| | |
| | | ("DWORD", "EffectID1", 0),
|
| | | ("list", "EffectValues1", 0),
|
| | | ("BYTE", "TriggerWay1", 0),
|
| | | ("BYTE", "TriggerSrc1", 0),
|
| | | ("list", "TriggerSrc1", 0),
|
| | | ("DWORD", "EffectID2", 0),
|
| | | ("list", "EffectValues2", 0),
|
| | | ("BYTE", "TriggerWay2", 0),
|
| | | ("BYTE", "TriggerSrc2", 0),
|
| | | ("list", "TriggerSrc2", 0),
|
| | | ("DWORD", "EffectID3", 0),
|
| | | ("list", "EffectValues3", 0),
|
| | | ("BYTE", "TriggerWay3", 0),
|
| | | ("BYTE", "TriggerSrc3", 0),
|
| | | ("list", "TriggerSrc3", 0),
|
| | | ("WORD", "CoolDownInit", 0),
|
| | | ("WORD", "CoolDownTime", 0),
|
| | | ("list", "BuffStateLimit", 0),
|
| | |
| | | ("BYTE", "LayerMax", 0),
|
| | | ("DWORD", "BuffRepeat", 0),
|
| | | ("BYTE", "DispersedLimit", 0),
|
| | | ("BYTE", "BuffRetain", 0),
|
| | | ("DWORD", "FightPower", 0),
|
| | | ),
|
| | |
|
| | | "PresetUnlock":(
|
| | | ("BYTE", "PresetType", 1),
|
| | | ("BYTE", "UnlockType", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ),
|
| | |
|
| | | "Hero":(
|
| | |
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "AttrValueList", 0),
|
| | | ("DWORD", "SkillID", 0),
|
| | | ("list", "SkillIDExList", 0),
|
| | | ),
|
| | |
|
| | | "HeroAwake":(
|
| | |
| | | ),
|
| | |
|
| | | "HeroQuality":(
|
| | | ("DWORD", "Quality", 1),
|
| | | ("BYTE", "Quality", 1),
|
| | | ("list", "InitTalentWeight", 0),
|
| | | ("BYTE", "InitStarUpper", 0),
|
| | | ("DWORD", "InitAddPer", 0),
|
| | |
| | | ("DWORD", "BreakLVAddPer", 0),
|
| | | ("DWORD", "StarAddPer", 0),
|
| | | ("list", "BookActAwardMoney", 0),
|
| | | ("DWORD", "BookInitAddPer", 0),
|
| | | ("DWORD", "BookStarAddPer", 0),
|
| | | ("DWORD", "BookBreakLVAddPer", 0),
|
| | | ("list", "DismissReturnItems", 0),
|
| | | ("list", "RecommendAwardMoney", 0),
|
| | | ),
|
| | |
|
| | | "HeroQualityBreak":(
|
| | | ("DWORD", "Quality", 1),
|
| | | ("BYTE", "Quality", 1),
|
| | | ("DWORD", "BreakLV", 1),
|
| | | ("WORD", "LVMax", 0),
|
| | | ("list", "UPCostItem", 0),
|
| | | ("WORD", "UPLVNeed", 0),
|
| | | ("list", "UPCostItemList", 0),
|
| | | ),
|
| | |
|
| | | "HeroQualityAwake":(
|
| | | ("DWORD", "Quality", 1),
|
| | | ("BYTE", "Quality", 1),
|
| | | ("DWORD", "AwakeLV", 1),
|
| | | ("list", "UPCostItem", 0),
|
| | | ("DWORD", "RebirthCostMoney", 0),
|
| | | ),
|
| | |
|
| | | "HeroQualityLV":(
|
| | | ("DWORD", "Quality", 1),
|
| | | ("BYTE", "Quality", 1),
|
| | | ("DWORD", "HeroLV", 1),
|
| | | ("list", "UPCostItem", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "AttrValueList", 0),
|
| | | ),
|
| | |
|
| | | "LineupRecommend":(
|
| | | ("DWORD", "RecommendID", 1),
|
| | | ("list", "HeroIDList", 0),
|
| | | ),
|
| | |
|
| | | "HeroFates":(
|
| | | ("WORD", "FatesID", 1),
|
| | | ("BYTE", "FatesQuality", 0),
|
| | | ("list", "HeroIDList", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "LVAttrValueList", 0),
|
| | | ),
|
| | |
|
| | | "HeroFatesQualityLV":(
|
| | | ("BYTE", "FatesQuality", 1),
|
| | | ("BYTE", "FatesLV", 1),
|
| | | ("BYTE", "NeedStarTotal", 0),
|
| | | ("BYTE", "NeedHeroCnt", 0),
|
| | | ("BYTE", "NeedQuality", 0),
|
| | | ),
|
| | |
|
| | | "PlayerAttr":(
|
| | |
| | | ("float", "AtkRatio", 0),
|
| | | ("float", "MaxHPRatio", 0),
|
| | | ("float", "DefRatio", 0),
|
| | | ("float", "AtkSpeedRatio", 0),
|
| | | ("float", "StunRateRatio", 0),
|
| | | ("float", "SuperHitRateRatio", 0),
|
| | | ("float", "ComboRateRatio", 0),
|
| | |
| | | ("float", "QunFinalDamPerDefRatio", 0),
|
| | | ("float", "PVPDamPerRatio", 0),
|
| | | ("float", "PVPDamPerDefRatio", 0),
|
| | | ("float", "GuanchuanRatio", 0),
|
| | | ("float", "GuanchuanDefRatio", 0),
|
| | | ("float", "ZhaojiaRatio", 0),
|
| | | ("float", "ZhaojiaDefRatio", 0),
|
| | | ),
|
| | |
|
| | | "MainChapter":(
|
| | |
| | | ("BYTE", "BossPosView", 0),
|
| | | ("list", "SkillIDExList", 0),
|
| | | ("BYTE", "SkillExCnt", 0),
|
| | | ("WORD", "ReModelID", 0),
|
| | | ),
|
| | |
|
| | | "Title":(
|
| | |
| | | ("WORD", "LimiRealmLV", 0),
|
| | | ("DWORD", "LimitMissionID", 0),
|
| | | ("WORD", "LimitOpenDay", 0),
|
| | | ("WORD", "LimitManLevel", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ("list", "AwardList", 0),
|
| | | ),
|
| | |
| | | ("list", "LegendAttrValue", 0),
|
| | | ),
|
| | |
|
| | | "MGGanwuLV":(
|
| | | ("BYTE", "GanwuLV", 1),
|
| | | ("DWORD", "NextNeedExp", 0),
|
| | | ("DWORD", "AtkBase", 0),
|
| | | ("DWORD", "DefBase", 0),
|
| | | ("DWORD", "HPBase", 0),
|
| | | ("DWORD", "AtkSpeedBase", 0),
|
| | | ("dict", "BatAttrBaseDict", 0),
|
| | | ),
|
| | |
|
| | | "MGGuayuQuality":(
|
| | | ("BYTE", "ItemColor", 1),
|
| | | ("float", "AtkPlus", 0),
