛区ID
|
| | | Def_PDict_CrossPK_SeasonID = "CrossPK_SeasonID" # 玩家上次参与的赛季ID
|
| | | Def_PDict_CrossPK_SeasonDanLV = "CrossPK_SeasonDanLV_%s" # 历史赛季段位,参数,赛季ID
|
| | | Def_PDict_CrossPK_SeasonScore = "CrossPK_SeasonScore_%s" # 历史赛季积分,参数,赛季ID
|
| | | Def_PDict_CrossPK_SeasonOrder = "CrossPK_SeasonOrder_%s" # 历史赛季名次,参数,赛季ID
|
| | | Def_PDict_CrossPK_SeasonAwardLV = "CrossPK_SeasonAwardLV_%s" # 历史赛季奖励等级(一般是段位等级,排行奖励的在最高段位等级基础上增加),参数,赛季ID
|
| | |
|
| | | # 跨服排位
|
| | | Def_PDict_Championship_WorshipCount = "Championship_WorshipCount" # 今日已膜拜次数
|
| | |
|
| | | # 跨服幸运云购
|
| | | Def_PDict_LuckyCloudBuy_RoundID = "LuckyCloudBuy_RoundID" # 本轮标识ID
|
| | | Def_PDict_LuckyCloudBuy_BuyCount = "LuckyCloudBuy_BuyCount" # 本轮已购买份数
|
| | |
|
| | | #自动战斗设置记录
|
| | | Def_PDict_AutoFightSetting = "AFSetting_%s_%s"
|
| | |
| | | Def_PDict_EquipPartSuiteLV = "EQPartSuiteLV_%s_%s" #部位套装等级 参数 部位、套装类型
|
| | | Def_PDict_EquipPartSuiteActivate = "EQPartSuiteActivate_%s" #套装激活记录 参数 key编号
|
| | |
|
| | | #神兽
|
| | | Def_PDict_DogzFightState = "DogzFightState_%s" # 神兽助战状态,参数为key编号,按神兽ID二进制位存储
|
| | | Def_PDict_DogzBuyHelpbattleCount = "DogzBuyHelpbattleCount" # 额外购买的神兽助战位
|
| | |
|
| | | #装备部位星数
|
| | | Def_PDict_TotalEquipStar = "TotalEquipStar" #装备部位星数总数
|
| | | Def_PDict_EquipPartStar = "EQPartStar_%s" #装备部位星数 参数 装备背包格子索引
|
| | |
| | | Def_PDict_ArenaScore = "ArenaScore" # 当前积分
|
| | | Def_PDict_ArenaWinCnt = "ArenaWinCnt" # 累计胜利次数
|
| | |
|
| | | #功能系统特权
|
| | | Def_PDict_FuncSysPrivilegeActTime = "FuncSysPrivilegeActTime_%s" # 系统功能特权激活时间戳,参数(系统功能ID)
|
| | | Def_PDict_FuncSysPrivilegeAward = "FuncSysPrivilegeAward_%s" # 系统功能特权领奖记录,参数(系统功能ID)
|
| | |
|
| | | #情缘
|
| | | Def_PDict_LoveRingClassLV = "LoveRingClassLV" # 情戒 - 阶级
|
| | | Def_PDict_LoveRingStarLV = "LoveRingStarLV" # 情戒 - 星级
|
| | | Def_PDict_LoveRingEatCount = "LoveRingEatCount" # 情戒 - 本星已淬炼道具数
|
| | | Def_PDict_LoveCoupleIntimacy = "LoveCoupleIntimacy" # 伴侣亲密度
|
| | | Def_PDict_LoveEatCandyToday = "LoveEatCandyToday" # 今日已吃喜糖次数
|
| | | Def_PDict_CharmLV = "CharmLV" # 魅力等级
|
| | | #群英榜
|
| | | Def_PDict_QunyingRefreshCnt = "QunyingRefreshCnt" # 本周已刷新匹配次数
|
| | | Def_PDict_QunyingRecoverTime = "QunyingRecoverTime" # 上次恢复挑战令时间戳
|
| | | Def_PDict_QunyingRankHighest = "QunyingRankHighest" # 历史最高名次
|
