| | |
| | | import ChConfig
|
| | | import BuffSkill
|
| | | import PlayerEventCounter
|
| | | import PlayerTeam
|
| | | import PlayerHorse
|
| | | import NPCCommon
|
| | | import SkillCommon
|
| | |
| | | import PlayerGoldInvest
|
| | | import PlayerActivity
|
| | | import FBCommon
|
| | | import BossHurtMng
|
| | | import PlayerWishingWell
|
| | | import PlayerSuccess
|
| | | import PlayerDienstgrad
|
| | | import PlayerFreeGoods
|
| | | import PlayerRecover
|
| | | import GameLogic_SkyTower
|
| | | import PlayerEquipDecompose
|
| | | import PlayerGreatMaster
|
| | | import PlayerGatherSoul
|
| | | import PlayerGatherTheSoul
|
| | | import PlayerFairyDomain
|
| | | import PlayerCrossRealmPK
|
| | | import PlayerCrossChampionship
|
| | | import PlayerCrossBattlefield
|
| | | import GameFuncComm
|
| | | import PlayerMagicWeapon
|
| | | import GameLogic_FamilyBoss
|
| | | import GameLogic_TrialTower
|
| | | import GameLogic_FamilyWar
|
| | | import PlayerBossReborn
|
| | | import PlayerWeekParty
|
| | | import PlayerFeastWeekParty
|
| | |
| | | import PlayerFeastWish
|
| | | import PlayerActLogin
|
| | | import PlayerTreasure
|
| | | import GameLogic_GodArea
|
| | | import PlayerRune
|
| | | import PlayerFamilyRedPacket
|
| | | import IpyGameDataPY
|
| | | import EventReport
|
| | | import OpenServerCampaign
|
| | | import PlayerVip
|
| | | import PlayerRefineStove
|
| | | import PassiveBuffEffMng
|
| | | import GameLogic_XMZZ
|
| | | import PlayerFlashSale
|
| | | import PlayerFlashGiftbag
|
| | | import PlayerDailyGiftbag
|
| | |
| | | import PlayerActHorsePetFeast
|
| | | import PlayerActBossTrial
|
| | | import PlayerSpringSale
|
| | | import PlayerFairyCeremony
|
| | | import PlayerNewFairyCeremony
|
| | | import GY_Query_BossFirstKill
|
| | | import PlayerCrossYaomoBoss
|
| | | import PlayerFeastRedPacket
|
| | |
| | | import PlayerTongTianLing
|
| | | import CrossRealmPlayer
|
| | | import ChNetSendPack
|
| | | import FamilyRobBoss
|
| | | import FBHelpBattle
|
| | | import PlayerAssist
|
| | | import PlayerArena
|
| | | import PyGameData
|
| | | import PlayerCoin
|
| | |
| | | EventReport.WriteEvent_login(curPlayer)
|
| | | #---玩家上线, 宠物逻辑处理---
|
| | | PetControl.DoLogic_PetInfo_OnLogin(curPlayer, tick)
|
| | | |
| | | PlayerTeam.OnPlayerLoginCrossServer(curPlayer)
|
| | | return
|
| | |
|
| | | leaveServerSecond = PlayerControl.GetPlayerLeaveServerSecond(curPlayer)
|
| | |
| | | # 离线过久恢复为非跨服状态
|
| | | if PlayerControl.GetCrossMapID(curPlayer):
|
| | | PlayerControl.SetCrossMapID(curPlayer, 0)
|
| | | |
| | | |
| | | __FirstLoginOnEnter(curPlayer)
|
| | | |
| | | TurnAttack.OnPlayerLogin(curPlayer)
|
| | | SyncGuideState(curPlayer)
|
| | |
|
| | |
| | | #DataRecordPack.DR_PlayerLogin(curPlayer)
|
| | | EventReport.WriteEvent_login(curPlayer)
|
| | |
|
| | | __FirstLoginOnEnter(curPlayer)
|
| | | |
| | | # 合服首登处理
|
| | | __DoMixServerFirstLogin(curPlayer)
|
