hch
2026-01-07 96aea786fc5cfb147a1b5e08f09a1fe2d27d31b0
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py
@@ -16,9 +16,12 @@
#-------------------------------------------------------------------------------
import GameWorld
import PlayerGubao
import ItemControler
import PlayerBeauty
import FBCommon
import PlayerSuccess
import ShareDefine
import PlayerTask
import ChConfig
@@ -55,6 +58,8 @@
    ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["Zhanchui", False, {}], isNotifyAward=False)
    
    PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_FBZhanchui)
    #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAFBZhanchui, 1)
    __onFBAward(curPlayer)
    return
    
def OnPlayerFBSweepAsk(curPlayer, mapID, lineID, sweepCnt, dataEx):
@@ -86,4 +91,11 @@
    overDict = {FBCommon.Over_itemInfo:jsonItemList, FBCommon.Over_isSweep:1}
    FBCommon.NotifyFBOver(curPlayer, mapID, lineID, isPass, overDict)
    
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAFBZhanchui, 1)
    __onFBAward(curPlayer)
    return True
def __onFBAward(curPlayer):
    ## 过关、扫荡都算
    PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_Zhanchui, 1)
    return