| | | Def_PDict_QunyingRankSuccAward = "QunyingRankSuccAward" # 历史最高名次成就领奖记录
|
| | |
|
| | | #古宝
|
| | | Def_PDict_GubaoInfo = "Gubao_%s" # 古宝信息,参数(古宝ID),特殊效果层*100000 + 等级*100 + 星级
|
| | |
| | | Def_PDict_GoldRushRecoverTime = "GoldRushRecoverTime" # 上次恢复淘金令时间戳
|
| | | Def_PDict_GoldRushAutoEndTime = "GoldRushAutoEndTime" # 自动淘金到期时间戳
|
| | |
|
| | | #仙宫
|
| | | Def_PDict_XiangongLikeState = "XiangongLikeState_%s" # 指定仙宫今日是否已点赞,参数(仙宫ID),仙宫ID为0时代表每日的仙宫功能点赞
|
| | | Def_PDict_TiandaoQiyun = "TiandaoQiyun" # 天道树当前气运
|
| | | Def_PDict_TiandaoAward = "TiandaoAward_%s" # 天道树领奖记录,按奖励索引记录是否已领取,参数(key编号)
|
| | |
|
| | | #武将
|
| | | Def_PDict_HeroSkin = "HeroSkin_%s" # 武将皮肤解锁状态,按皮肤索引二进制存储,参数(武将ID)
|
| | | Def_PDict_HeroSkinInfo = "HeroSkinInfo_%s" # 武将皮肤,参数(武将ID) 皮肤星级*10 + 是否解锁
|
| | | Def_PDict_HeroBook = "HeroBook_%s" # 武将图鉴激活等级,参数(武将ID) cccbbba a-初始激活状态1-英雄激活,2-初始图鉴激活; bbb-存星级图鉴激活等级;ccc-存突破图鉴激活等级
|
| | | Def_PDict_HeroBookH = "HeroBookH_%s" # 武将图鉴历史最高等级,参数(武将ID) cccbbba: bbb-存星级图鉴最高等级;ccc-存突破图鉴最高等级
|
| | | Def_PDict_HeroAwakeRebirthCnt = "HeroAwakeRebirthCnt" # 已觉醒过的武将今日已重生次数,共享次数
|
| | | Def_PDict_HeroRecommend = "HeroRecommend_%s" # 阵容推荐领奖状态,参数(推荐ID) 根据武将ID所在索引位记录是否领取
|
| | | Def_PDict_HeroFatesInfo = "HeroFatesInfo_%s" # 武将宿缘信息,参数(宿缘ID) 宿缘等级*10 + 宿缘状态
|
| | |
| | | Def_PDict_MGGanwuLV = "MGGanwuLV" # 感悟等级
|
| | | Def_PDict_MGGanwuExp = "MGGanwuExp" # 当前感悟等级对应的经验
|
| | | Def_PDict_MGLingying = "MGLingying" # 当前灵应值
|
| | |
|
| | | #预设
|
| | | Def_PDict_PresetState = "PresetState_%s" # 预设解锁状态,按二进制位存储是否已解锁,参数(功能预设类型)
|
| | | Def_PDict_PresetBatID = "PresetBatID_%s" # 战斗功能使用的战斗预设方案ID,参数(战斗功能类型)
|
| | | Def_PDict_PresetFuncID = "PresetFuncID_%s_%s" # 某个战斗预设方案下某个功能预设的方案ID,参数(战斗预设ID, 功能类型)
|
| | |
|
| | | #-------------------------------------------------------------------------------
|
| | |
|
| | |
| | | TriggerWay_BeSuckHP, # 被吸血时 56
|
| | | TriggerWay_SuckHPOne, # 吸血时(多目标仅触发一次) 57
|
| | | TriggerWay_EnemyBeControlledHard, # 敌方受控时(硬控) 58
|
| | | ) = range(1, 1 + 58)
|
| | | TriggerWay_PursueAtk, # 追击直接攻击时 59
|
| | | TriggerWay_Frozen, # 冰冻目标时 60
|
| | | TriggerWay_AddDOTBuff, # 附加持续伤害buff时 61
|
| | | TriggerWay_FriendComboHurt, # 友军连击时(包含自己)伤害类 62
|
| | | TriggerWay_FriendPursueHurt, # 友军追击时(包含自己)伤害类 63
|
| | | TriggerWay_FriendCausesFrozen, # 友方造成冰冻时(包含自己,多目标仅触发一次) 64
|
| | | TriggerWay_ComboOne, # 连击时 65
|
| | | ) = range(1, 1 + 65)
|
| | |
|
| | | # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的
|
| | | TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst]
|
| | |
| | | PassiveEff_AddBuffTime = 6035 # 增加buff持续时间
|
| | | PassiveEff_AddSkillUseCntLimit = 6036 # 增加7009回合数
|
| | | PassiveEff_AddDamBackPerByBuffLayer = 6037 # 增加反弹伤害万分比(根据buff层级)
|
| | | PassiveEff_AddSkillPerByBeFrozenCnt = 6038 # 增加本次技能万分比(按敌方全体本场战斗累计被冰冻次数)
|
| | |
|
| | | # 被动效果ID有触发值时就返回的
|
| | | PassiveEffHappenValueList = [PassiveEff_ChangeHurtType, PassiveEff_ImmuneControlBuff, PassiveEff_MustSuperHit, PassiveEff_SkillInvalid,
|
| | |
| | | SkillEff_SkillUseCntLimit = 7009 # 限制技能最多触发次数
|
| | | SkillEff_UseSkillStealBuff = 7010 # 释放技能前偷取buff
|
| | | SkillEff_ReviveNoUse = 7011 # 没有复活目标时释放其他技能
|
| | | SkillEff_LearnSkillEx = 7012 # 额外学习技能(用于拆分完全独立的技能,视为已学习)
|
| | |
|
| | | (
|
| | | TriggerType_BeSuperHit, # 被暴击触发技能 1
|
| | |
| | | Def_Cost_28, # 发家族钻石红包
|
| | | Def_Cost_EnterFB, # 进入副本
|
| | | Def_Cost_GameServer, # GameServer 30
|
| | | Def_Cost_FreeGoods, # 极品白拿
|
| | | Def_Cost_31, # 极品白拿
|
| | | Def_Cost_DogzEquipPlus, # 神兽装备强化
|
| | | Def_Cost_RuneHole, # 符印孔解锁
|
| | | Def_Cost_AlchemyPray, # 丹药祈福
|
| | | Def_Cost_ResetGreatMasterSkill, # 重置天赋技能 35
|
| | | Def_Cost_BindJadeWheel, # 绑玉转盘
|
| | | Def_Cost_WishingWell, # 许愿池刷新
|
| | | Def_Cost_37, # 许愿池刷新
|
| | | Def_Cost_38, # 神兵
|
| | | Def_Cost_FBHelpBattle, # 副本助战
|
| | | Def_Cost_FBGatherSoulBoss, # 聚魂副本BOSS召唤 40
|
| | | Def_Cost_CrossRealmPK, # 跨服PK
|
| | | Def_Cost_LuckyTreasure, #幸运鉴宝
|
| | | Def_Cost_42, #幸运鉴宝
|
| | | Def_Cost_43, # 神秘商店刷新
|
| | | Def_Cost_AuctionBid, # 拍卖行竞价
|
| | | Def_Cost_45, # 购买活动次数 45
|
| | |
| | | Def_Cost_FaQi, # 法器
|
| | | Def_Cost_Love, # 情缘
|
| | | Def_Cost_BuyOrderInfo, # 购买充值商品
|
| | | Def_Cost_ActGodGift, # 天帝礼包活动
|
| | | Def_Cost_54, # 天帝礼包活动
|
| | | Def_Cost_CrossBattlefield, # 跨服战场
|
| | | Def_Cost_TongTianLing, # 通天令
|
| | | Def_Cost_LianTi, # 炼体
|
| | |
| | | Def_Cost_Reason_SonKey = "reason_name_son" # 消费点原因子类说明key
|
| | |
|
| | | # 消费返利不处理的消费类型列表
|
| | | CostRebate_DisableType = [Def_Cost_BourseBuy, Def_Cost_BourseCharge, Def_Cost_FreeGoods,
|
| | | CostRebate_DisableType = [Def_Cost_BourseBuy, Def_Cost_BourseCharge,
|
