| | |
| | | import PlayerPet
|
| | | import ShareDefine
|
| | | import IpyGameDataPY
|
| | | import PlayerMagicWeapon
|
| | | import PlayerRefineStove
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| | | import PlayerControl
|
| | | import PlayerPrestigeSys
|
| | | import PlayerBillboard
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| | |
| | | import PlayerCrossChampionship
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| | | import PlayerFreeGoods
|
| | | import FunctionNPCCommon
|
| | | import PlayerGreatMaster
|
| | | import PlayerActBuyCountGift
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| | | import PlayerActLoginNew
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| | | import PlayerActTask
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| | |
| | | ShareDefine.GameFuncID_Horse:lambda curObj:PlayerHorse.DoHorseOpen(curObj),
|
| | | ShareDefine.GameFuncID_GodWeapon:lambda curObj:PlayerGodWeapon.DoGodWeaponOpen(curObj),
|
| | | ShareDefine.GameFuncID_Pet:lambda curObj:PlayerPet.DoPetOpen(curObj),
|
| | | ShareDefine.GameFuncID_MagicWeapon:lambda curObj:PlayerMagicWeapon.DoMagicWeaponOpen(curObj),
|
| | | ShareDefine.GameFuncID_RefineStove:lambda curObj:PlayerRefineStove.DoRefineStoveOpen(curObj),
|
| | | ShareDefine.GameFuncID_Official:lambda curObj:PlayerPrestigeSys.DoOfficialOpen(curObj),
|
| | | ShareDefine.GameFuncID_Billboard:lambda curObj:PlayerBillboard.DoBillboardOpen(curObj),
|
| | | ShareDefine.GameFuncID_SignDay:lambda curObj:PlayerSignDay.DoSignDayOpen(curObj),
|
| | |
| | | ShareDefine.GameFuncID_FreeGoods:lambda curObj:PlayerFreeGoods.DoFreeGoodsOpen(curObj),
|
| | | ShareDefine.GameFuncID_OSSail:lambda curObj:FunctionNPCCommon.OSSaleOpenMail(curObj),
|
| | | ShareDefine.GameFuncID_AddPoint:lambda curObj:PlayerControl.DoAddPointOpen(curObj),
|
| | | ShareDefine.GameFuncID_Talent:lambda curObj:PlayerGreatMaster.DoTalentOpen(curObj),
|
| | | ShareDefine.GameFuncID_Arena:lambda curObj:PlayerArena.DoArenaOpen(curObj),
|
| | | ShareDefine.GameFuncID_FaQi:lambda curObj:PlayerFaQi.DoFaQiOpen(curObj),
|
| | | ShareDefine.GameFuncID_LianTi:lambda curObj:PlayerLianTi.DoLianTiOpen(curObj),
|
| | |
| | | ShareDefine.GameFuncID_Guaji:lambda curObj:PlayerGuaji.DoGuajiOpen(curObj),
|
| | | #ShareDefine.GameFuncID_RunDaily:lambda curObj:FBCommon.DoFuncOpen_RunDaily(curObj),
|
| | | #ShareDefine.GameFuncID_RunFamily:lambda curObj:FBCommon.DoFuncOpen_RunFamily(curObj),
|
| | | #ShareDefine.GameFuncID_RefineExp:lambda curObj:Operate_PlayerBuyZhenQi.DoFuncOpen_RefineExp(curObj),
|
| | | #ShareDefine.GameFuncID_RefineMoney:lambda curObj:Operate_PlayerBuyZhenQi.DoFuncOpen_RefineMoney(curObj),
|
| | |
|
| | | }
|
| | |
|
| | |
| | |
|
| | | limitLV = ipyData.GetLimitLV()
|
| | | if limitLV and curLV < limitLV:
|
| | | continue
|
| | | |
| | | limitMagicWeapon = ipyData.GetLimitMagicWeapon()
|
| | | limitMagicWeaponID, limitMagicWeaponlv = limitMagicWeapon/100, limitMagicWeapon%100
|
| | | if limitMagicWeaponID and not PlayerMagicWeapon.GetIsActiveMagicWeapon(curPlayer, limitMagicWeaponID, limitMagicWeaponlv):
|
| | | continue
|
| | |
|
| | | limitRealmLV = ipyData.GetLimiRealmLV()
|