|
| | | ("float", "DefPlus", 0),
|
| | | ("float", "HPPlus", 0),
|
| | | ("float", "AtkSpeedPlus", 0),
|
| | | ("list", "AttrRange", 0),
|
| | | ("dict", "AttrRangeDict", 0),
|
| | | ),
|
| | |
|
| | | "MGGuayuType":(
|
| | | ("BYTE", "ItemType", 1),
|
| | | ("BYTE", "EquipPlace", 0),
|
| | | ("float", "BaseAttrProportion", 0),
|
| | | ("DWORD", "FixedAttrID", 0),
|
| | | ("list", "AttrIDLib", 0),
|
| | | ),
|
| | |
|
| | | "MGLingyingQuality":(
|
| | | ("DWORD", "Lingying", 1),
|
| | | ("list", "ItemColorWeightList", 0),
|
| | | ),
|
| | |
|
| | | "EquipLegendAttrCount":(
|
| | | ("BYTE", "ItemType", 1),
|
| | | ("BYTE", "ItemColor", 1),
|
| | |
| | | ("DWORD", "PlusLVUPTotalExp", 0),
|
| | | ),
|
| | |
|
| | | "Rune":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("list", "AttrType", 0),
|
| | | ("DWORD", "TowerID", 0),
|
| | | ),
|
| | |
|
| | | "EquipWash":(
|
| | | ("BYTE", "WashType", 1),
|
| | | ("BYTE", "WashLV", 1),
|
| | |
| | | ("DWORD", "FightPowerEx", 0),
|
| | | ),
|
| | |
|
| | | "PetInfo":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("BYTE", "Quality", 0),
|
| | | ("char", "UnlockSys", 0),
|
| | | ("DWORD", "UnLockNeedItemID", 0),
|
| | | ("BYTE", "UnLockNeedItemCnt", 0),
|
| | | ("DWORD", "DecomposeExp", 0),
|
| | | ("BYTE", "InitRank", 0),
|
| | | ("WORD", "MaxRank", 0),
|
| | | ("WORD", "UseNeedRank", 0),
|
| | | ("list", "SkillID", 0),
|
| | | ("list", "SkillUnLock", 0),
|
| | | ("list", "SkillUnLockSys", 0),
|
| | | ("DWORD", "InitFightPower", 0),
|
| | | ),
|
| | |
|
| | | "PetStarUp":(
|
| | | ("DWORD", "PetNPCID", 1),
|
| | | ("BYTE", "PetStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | ),
|
| | |
|
| | | "PetTrain":(
|
| | | ("BYTE", "TrainType", 1),
|
| | | ("BYTE", "TrainLV", 1),
|
| | | ("WORD", "NeedRealmLV", 0),
|
| | | ("DWORD", "EatCntTotal", 0),
|
| | | ("DWORD", "EatCntEverytime", 0),
|
| | | ("list", "EatItemAttrTypeList", 0),
|
| | | ("list", "EatItemAttrValueList", 0),
|
| | | ("list", "LVAttrTypeList", 0),
|
| | | ("list", "LVAttrValueList", 0),
|
| | | ),
|
| | |
|
| | | "EquipDecompose":(
|
| | | ("WORD", "LV", 1),
|
| | | ("DWORD", "UpNeedExp", 0),
|
| | | ("dict", "Attr", 0),
|
| | | ),
|
| | |
|
| | | "PetClassCost":(
|
| | | ("DWORD", "PetID", 1),
|
| | | ("DWORD", "Class", 1),
|
| | | ("DWORD", "UpNeedExp", 0),
|
| | | ("DWORD", "AtkAdd", 0),
|
| | | ),
|
| | |
|
| | | "PetEatEquip":(
|
| | | ("BYTE", "EquipColor", 1),
|
| | | ("BYTE", "EquipClass", 1),
|
| | | ("DWORD", "Exp", 0),
|
| | | ("DWORD", "FamilyStoreItemScore", 0),
|
| | | ),
|
| | |
|
| | | "FaQiLVUp":(
|
| | |
| | | ("BYTE", "SpecEffLayerMax", 0),
|
| | | ("BYTE", "SpecAttrID", 0),
|
| | | ("DWORD", "SpecAttrValue", 0),
|
| | | ("DWORD", "SpecAttrPerLVAdd", 0),
|
| | | ("DWORD", "SpecAttrPerStarAdd", 0),
|
| | | ("BYTE", "PowerType", 0),
|
| | | ("DWORD", "PowerTypeValue", 0),
|
| | | ("DWORD", "PowerValue", 0),
|
| | | ("DWORD", "PowerPerStarAdd", 0),
|
| | | ),
|
| | |
|
| | | "GubaoResonanceAttr":(
|
| | |
| | | "GubaoStar":(
|
| | | ("BYTE", "GubaoQuality", 1),
|
| | | ("BYTE", "GubaoStar", 0),
|
| | | ("list", "QualityStarCond", 0),
|
| | | ("BYTE", "StarUPNeedSelfCnt", 0),
|
| | | ("list", "StarUPNeedItemList", 0),
|
| | | ),
|
| | |
| | | ("list", "LVUPNeedItemInfo", 0),
|
| | | ),
|
| | |
|
| | | "GubaoLVAttr":(
|
| | | ("BYTE", "GubaoQuality", 1),
|
| | | ("BYTE", "GubaoLV", 1),
|
| | | ("list", "SpecAttrIDList", 0),
|
| | | ("list", "SpecAttrValueList", 0),
|
| | | ),
|
| | |
|
| | | "Beauty":(
|
| | | ("WORD", "BeautyID", 1),
|
| | | ("BYTE", "BeautyQuality", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("DWORD", "ExclusiveItemID", 0),
|
| | | ("list", "TalentAttrIDList", 0),
|
| | | ("list", "TalentAttrValueList", 0),
|
| | | ("list", "TalentPerLVAddList", 0),
|
| | | ("BYTE", "EffType", 0),
|
| | | ("BYTE", "EffTypeValue", 0),
|
| | | ("BYTE", "EffValue", 0),
|
| | | ("DWORD", "EffPerLVAdd", 0),
|
| | | ),
|
| | |
|
| | | "BeautyQualityLV":(
|
| | | ("BYTE", "BeautyQuality", 1),
|
| | | ("WORD", "BeautyLV", 1),
|
| | | ("WORD", "LVNeedExp", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "AttrValueList", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "BeautySkin":(
|
| | | ("WORD", "SkinID", 0),
|
| | | ("WORD", "BeautyID", 1),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "TravelEvent":(
|
| | | ("WORD", "EventID", 1),
|
| | | ("DWORD", "EventWeight", 0),
|
| | | ("DWORD", "AwardItemID", 0),
|
| | | ("DWORD", "AwardItemCnt", 0),
|
| | | ),
|
| | |
|
| | | "TravelScenery":(
|
| | | ("BYTE", "SceneryType", 1),
|
| | | ("BYTE", "AwardQuality", 0),
|
| | | ("DWORD", "UpRate", 0),
|