| | | Def_Cost_Unknown, "GMSetMoney", "Warehouse", Def_Cost_AuctionBid]
|
| | |
|
| | | # 可在跨服中消费的类型列表
|
| | |
| | | Def_Cost_Rename:"Rename",
|
| | | Def_Cost_SkillLvUp:"SkillLvUp",
|
| | | Def_Cost_FamilyBroadcast:"FamilyBroadcast",
|
| | | Def_Cost_FreeGoods:"FreeGoods",
|
| | | Def_Cost_DogzEquipPlus:"DogzEquipPlus",
|
| | | Def_Cost_RuneHole:"RuneHole",
|
| | | Def_Cost_AlchemyPray:"AlchemyPray",
|
| | | Def_Cost_BindJadeWheel:"BindJadeWheel",
|
| | | Def_Cost_WishingWell:"WishingWell",
|
| | | Def_Cost_FBHelpBattle:"FBHelpBattle",
|
| | | Def_Cost_FBGatherSoulBoss:"FBGatherSoulBoss",
|
| | | Def_Cost_CrossRealmPK:"CrossRealmPK",
|
| | | Def_Cost_LuckyTreasure:"LuckyTreasure",
|
| | | Def_Cost_AuctionBid:"AuctionBid",
|
| | | Def_Cost_CreatFamily:"CreatFamily",
|
| | | Def_Cost_BuyKillBossCnt:"BuyKillBossCnt",
|
| | | Def_Cost_EquipStar:"EquipStar",
|
| | | Def_Cost_ActivityPlace:"ActivityPlace",
|
| | | Def_Cost_FaQi:"FaQi",
|
| | | Def_Cost_Love:"Love",
|
| | | Def_Cost_BuyOrderInfo:"BuyOrderInfo",
|
| | | Def_Cost_ActGodGift:"ActGodGift",
|
| | | Def_Cost_CrossBattlefield:"CrossBattlefield",
|
| | | Def_Cost_TongTianLing:"TongTianLing",
|
| | | Def_Cost_LianTi:"LianTi",
|
| | | }
|
| | | ## -----------------------------------------------------
|
| | |
|
| | |
| | | Def_GiveMoney_21,
|
| | | Def_GiveMoney_Trade, # 交易
|
| | | Def_GiveMoney_23,
|
| | | Def_GiveMoney_FreeGoods, # 极品白拿 |
| | | Def_GiveMoney_24, # 极品白拿 |
| | | Def_GiveMoney_BindJadeWheel, # 绑玉转盘 25
|
| | | Def_GiveMoney_GatherSoulDecompose, #聚魂分解 26
|
| | | Def_GiveMoney_AuctionBidReturn, #拍卖竞价返还
|
| | | Def_GiveMoney_AuctionGain, #拍卖获得利润
|
| | | Def_GiveMoney_TransformItem, #物品直接转化
|
| | | Def_GiveMoney_ActGodGift, #天帝礼包
|
| | | Def_GiveMoney_30, #天帝礼包
|
| | | Def_GiveMoney_BuyOrderInfo, #购买充值商品编号
|
| | | ) = range(1000, 1000 + 32)
|
| | |
|
| | |
| | | Def_GiveMoney_SellPackItem:"SellPackItem",
|
| | | Def_GiveMoney_CollectNPC:"CollectNPC",
|
| | | Def_GiveMoney_Trade:"Trade",
|
| | | Def_GiveMoney_FreeGoods:"FreeGoods",
|
| | | Def_GiveMoney_BindJadeWheel:"BindJadeWheel",
|
| | | Def_GiveMoney_GatherSoulDecompose:"GatherSoulDecompose",
|
| | | Def_GiveMoney_AuctionBidReturn:"AuctionBidReturn",
|
| | | Def_GiveMoney_AuctionGain:"AuctionGain",
|
| | | Def_GiveMoney_TransformItem:"TransformItem",
|
