ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -29,6 +29,7 @@
import PlayerTongTianLing
import PlayerTask
import PlayerOnline
import PlayerSuccess
#------------------------------------------------------------------------------
@@ -256,16 +257,15 @@
                
    PlayerControl.PlayerControl(curPlayer).PlayerLvUp()
    
    if needSys:
        PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
    #if needSys:
    #    PlayerControl.WorldNotify(0, 'RealmUpSuccess', [curPlayer.GetName(), curPlayer.GetID(), nextRealmLv])
    RefreshOfficialAttr(curPlayer)
    GameFuncComm.DoFuncOpenLogic(curPlayer)
    SyncRealmInfo(curPlayer, taskIDList=syncTaskIDList)
    PlayerTongTianLing.AddTongTianTaskValue(curPlayer, ChConfig.TTLTaskType_RealmUp, 1)
    PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_RealmLV)
    PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_OSARealmLV, nextRealmLv)
    #更新排行榜
    PlayerBillboard.UpdateRealmBillboard(curPlayer)
    # 记录开服活动
    #OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RealmLV, nextRealmLv)
    return True