| | | ("list", "AwardItemRandCntList", 0),
|
| | | ("list", "AwardItemExWeightList", 0),
|
| | | ("BYTE", "AwardItemExCnt", 0),
|
| | | ),
|
| | |
|
| | | "PlayerLV":(
|
| | | ("WORD", "LV", 1),
|
| | | ("DWORD", "Exp", 0),
|
| | | ("DWORD", "MaxHP", 0),
|
| | | ("DWORD", "Atk", 0),
|
| | | ("DWORD", "Def", 0),
|
| | | ),
|
| | |
|
| | | "LVReValue":(
|
| | | ("WORD", "ModelID", 1),
|
| | | ("WORD", "LV", 1),
|
| | | ("BYTE", "ReHeroStar", 0),
|
| | | ("BYTE", "ReHeroBreakLV", 0),
|
| | | ("BYTE", "ReHeroAwakeLV", 0),
|
| | | ("DWORD", "ReAtk", 0),
|
| | |
| | | ("float", "AttrPer", 0),
|
| | | ("dict", "AttrSpecDict", 0),
|
| | | ("dict", "AttrExDict", 0),
|
| | | ),
|
| | |
|
| | | "RuneTower":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("DWORD", "RunePoint", 0),
|
| | | ("DWORD", "Ysog", 0),
|
| | | ("DWORD", "NPCID", 0),
|
| | | ("BYTE", "IsNotify", 0),
|
| | | ("list", "FixEndAward", 0),
|
| | | ("dict", "GoodDrop", 0),
|
| | | ("DWORD", "SweepRunePoint", 0),
|
| | | ("DWORD", "SweepYsog", 0),
|
| | | ("dict", "SweepGoodDrop", 0),
|
| | | ),
|
| | |
|
| | | "ChinMap":(
|
| | |
| | | ("list", "RandWeightItemList", 0),
|
| | | ),
|
| | |
|
| | | "FBDJGLevel":(
|
| | | ("WORD", "LayerNum", 1),
|
| | | ("BYTE", "LevelNum", 1),
|
| | | ("list", "PassAwardList", 0),
|
| | | ("list", "AwardList", 0),
|
| | | ("list", "LineupIDList", 0),
|
| | | ("WORD", "NPCLV", 0),
|
| | | ("float", "Difficulty", 0),
|
| | | ),
|
| | |
|
| | | "FBDJGQuick":(
|
| | | ("WORD", "NeedLayer", 1),
|
| | | ("list", "QuickAwardList", 0),
|
| | | ),
|
| | |
|
| | | "FBDJGEffect":(
|
| | | ("DWORD", "EffID", 1),
|
| | | ("BYTE", "EffQuality", 0),
|
| | | ("BYTE", "AttrID", 0),
|
| | | ("DWORD", "AttrValue", 0),
|
| | | ("DWORD", "RandWeight", 0),
|
| | | ),
|
| | |
|
| | | "ADAward":(
|
| | | ("DWORD", "ADID", 1),
|
| | | ("BYTE", "ADCntMax", 0),
|
| | |
| | | ("DWORD", "NeedCnt", 0),
|
| | | ("list", "Condition", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "TongTianLV":(
|
| | | ("WORD", "TTLV", 1),
|
| | | ("WORD", "LVUPPoint", 0),
|
| | | ("list", "CommAwardItemList", 0),
|
| | | ("list", "XianAwardItemList", 0),
|
| | | ("list", "NotifyItemIDList", 0),
|
| | | ),
|
| | |
|
| | | "TongTianTask":(
|
| | | ("WORD", "TTTaskID", 1),
|
| | | ("BYTE", "TTTaskType", 0),
|
| | | ("BYTE", "IsDailyTask", 0),
|
| | | ("DWORD", "FinishNeedValue", 0),
|
| | | ("DWORD", "TaskPoint", 0),
|
| | | ),
|
| | |
|
| | | "Treasure":(
|
| | |
| | | ("BYTE", "SkillResist", 0),
|
| | | ),
|
| | |
|
| | | "BOSSFirstKill":(
|
| | | ("DWORD", "NPCID", 1),
|
| | | ("WORD", "PerPlayerMoneyAward", 0),
|
| | | ("list", "PersonFirstKillAward", 0),
|
| | | ),
|
| | |
|
| | | "NPCShow":(
|
| | | ("DWORD", "NPCID", 1),
|
| | | ("DWORD", "MapID", 1),
|
| | |
| | | ("BYTE", "TotalMaxCount", 0),
|
| | | ("BYTE", "RefreshSeconds", 0),
|
| | | ("BYTE", "RefreshPerMinutes", 0),
|
| | | ),
|
| | |
|
| | | "RuneCompound":(
|
| | | ("DWORD", "TagItemID", 1),
|
| | | ("list", "NeedItem", 0),
|
| | | ("WORD", "NeedMJ", 0),
|
| | | ),
|
| | |
|
| | | "ResourcesBack":(
|
| | |
| | | ("dict", "Reward", 0),
|
| | | ),
|
| | |
|
| | | "SpringSale":(
|
| | | ("BYTE", "GiftID", 1),
|
| | | ("BYTE", "SellDay", 0),
|
| | | ("BYTE", "BuyNumLimit", 0),
|
| | | ("WORD", "GiftPrice", 0),
|
| | | ("list", "GiftItemList", 0),
|
| | | ),
|
| | |
|
| | | "OrderInfo":(
|
| | | ("char", "OrderInfo", 1),
|
| | | ("char", "AppID", 1),
|
| | |
| | | ("list", "VIPAward", 0),
|
| | | ),
|
| | |
|
| | | "XBXZ":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("BYTE", "Type", 0),
|
| | | ("DWORD", "NeedCnt", 0),
|
| | | ("list", "Condition", 0),
|
| | | ("WORD", "MWID", 0),
|
| | | ("list", "AwardItem", 0),
|
| | | ("list", "Money", 0),
|
| | | ),
|
| | |
|
| | | "TreasureSet":(
|
| | | ("BYTE", "TreasureType", 1),
|
| | | ("BYTE", "PackType", 0),
|
| | |
| | | ("BYTE", "LuckyGridNum", 0),
|
| | | ("dict", "GridNumMaxLimitInfo", 0),
|
| | | ("list", "NotifyGridNumList", 0),
|
| | | ("char", "NotifyKey", 0),
|
| | | ("dict", "NotifyKeyDict", 0),
|
| | | ("BYTE", "AwardMoneyType", 0),
|
| | | ("WORD", "AwardMoneyValue", 0),
|
| | | ("BYTE", "WishReset", 0),
|
| | | ("dict", "WishLibSelect", 0),
|
| | | ("dict", "WishLibPubFreeCnt", 0),
|
| | | ("dict", "WishLibCard", 0),
|
| | | ),
|
| | |
|
| | | "TreasureHouse":(
|
| | |
| | | ),
|
| | |
|
| | | "TreasureItemLib":(
|
| | | ("WORD", "ID", 0),
|
| | | ("WORD", "LibID", 1),
|
| | | ("DWORD", "ItemID", 0),
|
| | | ("DWORD", "ItemCount", 0),
|
| | | ("DWORD", "ItemWeight", 0),
|
| | | ("BYTE", "IsWishItem", 0),
|
| | | ("BYTE", "WishOutCnt", 0),
|
| | | ),
|
| | |
|