| | | Def_GiveMoney_ActGodGift:"ActGodGift",
|
| | | Def_GiveMoney_BuyOrderInfo:"BuyOrderInfo",
|
| | | }
|
| | |
|
| | |
| | | ItemGive_Refine, # 炼丹
|
| | | ItemGive_Chests, # 宝箱
|
| | | ItemGive_TrialExchange, # 宗门兑换
|
| | | ItemGive_LuckyTreasure, #幸运鉴宝
|
| | | ItemGive_20, #幸运鉴宝
|
| | | ItemGive_LingQiEquipBreak, #灵器突破
|
| | | ) = range(1000, 1000 + 22)
|
| | |
|
| | |
| | | ItemGive_Refine:"Refine",
|
| | | ItemGive_Chests:"Chests",
|
| | | ItemGive_TrialExchange:"TrialExchange",
|
| | | ItemGive_LuckyTreasure:"LuckyTreasure",
|
| | | ItemGive_LingQiEquipBreak:"LingQiEquipBreak",
|
| | | }
|
| | |
|
| | |
| | | ItemDel_HorsePetAwake:"HorsePetAwake",
|
| | | ItemDel_ActivityPlace:"ActivityPlace",
|
| | | ItemDel_AuctionHouse:"AuctionHouse",
|
| | | ItemDel_FaQi:"FaQi",
|
| | | ItemDel_BTGM:"BTGM",
|
| | | ItemDel_LianTi:"LianTi",
|
| | | }
|
| | |
|
| | | ##==================================================================================================
|
| | |
| | | ntMax
|
| | | ) = range(27)
|
| | |
|
| | | # 机器人功能模版
|
| | | (
|
| | | RobotTempNum_Comm, # 通用模版 0
|
| | | RobotTempNum_Qunying, # 群英榜专用 1
|
| | | ) = range(2)
|
| | |
|
| | | # 回合卡牌
|
| | | (
|
| | |
| | | Def_SkillFuncType_TurnNormaSkill, #1 普攻技能
|
| | | Def_SkillFuncType_AngerSkill, #2 怒气技能
|
| | | Def_SkillFuncType_PotentialSkill, #3 潜能技能
|
| | | ) = range(4)
|
| | | Def_SkillFuncType_4, #4 觉醒技能
|
| | | Def_SkillFuncType_MinggeSkill, #5 命格技能
|
| | | ) = range(6)
|
| | |
|
| | | # MMO项目 - 先保留,重新定义从1000开始,后续可陆续删除
|
| | | (Def_SkillFuncType_Common, #0为通用技能
|
| | |
| | | Def_RewardType_LineupRecommend, # 阵容推荐奖励 4
|
| | | Def_RewardType_LVAward, # 玩家等级奖励5
|
| | | Def_RewardType_BeautyLVAward, # 红颜等级奖励 6
|
| | | Def_RewardType_DayRealmPoint, # 每日任务修行点奖励7
|
| | | Def_RewardType_QunyingRankHighest, # 群英榜历史最高名次奖励 7
|
| | | Def_RewardType_FirstCharge, # 首充礼包奖励8
|
| | | Def_RewardType_OSACelebrationPointAward, # 开服庆典积分阶段奖励 9
|
| | | Def_RewardType_FreeGoods, # 极品白拿10
|
| | | Def_RewardType_ActHeroAppearStarFreeAward, # 武将登场升星计划免费奖励 10
|
| | | Def_RewardType_CostRebate, # 消费返利11
|
| | | Def_RewardType_BossReborn, # BOSS复活12
|
| | | Def_RewardType_FCRecharge, # 仙界盛典充值大礼13
|
| | | Def_RewardType_FCParty, # 仙界盛典全民来嗨14
|
| | | Def_RewardType_13, # 仙界盛典充值大礼13
|
| | | Def_RewardType_14, # 仙界盛典全民来嗨14
|
