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| | |
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| | | import PlayerControl
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| | | import PlayerSignDay
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| | | import PlayerMagicWeapon
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| | | import GameWorld
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| | | import ChConfig
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| | |
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| | |
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| | | startTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DayLoginSignStartTime) # 开始时间
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| | | GameWorld.DebugAnswer(curPlayer, "重置签到OK!%s" % GameWorld.ChangeTimeNumToStr(startTime))
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| | | PlayerMagicWeapon.CalcMagicWeaponAttr(curPlayer)
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| | | PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
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| | | return
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| | |
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| | |
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DayLoginSignStartTime, startTime)
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| | | PlayerSignDay.Sync_SignDayInfo(curPlayer)
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| | |
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| | | PlayerMagicWeapon.CalcMagicWeaponAttr(curPlayer)
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| | | PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
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| | | GameWorld.DebugAnswer(curPlayer, "设置已签次数:%s,可补次数:%s,是否次月:%s" % (signNum, canAddSignNum, isMulti))
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| | | GameWorld.DebugAnswer(curPlayer, "本轮开始签到时间:%s" % (startTimeStr))
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