| | | PlayerBillboard.BillboardOnLogin(curPlayer)
|
| | |
| | |
|
| | | #PKģʽ
|
| | | SyncPKModel(curPlayer)
|
| | | |
| | | #大师
|
| | | PlayerGreatMaster.MasterOnLogin(curPlayer)
|
| | | |
| | | #֪ͨVIP
|
| | | PlayerVip.DoOnLogin(curPlayer, tick)
|
| | | |
| | | #通知法宝精炼等级
|
| | | PlayerRefineStove.DoOnLogin(curPlayer, tick)
|
| | |
|
| | | #---玩家上线, 宠物逻辑处理---
|
| | | PetControl.DoLogic_PetInfo_OnLogin(curPlayer, tick)
|
| | |
| | |
|
| | | #通知玩家死亡时间
|
| | | PlayerControl.PlayerControl(curPlayer).NotifyPlayerDeadTime(curPlayer)
|
| | | #ClearPlayerDeadInfo(curPlayer)
|
| | | |
| | | #充值活动玩家登入处理
|
| | | #PlayerGoldAction.DoLogic_PlayerOnLogin(curPlayer)
|
| | | |
| | | # 提示贵宾俱乐部信息
|
| | | #PlayerVip.NoteVIPClubInfo(curPlayer)
|
| | |
|
| | | #角色改名次数
|
| | | UpdatePlayerName.Sync_UpdatePlayerNameCount(curPlayer)
|
| | |
| | |
|
| | | # 开服活动奖励信息
|
| | | OpenServerCampaign.OnOpenServerCampaignLogin(curPlayer)
|
| | |
|
| | | # 试炼之塔
|
| | | GameLogic_TrialTower.OnFBPlayerLogin(curPlayer)
|
| | | # 古神禁地
|
| | | GameLogic_GodArea.GodAreaOnLogin(curPlayer)
|
| | | |
| | | # 采集NPC次数通知
|
| | | NPCCommon.SyncCollNPCTime(curPlayer)
|
| | |
|
| | |
| | | # 跨服PK
|
| | | PlayerCrossRealmPK.DoPlayerLogin(curPlayer)
|
| | | PlayerCrossChampionship.DoPlayerLogin(curPlayer)
|
| | | PlayerCrossBattlefield.DoPlayerLogin(curPlayer)
|
| | |
|
| | | # 幸运云购
|
| | | PlayerLuckyCloudBuy.OnPlayerLogin(curPlayer)
|
| | |
| | | PlayerActFamilyCTGAssist.OnPlayerLogin(curPlayer)
|
| | | #集字活动
|
| | | PlayerActCollectWords.OnPlayerLogin(curPlayer)
|
| | | # 世界boss
|
| | | BossHurtMng.OnLogin(curPlayer)
|
| | | ChItem.Sync_ItemDayUseCnt(curPlayer)
|
| | | # 符印登录通知
|
| | | PlayerRune.PlayerRuneLogin(curPlayer)
|
| | | # 仙盟红包登录通知
|
| | | PlayerFamilyRedPacket.OnPlayerLogin(curPlayer)
|
| | | PlayerFeastRedPacket.DoPlayerOnLogin(curPlayer)
|
| | | # 法宝登录通知
|
| | | PlayerMagicWeapon.PlayerMagicWeaponLogin(curPlayer)
|
| | | # 商店物品购买次数登录通知
|
| | | FunctionNPCCommon.ShopItemOnLogin(curPlayer)
|
| | | # 通知设置的被动功法
|
| | | #PassiveBuffEffMng.OnLoginGFPassive(curPlayer)
|
| | | #仙魔之争
|
| | | GameLogic_XMZZ.OnXMZZLogin(curPlayer)
|
| | | PlayerOnlinePrize.OnPlayerLogin(curPlayer)
|
| | | #装备分解
|
| | | PlayerEquipDecompose.PlayerLogin(curPlayer)
|
| | | #防沉迷
|
| | | PlayerGameWallow.DoLogic_CheckWallow(curPlayer, tick)
|
| | | # 协助
|
| | | PlayerAssist.OnPlayerLogin(curPlayer)
|
| | | # 极品白拿
|
| | | PlayerFreeGoods.OnLogin(curPlayer)
|
| | | # BOSS复活活动
|
| | |
| | | PlayerActSingleRecharge.OnPlayerLogin(curPlayer)
|
| | | # 转盘活动
|
| | | PlayerActTurntable.OnPlayerLogin(curPlayer)
|
| | | # 仙界盛典活动
|
| | | PlayerFairyCeremony.OnLogin(curPlayer)
|
| | | # 新仙界盛典活动
|
| | | PlayerNewFairyCeremony.OnLogin(curPlayer)
|
| | | # 分支下载奖励记录通知
|
| | | SyncPackDownloadAward(curPlayer)
|
| | | # 登录触发功能开启(老号处理)
|
| | | GameFuncComm.DoFuncOpenLogic(curPlayer)
|
| | | # 神兽
|
| | | PlayerDogz.OnPlayerLogin(curPlayer)
|
| | | # 骑宠
|
| | | FamilyRobBoss.OnPlayerLogin(curPlayer)