| | | Def_RewardType_DownLoad, # 分包下载奖励15
|
| | | Def_RewardType_WishingWell, # 许愿池奖励16
|
| | | Def_RewardType_16,
|
| | | Def_RewardType_OpenFunc, # 功能开启奖励17
|
| | | Def_RewardType_TotalRecharge, # 累计充值奖励18
|
| | | Def_RewardType_IceLodeStar, # 冰晶矿脉星级奖励19
|
| | | Def_RewardType_WeekPartyAct, # 领取周狂欢活动奖励20
|
| | | Def_RewardType_WeekPartyPoint, # 领取周狂欢积分奖励21
|
| | | Def_RewardType_ActLoginAwardAct, # 领取登录奖励活动奖励22
|
| | | Def_RewardType_NewFairyCRecharge, # 新仙界盛典充值大礼23
|
| | | Def_RewardType_NewFairyCParty, # 新仙界盛典全民来嗨24
|
| | | Def_RewardType_FeastWeekPartyAct, # 领取节日巡礼活动奖励25
|
| | | Def_RewardType_FeastWeekPartyPoint, # 领取节日巡礼积分奖励26
|
| | | Def_RewardType_FairyAdventuresAward, #缥缈奇遇领取27
|
| | | Def_RewardType_20,
|
| | | Def_RewardType_21,
|
| | | Def_RewardType_22, # 领取登录奖励活动奖励22
|
| | | Def_RewardType_23, # 新仙界盛典充值大礼23
|
| | | Def_RewardType_24, # 新仙界盛典全民来嗨24
|
| | | Def_RewardType_25,
|
| | | Def_RewardType_26,
|
| | | Def_RewardType_27, #缥缈奇遇领取27
|
| | | Def_RewardType_HistoryChargeAward, #历史累计充值领取28
|
| | | Def_RewardType_DayFreeGoldGift, #每日免费直购礼包29
|
| | | Def_RewardType_ActivityPlace, #活跃放置奖励30
|
| | |
| | | Def_RewardType_ShareGame, #每日分享奖励34
|
| | | Def_RewardType_GoodGame, #游戏好评奖励35
|
| | | Def_RewardType_CACTGBillboardDabiao, #跨服充值排行活动达标奖励36
|
| | | Def_RewardType_FeastLogin, #节日登录奖励37
|
| | | Def_RewardType_37,
|
| | | Def_RewardType_38,
|
| | | Def_RewardType_DailyRecharge, #永久每日累充奖励39
|
| | | Def_RewardType_RechargeGold30, #1元送30倍充值券每日奖励40
|
| | |
| | | Def_RewardType_LikeGame, #游戏点赞 67
|
| | | Def_RewardType_RealmLVUpTask, #境界渡劫任务条件奖励 68
|
| | | Def_RewardType_MineTreasure, #福地聚宝盆奖励 69
|
| | | Def_RewardType_ActLoginAwardNew, # 领取登录活动奖励70
|
| | | Def_RewardType_ActSignAward, # 领取活动签到奖励70
|
| | | Def_RewardType_ActTask, # 领取任务活动奖励71
|
| | | Def_RewardType_ActBuyCountGift, # 领取购买次数礼包活动 72
|
| | | Def_RewardType_Guaji, # 领取挂机收益 73
|
| | |
| | | Def_RewardType_ADAward, # 广告奖励 81
|
| | | Def_RewardType_TreeFreeTime, # 仙树免费减时 82
|
| | | )= range(83)
|
| | |
|
| | | #全民来嗨活动定义(仙界盛典)
|
| | | PeoplePartyActIDList = (
|
| | | Def_PPAct_Fireworks, #购买烟花 1
|
| | | Def_PPAct_Treasure, #极品寻宝 2
|
| | | Def_PPAct_RuneTreasure, #符印寻宝 3
|
| | | Def_PPAct_GodArea, #古神禁地 4
|
| | | Def_PPAct_XJMJ, #仙界秘境 5
|
| | | Def_PPAct_RunTask, #师门悬赏 6
|
| | | Def_PPAct_WorldBoss, #世界BOSS 7