| | | "TreasureCntAward":(
|
| | |
| | | ("DWORD", "CfgID", 1),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("DWORD", "AddExpRate", 0),
|
| | | ),
|
| | |
|
| | | "ActCostRebate":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("list", "TemplateIDList", 0),
|
| | | ),
|
| | |
|
| | | "CostRebateTemplate":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("DWORD", "NeedCostGold", 0),
|
| | | ("BYTE", "AwardIndex", 0),
|
| | | ("dict", "AwardItemList", 0),
|
| | | ("char", "NotifyKey", 0),
|
| | | ),
|
| | |
|
| | | "ActBuyOne":(
|
| | |
| | | ("list", "NotifyItemNumList", 0),
|
| | | ),
|
| | |
|
| | | "ActBossReborn":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "TemplateID", 0),
|
| | | ),
|
| | |
|
| | | "BossReborn":(
|
| | | ("BYTE", "TemplateID", 1),
|
| | | ("BYTE", "ID", 1),
|
| | | ("DWORD", "TotalTimes", 0),
|
| | | ("WORD", "SingleTimes", 0),
|
| | | ("dict", "Reward", 0),
|
| | | ),
|
| | |
|
| | | "ActRealmPoint":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("WORD", "Multiple", 0),
|
| | |
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ),
|
| | |
|
| | | "ActRechargePrize":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("list", "TemplateIDList", 0),
|
| | | ),
|
| | |
|
| | | "RechargePrizeTemplate":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("WORD", "CTGID", 0),
|
| | | ("DWORD", "GoldPrize", 0),
|
| | | ("BYTE", "PrizeCountLimit", 0),
|
| | | ),
|
| | |
|
| | | "ActTotalRecharge":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | |
| | | ("BYTE", "AwardIndex", 0),
|
| | | ("dict", "AwardItem", 0),
|
| | | ("char", "NotifyKey", 0),
|
| | | ),
|
| | |
|
| | | "ActRechargeRebateGold":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("list", "TemplateIDList", 0),
|
| | | ),
|
| | |
|
| | | "RechargeRebateGoldTemplate":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("DWORD", "RMBMin", 0),
|
| | | ("DWORD", "RMBMax", 0),
|
| | | ("WORD", "RebateRate", 0),
|
| | | ),
|
| | |
|
| | | "ActGrowupBuy":(
|
| | |
| | | ("BYTE", "CopyMapID", 1),
|
| | | ("WORD", "PosX", 0),
|
| | | ("WORD", "PosY", 0),
|
| | | ),
|
| | |
|
| | | "Coat":(
|
| | | ("DWORD", "CoatID", 1),
|
| | | ("BYTE", "CostQuality", 0),
|
| | | ("list", "EquipItemID", 0),
|
| | | ("DWORD", "UnlockItemID", 0),
|
| | | ("DWORD", "MaxLV", 0),
|
| | | ("list", "CostItemCnt", 0),
|
| | | ("dict", "StarAttr", 0),
|
| | | ("DWORD", "InitFightPower", 0),
|
| | | ),
|
| | |
|
| | | "CoatChestUp":(
|
| | | ("DWORD", "LV", 1),
|
| | | ("BYTE", "NeedExp", 0),
|
| | | ("dict", "AddAttr", 0),
|
| | | ),
|
| | |
|
| | | "ActWeekParty":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("WORD", "AdvanceMinutes", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("list", "TemplateID", 0),
|
| | | ("dict", "PointAward", 0),
|
| | | ),
|
| | |
|
| | | "WeekParty":(
|
| | | ("BYTE", "TemplateID", 1),
|
| | | ("BYTE", "ActionType", 0),
|
| | | ("DWORD", "TotalTimes", 0),
|
| | | ("WORD", "SingleTimes", 0),
|
| | | ("eval", "Reward", 0),
|
| | | ("WORD", "Point", 0),
|
| | | ),
|
| | |
|
| | | "ActYunshi":(
|
| | |
| | | ("char", "WorldNotifyKey", 0),
|
| | | ),
|
| | |
|
| | | "ActFeastTravel":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("dict", "TemplateIDInfo", 0),
|
| | | ),
|
| | |
|
| | | "ActFeastTravelTask":(
|
| | | ("BYTE", "TraveTasklD", 1),
|
| | | ("WORD", "FinishNeedValue", 0),
|
| | | ("WORD", "FinishTimeMax", 0),
|
| | | ("BYTE", "AddTravelPoint", 0),
|
| | | ),
|
| | |
|
| | | "ActFeastTravelAward":(
|
| | | ("BYTE", "TemplatelD", 1),
|
| | | ("BYTE", "RecordIndex", 0),
|
| | | ("WORD", "NeedTravelPoint", 0),
|
| | | ("BYTE", "AwardCountMax", 0),
|
| | | ("list", "TravelAwardInfo", 0),
|
| | | ),
|
| | |
|
| | | "ActFeastWeekParty":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("WORD", "AdvanceMinutes", 0),
|
| | | ("BYTE", "IsDayReset", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("list", "TemplateID", 0),
|
| | | ("dict", "PointAward", 0),
|
| | | ),
|
| | |
|
| | | "FeastWeekParty":(
|
| | | ("BYTE", "TemplateID", 1),
|
| | | ("BYTE", "ActionType", 0),
|
| | | ("DWORD", "TotalTimes", 0),
|
| | | ("WORD", "SingleTimes", 0),
|
| | | ("list", "Reward", 0),
|
| | | ("WORD", "Point", 0),
|
| | | ),
|
| | |
|
| | | "NewAllPeopleParty":(
|
| | | ("BYTE", "ID", 1),
|
| | | ("WORD", "TotalTimes", 0),
|
| | |
| | | ("WORD", "ItemCnt", 0),
|
| | | ("BYTE", "IsBind", 0),
|
| | | ("DWORD", "Weight", 0),
|
| | | ),
|
| | |
|
| | | "CrossActCTGBillboardDabiao":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("float", "CTGNeed", 0),
|
| | | ("BYTE", "AwardIndex", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "CrossActCTGBillboardOrder":(