|
| | | # 许愿池
|
| | | PlayerWishingWell.OnLogin(curPlayer)
|
| | | #幸运鉴宝
|
| | | PlayerLuckyTreasure.OnLogin(curPlayer)
|
| | | # 小助手
|
| | | SyncLittleHelper(curPlayer)
|
| | | # 副本助战
|
| | | FBHelpBattle.DoPlayerLogin(curPlayer)
|
| | | # 聚魂
|
| | | PlayerGatherSoul.PlayerLogin(curPlayer)
|
| | | PlayerGatherTheSoul.OnPlayerLogin(curPlayer)
|
| | | #缥缈仙域
|
| | | PlayerFairyDomain.OnLogin(curPlayer)
|
| | | PlayerFB.OnLogin(curPlayer)
|
| | | #技能专精信息
|
| | | SkillShell.NotifyElementSkillInfo(curPlayer)
|
| | |
| | |
|
| | | # 同步排行榜
|
| | | PlayerBillboard.UpdatePlayerBillboardOnLeaveServer(curPlayer, isAll=True)
|
| | | |
| | | # 天星塔全服过关记录
|
| | | GameLogic_SkyTower.OnMixFirstLogin(curPlayer)
|
| | |
|
| | | # bossƾ֤
|
| | | PlayerActBossTrial.OnMixFirstLogin(curPlayer)
|
| | |
| | | #@return 返回值无意义
|
| | | #@remarks 初始化玩家背包
|
| | | def InitPlayerPack(curPlayer) :
|
| | | itemManager = curPlayer.GetItemManager()
|
| | |
|
| | | |
| | | #设置装备实际个数,默认最大个数
|
| | | curPack = itemManager.GetPack(IPY_GameWorld.rptEquip)
|
| | | curPack.SetCount(curPack.GetMaxCount())
|
| | | PlayerControl.Init_PackCount(curPlayer, IPY_GameWorld.rptEquip, defaultMax=True, isSync=False)
|
| | |
|
| | | #初始化玩家背包
|
| | | PlayerControl.Init_ItemPack(curPlayer)
|
| | | PlayerControl.Init_PackCount(curPlayer, IPY_GameWorld.rptItem)
|
| | |
|
| | | #初始化玩家仓库
|
| | | #PlayerControl.Init_Warehouse(curPlayer)
|
| | |
|
| | | #初始化鉴定背包,默认最大个数用于存放主线掉落
|
| | | curPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptIdentify)
|
| | | curPack.SetCount(curPack.GetMaxCount())
|
| | | curPack.Sync_PackCanUseCount()
|
| | | PlayerControl.Init_PackCount(curPlayer, IPY_GameWorld.rptIdentify, defaultMax=True)
|
| | |
|
| | | #初始化英雄背包
|
| | | PlayerControl.Init_HeroPack(curPlayer)
|
| | | PlayerControl.Init_PackCount(curPlayer, ShareDefine.rptHero)
|
| | |
|
| | | #初始化临时交换背包,默认最大个数
|
| | | curPack = itemManager.GetPack(ShareDefine.rptTempSwap)
|
| | | curPack.SetCount(curPack.GetMaxCount())
|
| | | PlayerControl.Init_PackCount(curPlayer, ShareDefine.rptTempSwap, defaultMax=True, isSync=False)
|
| | |
|
| | | #初始化临时存放背包,默认最大个数
|
| | | curPack = itemManager.GetPack(ShareDefine.rptTempItem)
|
| | | curPack.SetCount(curPack.GetMaxCount())
|
| | | PlayerControl.Init_PackCount(curPlayer, ShareDefine.rptTempItem, defaultMax=True, isSync=False)
|
| | |
|
| | | #初始化寻宝背包
|
| | | PlayerControl.Init_TreasurePack(curPlayer)
|
| | | PlayerControl.Init_PackCount(curPlayer, ShareDefine.rptTreasure)
|
| | |
|
| | | #初始化神兽物品背包
|
| | | #curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
|
| | |
| | | #curPack = itemManager.GetPack(ShareDefine.rptPet)
|
| | | #curPack.SetCount(ItemCommon.GetPackInitCount(ShareDefine.rptPet))
|
| | | #curPack.Sync_PackCanUseCount()
|
| | | |
| | | ItemCommon.SyncPackBuyCnt(curPlayer)
|
| | |
|
| | | #通知玩家物品信息
|
| | | __Sync_PackDetel(curPlayer)
|
| | |
| | | #=======================================================================