|
| | | Def_PPAct_FMT, #封魔坛 8
|
| | | Def_PPAct_FamilyParty, #仙盟宴会 9
|
| | | Def_PPAct_RefineStove, #炼丹 10
|
| | | Def_PPAct_Pray, #祈愿 11
|
| | | Def_PPAct_BossHome, #boss之家 12
|
| | | Def_PPAct_VIPBoss, #vipBOSS 13
|
| | | Def_PPAct_RunFamilyTask, #仙盟任务 14
|
| | | Def_PPAct_FamilyBoss, #仙盟Boss 15
|
| | | Def_PPAct_FairyDomain, #缥缈仙域 16 |
| | | Def_PPAct_JSTreasure, #绝世寻宝 17 |
| | | ) = range(1, 17+1)
|
| | |
|
| | | #周狂欢活动定义(七天巡礼)
|
| | | WeekPartyActIDList = (
|
| | | Def_WPAct_RunTask, #仙盟任务 1
|
| | | Def_WPAct_XJMJ, #仙境秘境 2
|
| | | Def_WPAct_KirinHome, #麒麟之府 3
|
| | | Def_WPAct_QueenRelices, #娲皇遗迹 4
|
| | | Def_WPAct_IceLode, #冰晶矿脉 5
|
| | | Def_WPAct_Tower, #符印塔 6
|
| | | Def_WPAct_WorldBOSS, #世界boss 7
|
| | | Def_WPAct_BOSSHome, #boss之家 8
|
| | | Def_WPAct_FMT, #封魔坛 9
|
| | | Def_WPAct_GodArea, #古神禁地 10
|
| | | Def_WPAct_CrossPK, #跨服pk 11
|
| | | Def_WPAct_Recharge, #充值X仙玉 12
|
| | | Def_WPAct_GiftBag, #购买限时礼包 13
|
| | | Def_WPAct_14, #骑宠争夺 14
|
| | | Def_WPAct_SWRH, #守卫人皇 15
|
| | | Def_WPAct_ElderBattlefield, #上古战场 16
|
| | | Def_WPAct_ChaosDemon, #混乱妖域 17
|
| | | Def_WPAct_XMZZ, #仙魔之争 18
|
| | | Def_WPAct_FamilyWar, #仙魔联赛 19
|
| | | Def_WPAct_Login, #每日登录 20
|
| | | Def_WPAct_21, #激活某只坐骑 21
|
| | | Def_WPAct_Pet, #激活某只灵宠 22
|
| | | Def_WPAct_Dogz, #出战某只神兽 23
|
| | | Def_WPAct_Stone, #宝石总等级 24
|
| | | Def_WPAct_25, #神兵总等级 25
|
| | | Def_WPAct_Rune, #穿戴某品质符印 26
|
| | | Def_WPAct_Pray, #祈愿 27
|
| | | Def_WPAct_FamilyBoss, #仙盟Boss 28
|
| | | Def_WPAct_FairyDomain, #缥缈仙域 29 |
| | | Def_WPAct_Plus, #强化 30
|
| | | Def_WPAct_Star, #升星 31
|
| | | Def_WPAct_FamilyChuanGong, #传功 32
|
| | | Def_WPAct_Arena, #竞技场 33
|
| | | ) = range(1, 33+1)
|
| | |
|
| | | #登录奖励活动定义
|
| | | LoginAwardActIDList = (
|
| | | Def_LoginAct_Login, #每日登录1
|
| | | Def_LoginAct_Pray, #祈愿2
|
| | | Def_LoginAct_TowerSweep, #符印塔扫荡 3
|
| | | Def_LoginAct_KirinHome, #麒麟之府 4
|
| | | Def_LoginAct_RunTask, #师门悬赏5
|
| | | Def_LoginAct_XJMJ, #仙境秘境 6
|
| | | Def_LoginAct_FMT, #封魔坛7
|
| | | Def_LoginAct_MunekadoTrial, #宗门试炼8
|
| | | Def_LoginAct_FamilyParty, #仙盟宴会9
|
| | | Def_LoginAct_WorldBOSS, #世界boss 10
|
| | | Def_LoginAct_QueenRelices, #娲皇遗迹 11
|
| | | Def_LoginAct_IceLode, #冰晶矿脉 12
|
| | | Def_LoginAct_GodArea, #古神禁地 13
|
| | | Def_LoginAct_ZhuXianTower, #诛仙塔挑战 14