|
| | | ("DWORD", "TemplateID", 1),
|
| | | ("WORD", "OrderA", 0),
|
| | | ("WORD", "OrderB", 0),
|
| | | ("float", "CTGAtleast", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "EquipPlaceIndexMap":(
|
| | |
| | | ("WORD", "NeedPlusLV", 0),
|
| | | ("dict", "CostItem", 0),
|
| | | ("dict", "Attr", 0),
|
| | | ),
|
| | |
|
| | | "FamilyCross":(
|
| | | ("char", "AppID", 1),
|
| | | ("WORD", "ZoneID", 1),
|
| | | ("DWORD", "CrossServerID", 0),
|
| | | ("list", "ServerIDList", 0),
|
| | | ),
|
| | |
|
| | | "Family":(
|
| | |
| | | ("BYTE", "SkinIndex", 0),
|
| | | ),
|
| | |
|
| | | "AssistThanksGift":(
|
| | | ("DWORD", "GiftID", 1),
|
| | | ("list", "RequestPlayerAward", 0),
|
| | | ("list", "AssistPlayerAward", 0),
|
| | | ),
|
| | |
|
| | | "FuncSysPrivilege":(
|
| | | ("BYTE", "FuncSysID", 1),
|
| | | ("BYTE", "DayNum", 0),
|
| | |
| | | ("list", "EquipColorRateList", 0),
|
| | | ("list", "EquipColorRateList1", 0),
|
| | | ("list", "EquipColorRateList2", 0),
|
| | | ("DWORD", "LastSureOutNeed", 0),
|
| | | ),
|
| | |
|
| | | "LLMJ":(
|
| | |
| | |
|
| | | "Robot":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("char", "RobotName", 0),
|
| | | ("char", "ViewCache", 0),
|
| | | ),
|
| | | }
|
| | |
| | | def GetEffectID1(self): return self.attrTuple[18] # 效果ID1 DWORD
|
| | | def GetEffectValues1(self): return self.attrTuple[19] # 效果值列表1 list
|
| | | def GetTriggerWay1(self): return self.attrTuple[20] # 触发方式 BYTE
|
| | | def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 BYTE
|
| | | def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 list
|
| | | def GetEffectID2(self): return self.attrTuple[22] # 效果ID2 DWORD
|
| | | def GetEffectValues2(self): return self.attrTuple[23] # 效果值列表2 list
|
| | | def GetTriggerWay2(self): return self.attrTuple[24] # 触发方式 BYTE
|
| | | def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 BYTE
|
| | | def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 list
|
| | | def GetEffectID3(self): return self.attrTuple[26] # 效果ID3 DWORD
|
| | | def GetEffectValues3(self): return self.attrTuple[27] # 效果值列表3 list
|
| | | def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 list
|
| | | def GetCoolDownInit(self): return self.attrTuple[30] # 初始冷却时间 WORD
|
| | | def GetCoolDownTime(self): return self.attrTuple[31] # 技能冷却时间 WORD
|
| | | def GetBuffStateLimit(self): return self.attrTuple[32] # Buff状态限制组 list
|
| | |
| | | def GetLayerMax(self): return self.attrTuple[37] # 最大层数 BYTE
|
| | | def GetBuffRepeat(self): return self.attrTuple[38] # Buff叠加规则 DWORD
|
| | | def GetDispersedLimit(self): return self.attrTuple[39] # 驱散限制 BYTE
|
| | | def GetFightPower(self): return self.attrTuple[40] # 技能战斗力 DWORD |
| | | def GetBuffRetain(self): return self.attrTuple[40] # Buff保留规则 BYTE
|
| | | def GetFightPower(self): return self.attrTuple[41] # 技能战斗力 DWORD |
| | | |
| | | # 预设解锁 |
| | | class IPY_PresetUnlock(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetPresetType(self): return self.attrTuple[0] # 预设类型 BYTE
|
| | | def GetUnlockType(self): return self.attrTuple[1] # 解锁类型 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[2] # 解锁所需值 DWORD |
| | | |
| | | # 武将表 |
| | | class IPY_Hero(): |
| | |
| | | def GetBreakLV(self): return self.attrTuple[1] # 突破等级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[2] # 属性ID列表 list
|
| | | def GetAttrValueList(self): return self.attrTuple[3] # 属性值列表 list
|
| | | def GetSkillID(self): return self.attrTuple[4] # 激活技能ID DWORD |
| | | def GetSkillID(self): return self.attrTuple[4] # 激活技能ID DWORD
|
| | | def GetSkillIDExList(self): return self.attrTuple[5] # 激活的额外技能ID列表 list |
| | | |
| | | # 武将觉醒天赋表 |
| | | class IPY_HeroAwake(): |
| | |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
|
| | | def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
|
| | | def GetInitTalentWeight(self): return self.attrTuple[1] # 初始天赋数权重 list
|
| | | def GetInitStarUpper(self): return self.attrTuple[2] # 初始星级上限 BYTE
|
| | | def GetInitAddPer(self): return self.attrTuple[3] # 上阵初始加成万分率 DWORD
|
| | | def GetLVAddPer(self): return self.attrTuple[4] # 上阵每等级加成 DWORD
|
| | | def GetBreakLVAddPer(self): return self.attrTuple[5] # 上阵每突破等级加成 DWORD
|
| | | def GetStarAddPer(self): return self.attrTuple[6] # 上阵每星级加成 DWORD
|
| | | def GetInitAddPer(self): return self.attrTuple[3] # 卡牌初始加成万分率 DWORD
|
| | | def GetLVAddPer(self): return self.attrTuple[4] # 卡牌每等级加成 DWORD
|
| | | def GetBreakLVAddPer(self): return self.attrTuple[5] # 卡牌每突破等级加成 DWORD
|
| | | def GetStarAddPer(self): return self.attrTuple[6] # 卡牌每星级加成 DWORD
|
