ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py
@@ -65,16 +65,16 @@
    posNumList.sort()
    for posNum in posNumList:
        lineupHero = lineup.GetLineupHero(posNum)
        GameWorld.DebugAnswer(curPlayer, "---位置:%s,武将(%s) 战力: %s" % (posNum, lineupHero.heroID, lineupHero.fightPower))
        GameWorld.DebugAnswer(curPlayer, "技能:%s,战力:%s" % (lineupHero.heroSkillIDList, lineupHero.skillFightPower))
        GameWorld.DebugAnswer(curPlayer, "●位置:%s,武将(%s) 战力: %s" % (posNum, lineupHero.heroID, lineupHero.fightPower))
        GameWorld.DebugAnswer(curPlayer, "技能:%s,技能战力:%s" % (lineupHero.heroSkillIDList, lineupHero.skillFightPower))
        attrInfo = ""
        for attrID in ChConfig.AttrIDList:
            attrValue = lineupHero.heroBatAttrDict.get(attrID, 0)
            if not attrValue:
                continue
            if attrInfo:
                attrInfo += "; "
            attrInfo += "%s-%s" % (attrID, attrValue)
                attrInfo += ";"
            attrInfo += "[%s-%s]" % (attrID, attrValue)
        GameWorld.DebugAnswer(curPlayer, "属性:%s" % attrInfo)
        
    return