| | |
| | | import FormulaControl
|
| | | import PlayerPrestigeSys
|
| | | import GameLogic_Dingjunge
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| | | import PlayerMingge
|
| | | import PlayerBeauty
|
| | | import PlayerFamily
|
| | | import PlayerHorse
|
| | |
| | | PlayerHJG.CalcHJGAttr(curPlayer)
|
| | | PlayerHorse.CalcHorseAttr(curPlayer)
|
| | | PlayerBeauty.CalcBeautyAttr(curPlayer)
|
| | | PlayerMingge.CalcMinggeAttr(curPlayer)
|
| | | GameLogic_Dingjunge.CalcDingjungeAttr(curPlayer)
|
| | | return
|
| | |
|
| | |
| | | attrValue = attrValueList[aIndex]
|
| | | breakAttrDict[attrID] = breakAttrDict.get(attrID, 0) + attrValue
|
| | | skillID = breakIpyData.GetSkillID()
|
| | | skillIDExList = breakIpyData.GetSkillIDExList()
|
| | | if skillID:
|
| | | lineupHero.heroSkillIDList.append(skillID)
|
| | | if skillIDExList:
|
| | | lineupHero.heroSkillIDList += skillIDExList
|
| | | |
| | | heroBreakAttrInfo[heroID] = breakAttrDict
|
| | |
|
| | | # 觉醒天赋
|