| | | def GetBookActAwardMoney(self): return self.attrTuple[7] # 图鉴激活奖励货币 类型|值 list
|
| | | def GetBookInitAddPer(self): return self.attrTuple[8] # 图鉴初始加成 DWORD
|
| | | def GetBookStarAddPer(self): return self.attrTuple[9] # 图鉴每星级加成 DWORD
|
| | | def GetBookBreakLVAddPer(self): return self.attrTuple[10] # 图鉴每突破等级加成 DWORD
|
| | | def GetDismissReturnItems(self): return self.attrTuple[11] # 遣散每星返还道具 [[物品ID,个数], ...] list
|
| | | def GetRecommendAwardMoney(self): return self.attrTuple[12] # 阵容推荐激活奖励货币 类型|值 list |
| | | def GetDismissReturnItems(self): return self.attrTuple[8] # 遣散每星返还道具 [[物品ID,个数], ...] list
|
| | | def GetRecommendAwardMoney(self): return self.attrTuple[9] # 阵容推荐激活奖励货币 类型|值 list |
| | | |
| | | # 武将品质突破表 |
| | | class IPY_HeroQualityBreak(): |
| | |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
|
| | | def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
|
| | | def GetBreakLV(self): return self.attrTuple[1] # 突破等级 DWORD
|
| | | def GetLVMax(self): return self.attrTuple[2] # 等级上限 WORD
|
| | | def GetUPCostItem(self): return self.attrTuple[3] # 突破到下级消耗道具 list |
| | | def GetUPLVNeed(self): return self.attrTuple[2] # 突破到下级需要等级 WORD
|
| | | def GetUPCostItemList(self): return self.attrTuple[3] # 突破到下级消耗道具 list |
| | | |
| | | # 武将品质觉醒表 |
| | | class IPY_HeroQualityAwake(): |
| | |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
|
| | | def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
|
| | | def GetAwakeLV(self): return self.attrTuple[1] # 觉醒等级 DWORD
|
| | | def GetUPCostItem(self): return self.attrTuple[2] # 觉醒到下级消耗道具 list
|
| | | def GetRebirthCostMoney(self): return self.attrTuple[3] # 重生消耗货币 DWORD |
| | |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
|
| | | def GetQuality(self): return self.attrTuple[0] # 品质 BYTE
|
| | | def GetHeroLV(self): return self.attrTuple[1] # 武将等级 DWORD
|
| | | def GetUPCostItem(self): return self.attrTuple[2] # 升级到下级消耗道具 list |
| | | def GetUPCostItem(self): return self.attrTuple[2] # 升级到下级消耗道具 list
|
| | | def GetAttrIDList(self): return self.attrTuple[3] # 武将属性ID列表 list
|
| | | def GetAttrValueList(self): return self.attrTuple[4] # 累计总属性值列表 list |
| | | |
| | | # 推荐阵容表 |
| | | class IPY_LineupRecommend(): |
| | |
| | | |
| | | def GetRecommendID(self): return self.attrTuple[0] # 推荐ID DWORD
|
| | | def GetHeroIDList(self): return self.attrTuple[1] # 推荐武将ID列表 list |
| | | |
| | | # 武将宿缘表 |
| | | class IPY_HeroFates(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFatesID(self): return self.attrTuple[0] # 宿缘ID WORD
|
| | | def GetFatesQuality(self): return self.attrTuple[1] # 宿缘品质 BYTE
|
| | | def GetHeroIDList(self): return self.attrTuple[2] # 武将ID组合列表 list
|
| | | def GetAwardItemList(self): return self.attrTuple[3] # 激活奖励物品列表 list
|
| | | def GetAttrIDList(self): return self.attrTuple[4] # 属性ID列表 list
|
| | | def GetLVAttrValueList(self): return self.attrTuple[5] # 每级属性值列表 list |
| | | |
| | | # 武将宿缘品质等级表 |
| | | class IPY_HeroFatesQualityLV(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFatesQuality(self): return self.attrTuple[0] # 宿缘品质 BYTE
|
| | | def GetFatesLV(self): return self.attrTuple[1] # 宿缘等级 BYTE
|
| | | def GetNeedStarTotal(self): return self.attrTuple[2] # 升到该级所需总星数 BYTE
|
| | | def GetNeedHeroCnt(self): return self.attrTuple[3] # 所需品质武将数 BYTE
|
| | | def GetNeedQuality(self): return self.attrTuple[4] # 所需武将品质 BYTE |
| | | |
| | | # 属性条目表 |
| | | class IPY_PlayerAttr(): |
| | |
| | | def GetAtkRatio(self): return self.attrTuple[1] # 攻击系数 float
|
| | | def GetMaxHPRatio(self): return self.attrTuple[2] # float
|
| | | def GetDefRatio(self): return self.attrTuple[3] # float
|
| | | def GetStunRateRatio(self): return self.attrTuple[4] # float
|
| | | def GetSuperHitRateRatio(self): return self.attrTuple[5] # float
|
| | | def GetComboRateRatio(self): return self.attrTuple[6] # float
|
| | | def GetMissRateRatio(self): return self.attrTuple[7] # float
|
| | | def GetParryRateRatio(self): return self.attrTuple[8] # float
|
| | | def GetSuckHPPerRatio(self): return self.attrTuple[9] # float
|
| | | def GetStunRateDefRatio(self): return self.attrTuple[10] # float
|
| | | def GetSuperHitRateDefRatio(self): return self.attrTuple[11] # float
|
| | | def GetComboRateDefRatio(self): return self.attrTuple[12] # float
|
| | | def GetMissRateDefRatio(self): return self.attrTuple[13] # float
|
| | | def GetParryRateDefRatio(self): return self.attrTuple[14] # float
|
| | | def GetSuckHPPerDefRatio(self): return self.attrTuple[15] # float
|
| | | def GetFinalDamPerRatio(self): return self.attrTuple[16] # float
|
| | | def GetFinalDamPerDefRatio(self): return self.attrTuple[17] # float
|
