| | |
| | | import CrossPlayerData
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| | | import PlayerSuccess
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| | | import PlayerActLunhuidian
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| | | import PlayerActHorsePetTrain
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| | | import PlayerActTask
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| | | import PlayerPet
|
| | |
|
| | |
| | | # 刷属性,更新排行榜
|
| | | RefreshHorseAttr(curPlayer)
|
| | |
|
| | | PlayerActHorsePetTrain.OnHorsePetTrainCost(curPlayer, {costItemID:costItemCount})
|
| | | PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_HorseUpItem, costItemCount)
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| | | PlayerActLunhuidian.AddLunhuidianValue(curPlayer, PlayerActLunhuidian.AwardType_UseItem, costItemID, costItemCount)
|
| | | return
|
| | |
| | | # 刷属性,更新排行榜
|
| | | RefreshHorseAttr(curPlayer)
|
| | |
|
| | | PlayerActHorsePetTrain.OnHorsePetTrainCost(curPlayer, {costItemID:costItemCount})
|
| | | if trainType == 2:
|
| | | PlayerActTask.AddActTaskValue(curPlayer, ChConfig.ActTaskType_HorseTrainItem2, costItemCount)
|
| | | elif trainType == 3:
|