| | |
| | | posNumList.sort()
|
| | | for posNum in posNumList:
|
| | | lineupHero = lineup.GetLineupHero(posNum)
|
| | | GameWorld.DebugAnswer(curPlayer, "---位置:%s,武将(%s) 战力: %s" % (posNum, lineupHero.heroID, lineupHero.fightPower))
|
| | | GameWorld.DebugAnswer(curPlayer, "技能:%s,战力:%s" % (lineupHero.heroSkillIDList, lineupHero.skillFightPower))
|
| | | GameWorld.DebugAnswer(curPlayer, "●位置:%s,武将(%s) 战力: %s" % (posNum, lineupHero.heroID, lineupHero.fightPower))
|
| | | GameWorld.DebugAnswer(curPlayer, "技能:%s,技能战力:%s" % (lineupHero.heroSkillIDList, lineupHero.skillFightPower))
|
| | | attrInfo = ""
|
| | | for attrID in ChConfig.AttrIDList:
|
| | | attrValue = lineupHero.heroBatAttrDict.get(attrID, 0)
|
| | | if not attrValue:
|
| | | continue
|
| | | if attrInfo:
|
| | | attrInfo += "; "
|
| | | attrInfo += "%s-%s" % (attrID, attrValue)
|
| | | attrInfo += ";"
|
| | | attrInfo += "[%s-%s]" % (attrID, attrValue)
|
| | | GameWorld.DebugAnswer(curPlayer, "属性:%s" % attrInfo)
|
| | |
|
| | | return
|