| | | def GetPhyDamPerRatio(self): return self.attrTuple[18] # float
|
| | | def GetPhyDamPerDefRatio(self): return self.attrTuple[19] # float
|
| | | def GetMagDamPerRatio(self): return self.attrTuple[20] # float
|
| | | def GetMagDamPerDefRatio(self): return self.attrTuple[21] # float
|
| | | def GetNormalSkillPerRatio(self): return self.attrTuple[22] # float
|
| | | def GetNormalSkillPerDefRatio(self): return self.attrTuple[23] # float
|
| | | def GetAngerSkillPerRatio(self): return self.attrTuple[24] # float
|
| | | def GetAngerSkillPerDefRatio(self): return self.attrTuple[25] # float
|
| | | def GetSuperDamPerRatio(self): return self.attrTuple[26] # float
|
| | | def GetSuperDamPerDefRatio(self): return self.attrTuple[27] # float
|
| | | def GetCurePerRatio(self): return self.attrTuple[28] # float
|
| | | def GetCurePerDefRatio(self): return self.attrTuple[29] # float
|
| | | def GetShieldPerRatio(self): return self.attrTuple[30] # float
|
| | | def GetShieldPerDefRatio(self): return self.attrTuple[31] # float
|
| | | def GetDOTPerRatio(self): return self.attrTuple[32] # float
|
| | | def GetDOTPerDefRatio(self): return self.attrTuple[33] # float
|
| | | def GetWeiFinalDamPerRatio(self): return self.attrTuple[34] # float
|
| | | def GetWeiFinalDamPerDefRatio(self): return self.attrTuple[35] # float
|
| | | def GetShuFinalDamPerRatio(self): return self.attrTuple[36] # float
|
| | | def GetShuFinalDamPerDefRatio(self): return self.attrTuple[37] # float
|
| | | def GetWuFinalDamPerRatio(self): return self.attrTuple[38] # float
|
| | | def GetWuFinalDamPerDefRatio(self): return self.attrTuple[39] # float
|
| | | def GetQunFinalDamPerRatio(self): return self.attrTuple[40] # float
|
| | | def GetQunFinalDamPerDefRatio(self): return self.attrTuple[41] # float
|
| | | def GetPVPDamPerRatio(self): return self.attrTuple[42] # float
|
| | | def GetPVPDamPerDefRatio(self): return self.attrTuple[43] # float |
| | | def GetAtkSpeedRatio(self): return self.attrTuple[4] # float
|
| | | def GetStunRateRatio(self): return self.attrTuple[5] # float
|
| | | def GetSuperHitRateRatio(self): return self.attrTuple[6] # float
|
| | | def GetComboRateRatio(self): return self.attrTuple[7] # float
|
| | | def GetMissRateRatio(self): return self.attrTuple[8] # float
|
| | | def GetParryRateRatio(self): return self.attrTuple[9] # float
|
| | | def GetSuckHPPerRatio(self): return self.attrTuple[10] # float
|
| | | def GetStunRateDefRatio(self): return self.attrTuple[11] # float
|
| | | def GetSuperHitRateDefRatio(self): return self.attrTuple[12] # float
|
| | | def GetComboRateDefRatio(self): return self.attrTuple[13] # float
|
| | | def GetMissRateDefRatio(self): return self.attrTuple[14] # float
|
| | | def GetParryRateDefRatio(self): return self.attrTuple[15] # float
|
| | | def GetSuckHPPerDefRatio(self): return self.attrTuple[16] # float
|
| | | def GetFinalDamPerRatio(self): return self.attrTuple[17] # float
|
| | | def GetFinalDamPerDefRatio(self): return self.attrTuple[18] # float
|
| | | def GetPhyDamPerRatio(self): return self.attrTuple[19] # float
|
| | | def GetPhyDamPerDefRatio(self): return self.attrTuple[20] # float
|
| | | def GetMagDamPerRatio(self): return self.attrTuple[21] # float
|
| | | def GetMagDamPerDefRatio(self): return self.attrTuple[22] # float
|
| | | def GetNormalSkillPerRatio(self): return self.attrTuple[23] # float
|
| | | def GetNormalSkillPerDefRatio(self): return self.attrTuple[24] # float
|
| | | def GetAngerSkillPerRatio(self): return self.attrTuple[25] # float
|
| | | def GetAngerSkillPerDefRatio(self): return self.attrTuple[26] # float
|
| | | def GetSuperDamPerRatio(self): return self.attrTuple[27] # float
|
| | | def GetSuperDamPerDefRatio(self): return self.attrTuple[28] # float
|
| | | def GetCurePerRatio(self): return self.attrTuple[29] # float
|
| | | def GetCurePerDefRatio(self): return self.attrTuple[30] # float
|
| | | def GetShieldPerRatio(self): return self.attrTuple[31] # float
|
| | | def GetShieldPerDefRatio(self): return self.attrTuple[32] # float
|
| | | def GetDOTPerRatio(self): return self.attrTuple[33] # float
|
| | | def GetDOTPerDefRatio(self): return self.attrTuple[34] # float
|
| | | def GetWeiFinalDamPerRatio(self): return self.attrTuple[35] # float
|
| | | def GetWeiFinalDamPerDefRatio(self): return self.attrTuple[36] # float
|
| | | def GetShuFinalDamPerRatio(self): return self.attrTuple[37] # float
|
| | | def GetShuFinalDamPerDefRatio(self): return self.attrTuple[38] # float
|
| | | def GetWuFinalDamPerRatio(self): return self.attrTuple[39] # float
|
| | | def GetWuFinalDamPerDefRatio(self): return self.attrTuple[40] # float