|
| | | Def_LoginAct_ZhuXianBOSS, #诛仙boss 15
|
| | | Def_LoginAct_Alchemy, #炼丹 16
|
| | | Def_LoginAct_EquipPlus, #强化 17
|
| | | Def_LoginAct_EquipWash, #洗炼 18
|
| | | ) = range(1, 18+1)
|
| | |
|
| | | #垃圾分类 - 垃圾产出任务
|
| | | GarbageTaskList = (
|
| | | Def_GarbageTask_Activity, # 获得活跃值 1
|
| | | Def_GarbageTask_ActivityPlace, # 活跃修炼 2
|
| | | Def_GarbageTask_HelpBattle, # 助战登记 3
|
| | | Def_GarbageTask_KillNPC, # 击杀小怪 4
|
| | | Def_GarbageTask_RefineStove, # 炼丹 5
|
| | | Def_GarbageTask_KillBoss, # 打宝 - 本服 6
|
| | | Def_GarbageTask_CrossPK, # 跨服PK 7
|
| | | Def_GarbageTask_CrossBoss, # 跨服Boss 8
|
| | | Def_GarbageTask_CrossCollect, # 跨服采集宝箱 9
|
| | | Def_GarbageTask_EquipPlus, # 强化 10
|
| | | Def_GarbageTask_EquipWash, # 洗炼 11
|
| | | Def_GarbageTask_UseGold, # 消费仙玉 12
|
| | | Def_GarbageTask_CTG, # 充值仙玉 13
|
| | | ) = range(1, 1 + 13)
|
| | |
|
| | | #任务活动 - 任务类型
|
| | | ActTaskTypeList = (
|
| | |
| | | PowerDownType_GatherSoul:'GatherSoul',
|
| | | }
|
| | |
|
| | | # 通天令任务类型定义
|
| | | TTLTaskTypeList = (
|
| | | TTLTaskType_Activity, # 获取日常活跃度x 1
|
| | | TTLTaskType_Plus, # 强化x次 2
|
| | | TTLTaskType_Star, # 升星x次 3
|
| | | TTLTaskType_Wash, # 洗练x次 4
|
| | | TTLTaskType_LoveFB, # 参与情缘副本x次 5
|
| | | TTLTaskType_LVUp, # 等级提升x级 6
|
| | | TTLTaskType_RealmUp, # 境界提升x阶 7
|
| | | TTLTaskType_WorldBoss, # 击杀世界boss x次 8
|
| | | TTLTaskType_Sign, # 签到x次 9
|
| | | TTLTaskType_Dice, # 天机骰子挑战x次 10
|
| | | TTLTaskType_CrossPK, # 跨服PK参与x次 11
|
| | | TTLTaskType_ChuanGong, # 仙盟传功x次 12
|
| | | TTLTaskType_SWRH, # 守卫人皇参与x次 13
|
| | | TTLTaskType_ElderBattlefield, # 上古战场参与x次 14
|
| | | TTLTaskType_HorsePetBoss, # 灵宠争夺参与x次 15
|
| | | TTLTaskType_FamilyBoss, # 仙盟boss参与x次 16
|
| | | TTLTaskType_FamilyPartyAnswerRight, # 仙盟答题答对x次 17
|
| | | TTLTaskType_CrossBoss, # 跨服boss击杀x次 18
|
| | | ) = range(1, 1 + 18)
|
| | |
|
| | | # 每日任务类型
|
| | | DailyTaskList = (
|
| | | DailyTask_KillNPC, # 击败X只怪物 1
|
| | |
| | | CoinType_ExchangePayCoin, # 代表转换 6
|
| | | CoinType_PayCoin, # 代币充值 7
|
| | | ) = range(8)
|
| | |
|
| | | # 物品产出来源特殊标记
|
| | | (
|
| | | ItemSrcSign_Default, # 无
|
| | | ItemSrcSign_GubaoEff, # 古宝效果额外产出 1
|
| | | ItemSrcSign_BeautyEff, # 红颜效果额外产出 2
|
| | | ItemSrcSign_TitleEff, # 称号效果额外产出 3
|
| | | ItemSrcSign_HeroSkinChange, # 武将时装转化 4
|
| | | ) = range(1 + 4)
|