hxp
16 小时以前 9d5ec7599f3abe0cebb76ce1df3c3b8c4e0aa51e
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyMongoDB/LogicProcess/UserCtrlDB.py
@@ -56,8 +56,6 @@
Def_Cmp_Equ = 0                   #等于
Def_Cmp_Greater = 1               #大于
IsMergeServer = DBConfig.IsMergeServer
#跨服玩家上传数据信息列表索引
(
MergeRegPInfoIndex_LoginTime, # 登录时间 索引
@@ -347,10 +345,7 @@
        self.connectDB()
        return
            
    def IsMergeServer(self):
        global IsMergeServer
        return IsMergeServer
    def IsMergeServer(self): return GameWorld.IsCrossServer()
    
    # 每X分钟清除已下线的玩家跨服数据, 离线超过3分钟玩家直接返回子服
    def PopOfflineMergePlayer(self):
@@ -484,7 +479,7 @@
        pos = 0
        requestType, pos = CommFunc.ReadBYTE(pack.getBuffer(), pos)
        
        mylog.debug("begin process request type = %d"%requestType)
        #mylog.debug("begin process request type = %d"%requestType)
        
        if requestType == CommonDefine.gstCrossServerToServerPack:
            oFuncGrade = self.GetFuncGrade('gstCrossServerToServerPack')
@@ -948,15 +943,19 @@
            NetPackCommon.RecCrossServerNetPack(recvPack.Data)
        except:
            msg = error.formatMsg('error', error.ERROR_NO_172, "LogicProcessThread::OnCrossServerToServerPack Catch a unexpetcted exception, error = %s"%traceback.format_exc())
            mylog.error(msg)
            if GameWorld.GetGameWorld().GetDebugLevel():
                # debug下让其抛出异常报错,方便测试时发现排查问题
                raise Exception(msg)
            else:
                mylog.error(msg)
    def OnGMToolCommand(self, db, pack):
        if CommonDefine.IsDebug():
            import binascii
            mylog.debug('buf = %s'%binascii.b2a_hex(pack.getBuffer()))
        #if CommonDefine.IsDebug():
        #    import binascii
        #    mylog.debug('buf = %s'%binascii.b2a_hex(pack.getBuffer()))
        
        try:
            ProjSpecialProcess.OnGMToolCommand(pack)
@@ -3185,7 +3184,7 @@
                        the_page = response.read()
                        
                        if the_page != "1":
                            mylog.debug('checktoken fail:%s-%s'%(token, the_page))
                            mylog.info('checktoken fail:%s-%s'%(token, the_page))
                            self.sendFailString(CommonDefine.dgPlayerLogin, pack, disPswCheckError)
                            return True
                    except: