hxp
昨天 9d5ec7599f3abe0cebb76ce1df3c3b8c4e0aa51e
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
@@ -303,7 +303,7 @@
    SendEventPack("FBPass_%s" % mapID, dataDict, curPlayer)
    return
def DR_FightStat(reqPlayerID, mapID, funcLineID, isWin, turnNum, turnMax, heroCount, costTime, statInfo, drLineupInfo, guid):
def DR_FightStat(reqPlayerID, mapID, funcLineID, isWin, turnNum, turnMax, heroCount, costTime, drHeroIDDict, guid):
    ## 战斗统计
    dataDict = {'PlayerID':reqPlayerID, 'mapID':mapID, 'funcLineID':funcLineID, 'isWin':isWin, 
                'turnNum':turnNum, 'turnMax':turnMax, 'heroCount':heroCount, 'costTime':costTime, 'guid':guid}
@@ -315,7 +315,7 @@
        if mapID in mapPassDict:
            drLineID = mapPassDict[mapID]
            if funcLineID >= drLineID:
                failDRDict = {"statInfo":statInfo, "drLineupInfo":drLineupInfo}
                failDRDict = {"heroIDDict":drHeroIDDict}
                failDRDict.update(dataDict)
                SendEventPack("FightPass_%s" % mapID, failDRDict, checkBatServer=False)
                #SendEventPack("FightFail_%s" % mapID, failDRDict, checkBatServer=False)
@@ -626,23 +626,6 @@
    PyGameData.g_fightpowerChangeDataRecordDict = {}
    #发送封包
    SendEventPack("FightPowerChangeInfo", dataDict, curPlayer)
    return
## 玩家周狂欢(七天巡礼)
#  @return
def DR_WeekPartyPoint(curPlayer, dayIndex, point):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(),
                'AccID':curPlayer.GetAccID(), 'dayIndex':dayIndex, 'point':point}
    #发送封包
    SendEventPack("WeekPartyPoint", dataDict, curPlayer)
    return
def DR_FeastWeekPartyPoint(curPlayer, dayIndex, point):
    ##节日巡礼
    dataDict = {'PlayerID':curPlayer.GetPlayerID(),
                'AccID':curPlayer.GetAccID(), 'dayIndex':dayIndex, 'point':point}
    #发送封包
    SendEventPack("FeastWeekPartyPoint", dataDict, curPlayer)
    return
def DR_MailSend(playerID, GUID, addDict={}):