|
| | | #此时已经是下马状态不需要刷状态 但是需要通知客户端下马
|
| | | PlayerHorse.PlayerRideHorseDown(curPlayer, False)
|
| | | |
| | | PlayerTeam.PlayerLoginSetTeam(curPlayer, tick)
|
| | | |
| | | |
| | | #激活玩家(保证持续性Buff处理间隔)
|
| | | PlayerControl.SetIsNeedProcess(curPlayer, True)
|
| | |
|
| | |
| | | curPlayer.SetFaction(ChConfig.CampType_Neutral)
|
| | | BuffSkill.DelBuffBySkillID(curPlayer, ChConfig.Def_SkillID_Justice, tick)
|
| | | BuffSkill.DelBuffBySkillID(curPlayer, ChConfig.Def_SkillID_Evil, tick)
|
| | | |
| | | |
| | | #再次请求双倍经验是否领取
|
| | | #PlayerDoubleExpSys.ChangeMapAfter_CalcDoubleExpTime(curPlayer, tick)
|
| | | |
| | | #PlayerVip.SetStartCalcVIPTick(curPlayer, tick)
|
| | | |
| | | |
| | | #强制切换PK模式
|
| | | initAttackModel = curMap.GetInitAttackModel()
|
| | | if curPlayer.GetAttackMode() != initAttackModel:
|
| | |
| | | #流向记录玩家下线
|
| | | DataRecordPack.DR_PlayerDisconnect(curPlayer)
|
| | |
|
| | | #VIP时间
|
| | | #PlayerVip.CalcVIPTimeByTick(curPlayer, tick, False)
|
| | | #在线时间
|
| | | PlayerOnlinePrize.CalcOnlineTime(curPlayer)
|
| | | #首充提示时间
|
| | |
| | | return
|
| | |
|
| | | elif rebornType == ChConfig.rebornType_UseItem:
|
| | | if crossMapID == ChConfig.Def_FBMapID_CrossBattlefield:
|
| | | rebornItemID = IpyGameDataPY.GetFuncCfg("CrossBattlefieldReborn", 1)
|
| | | rebornItem = ItemCommon.FindItemInPackByItemID(curPlayer, rebornItemID, IPY_GameWorld.rptItem)
|
| | | else:
|
| | | rebornItem = ItemCommon.FindItemInPackByEffectEx(curPlayer, ChConfig.Def_Effect_Reborn)
|
| | | rebornItem = ItemCommon.FindItemInPackByEffectEx(curPlayer, ChConfig.Def_Effect_Reborn)
|
| | | if not rebornItem:
|
| | | GameWorld.ErrLog("复活道具不足,无法原地复活! ", playerID)
|
| | | return
|
| | |
| | | # @param transportType 传送类型
|
| | | # @return 是否vip等级限制
|
| | | def TransportVipLvRestrict(curPlayer, transportType):
|
| | | return PlayerVip.GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_FreeTransport)
|
| | | return 0
|
| | |
|
| | |
|
| | |
|
| | |
| | | # 每日免费直购礼包
|
| | | elif rewardType == ChConfig.Def_RewardType_DayFreeGoldGift:
|
| | | PlayerDailyGiftbag.OnGetDailyFreeGiftbag(curPlayer)
|
| | | # 仙盟联赛冠军仙盟每日俸禄奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_ChampionFamilyDailyReward:
|
| | | GameLogic_FamilyWar.GetChampionFamilyDailyReward(curPlayer)
|
| | | # 仙魔之争胜利场数奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_XMZZWinCnt:
|
| | | GameLogic_XMZZ.GetXMZZWinPrize(curPlayer, dataEx)
|
| | | # 仙盟每日福利奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_FamilyDayAward:
|
| | | PlayerFamily.GetFamilyDayAward(curPlayer)
|
| | | # 玩家等级奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_LVAward:
|
| | | PlayerLVAward.GetPlayerLVAward(curPlayer, dataEx)
|
| | | # 仙宝寻主奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_XBXZ:
|
| | | PlayerMagicWeapon.OnGetXBXZAward(curPlayer, dataEx)
|
| | | # 首充礼包奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_GoldGiftFirst:
|
| | | PlayerGoldGift.GetPlayerGoldGiftFirst(curPlayer, dataEx)
|
| | |
| | | # 领取boss复活活动奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_BossReborn:
|
| | | PlayerBossReborn.GetBossRebornActionAward(curPlayer, dataEx)
|
| | | # 领取仙界盛典充值大礼
|
| | | elif rewardType == ChConfig.Def_RewardType_FCRecharge:
|
| | | PlayerFairyCeremony.GetFCRechargeAward(curPlayer)
|
| | | # 领取仙界盛典全民来嗨
|
| | | elif rewardType == ChConfig.Def_RewardType_FCParty:
|
| | | PlayerFairyCeremony.GetFCPartyAward(curPlayer, dataEx)
|
| | | # 领取分包下载奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_DownLoad:
|
| | | GetDownloadAward(curPlayer, dataEx)
|
| | |
| | | # 领取登录奖励活动奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_ActLoginAwardAct:
|
| | | PlayerActLogin.GetLoginAwardActionAward(curPlayer, dataEx, dataExStr)
|
| | | # 领取新仙界盛典充值大礼
|
| | | elif rewardType == ChConfig.Def_RewardType_NewFairyCRecharge:
|
| | | PlayerNewFairyCeremony.GetFCRechargeAward(curPlayer)
|
| | | # 领取新仙界盛典全民来嗨
|
| | | elif rewardType == ChConfig.Def_RewardType_NewFairyCParty:
|
| | | PlayerNewFairyCeremony.GetFCPartyAward(curPlayer, dataEx)
|
| | | # 领取节日巡礼活动奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_FeastWeekPartyAct:
|
| | | PlayerFeastWeekParty.GetFeastWeekPartyActionAward(curPlayer, dataEx, dataExStr)
|
| | |
| | | # 轮回殿奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_LunhuidianAward:
|
| | | PlayerActLunhuidian.GetLunhuidianAward(curPlayer, dataEx, dataExStr)
|
| | | #缥缈奇遇领取
|
| | | elif rewardType == ChConfig.Def_RewardType_FairyAdventuresAward:
|
| | | PlayerFairyDomain.GetFairyAdventuresAward(curPlayer, dataEx, dataExStr)
|
| | | #历史累计充值领取
|
| | | elif rewardType == ChConfig.Def_RewardType_HistoryChargeAward:
|
| | | PlayerGoldGift.OnGetHistoryRechargeAward(curPlayer, dataEx)
|
| | | #在线特惠充值额外奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_OnlineRechargeTH:
|
| | | PlayerCoin.OnGetOnlineRechargeTH(curPlayer)
|
| | | #天星塔全服挑战层领奖
|
| | | elif rewardType == ChConfig.Def_RewardType_SkyTowerServerChallengeReward:
|
| | | GameLogic_SkyTower.OnGetSkyTowerServerChallengeReward(curPlayer, dataEx, dataExStr)
|
| | | #创角奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_CreateRole:
|
| | | OnGetCreateRoleAward(curPlayer)
|
| | |
| | | #境界渡劫任务条件奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_RealmLVUpTask:
|
| | | PlayerPrestigeSys.GetRealmLVUpTaskAward(curPlayer, dataEx)
|
| | | #仙盟boss伤害奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_FamilyBossHurt:
|
| | | GameLogic_FamilyBoss.GetFamilyBossHurtAward(curPlayer, dataEx, dataExStr)
|
| | | #打包直购礼包奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_DailyPackBuyGift:
|
| | | PlayerGoldGift.GetDailyPackBuyGift(curPlayer, dataEx)
|
| | |
| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
|
| | | if not curPlayer:
|
| | | return
|
| | | BossHurtMng.OnQueryBossHurtList(curPlayer, clientData)
|
| | | return
|
| | |
|
| | |
|