|
| | | def GetQunFinalDamPerRatio(self): return self.attrTuple[41] # float
|
| | | def GetQunFinalDamPerDefRatio(self): return self.attrTuple[42] # float
|
| | | def GetPVPDamPerRatio(self): return self.attrTuple[43] # float
|
| | | def GetPVPDamPerDefRatio(self): return self.attrTuple[44] # float
|
| | | def GetGuanchuanRatio(self): return self.attrTuple[45] # float
|
| | | def GetGuanchuanDefRatio(self): return self.attrTuple[46] # float
|
| | | def GetZhaojiaRatio(self): return self.attrTuple[47] # float
|
| | | def GetZhaojiaDefRatio(self): return self.attrTuple[48] # float |
| | | |
| | | # 主线章节表 |
| | | class IPY_MainChapter(): |
| | |
| | | def GetBossID(self): return self.attrTuple[7] # 本阵容的BossID,没有boss时为0 DWORD
|
| | | def GetBossPosView(self): return self.attrTuple[8] # Boss֪ͨվλ BYTE
|
| | | def GetSkillIDExList(self): return self.attrTuple[9] # boss附加技能列表 list
|
| | | def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE |
| | | def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE
|
| | | def GetReModelID(self): return self.attrTuple[11] # 等级参考值模版 WORD |
| | | |
| | | # 称号表 |
| | | class IPY_Title(): |
| | |
| | | def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
|
| | | def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
|
| | | def GetLimitOpenDay(self): return self.attrTuple[4] # 开服第几天开启 WORD
|
| | | def GetMailKey(self): return self.attrTuple[5] # 邮件 char
|
| | | def GetAwardList(self): return self.attrTuple[6] # 奖励列表[[物品ID,个数], ...] list |
| | | def GetLimitManLevel(self): return self.attrTuple[5] # 关卡进度波 WORD
|
| | | def GetMailKey(self): return self.attrTuple[6] # 邮件 char
|
| | | def GetAwardList(self): return self.attrTuple[7] # 奖励列表[[物品ID,个数], ...] list |
| | | |
| | | # 合成表 |
| | | class IPY_ItemCompound(): |
| | |
| | | def GetLegendAttrID(self): return self.attrTuple[5] # 传奇属性ID list
|
| | | def GetLegendAttrValue(self): return self.attrTuple[6] # 传奇属性值 list |
| | | |
| | | # 感悟等级表 |
| | | class IPY_MGGanwuLV(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGanwuLV(self): return self.attrTuple[0] # 感悟等级 BYTE
|
| | | def GetNextNeedExp(self): return self.attrTuple[1] # 升到下一级所需经验 DWORD
|
| | | def GetAtkBase(self): return self.attrTuple[2] # 攻击基础值 DWORD
|
| | | def GetDefBase(self): return self.attrTuple[3] # 防御基础值 DWORD
|
| | | def GetHPBase(self): return self.attrTuple[4] # 生命基础值 DWORD
|
| | | def GetAtkSpeedBase(self): return self.attrTuple[5] # 先攻基础值 DWORD
|
| | | def GetBatAttrBaseDict(self): return self.attrTuple[6] # 其他战斗属性基础值字典,{属性ID:基础值, ...} dict |
| | | |
| | | # 卦玉品质表 |
| | | class IPY_MGGuayuQuality(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetItemColor(self): return self.attrTuple[0] # 品质 BYTE
|
| | | def GetAtkPlus(self): return self.attrTuple[1] # 攻击加成 float
|
| | | def GetDefPlus(self): return self.attrTuple[2] # 防御加成 float
|
| | | def GetHPPlus(self): return self.attrTuple[3] # 生命加成 float
|
| | | def GetAtkSpeedPlus(self): return self.attrTuple[4] # 先攻加成 float
|
| | | def GetAttrRange(self): return self.attrTuple[5] # 其他属性通用加成范围,下限|上限 list
|
| | | def GetAttrRangeDict(self): return self.attrTuple[6] # 其他指定属性加成范围字典,{指定属性ID:[范围下限, 上限], ...} dict |
| | | |
| | | # 卦玉类型表 |
| | | class IPY_MGGuayuType(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetItemType(self): return self.attrTuple[0] # 类型 BYTE
|
| | | def GetEquipPlace(self): return self.attrTuple[1] # 装备位 BYTE
|
| | | def GetBaseAttrProportion(self): return self.attrTuple[2] # 基础四维属性占比 float
|
| | | def GetFixedAttrID(self): return self.attrTuple[3] # 固定属性ID DWORD
|
| | | def GetAttrIDLib(self): return self.attrTuple[4] # 随机属性ID库,[属性ID, ...] list |
| | | |
| | | # 灵应品质表 |
| | | class IPY_MGLingyingQuality(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetLingying(self): return self.attrTuple[0] # 灵应段值 DWORD
|
| | | def GetItemColorWeightList(self): return self.attrTuple[1] # 品质权重列表 list |
| | | |
| | | # 装备传奇属性条数表 |
| | | class IPY_EquipLegendAttrCount(): |
| | | |
| | |
| | | def GetPlusAttrValues(self): return self.attrTuple[3] # 强化属性值列表 list
|
| | | def GetPlusLVUPTotalExp(self): return self.attrTuple[4] # 升级所需累计熟练度总值 DWORD |
| | | |
| | | # 符印表 |
| | | class IPY_Rune(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 编号ID DWORD
|
| | | def GetAttrType(self): return self.attrTuple[1] # 属性类型 list
|
| | | def GetTowerID(self): return self.attrTuple[2] # 解锁符印塔编号 DWORD |
| | | |
| | | # 洗练表 |
| | | class IPY_EquipWash(): |
| | | |
| | |
| | | def GetRecycleMoney(self): return self.attrTuple[4] # 回收货币值 WORD
|
| | | def GetFightPowerEx(self): return self.attrTuple[5] # 附加战斗力 DWORD |
| | | |
| | | # 灵兽表 |
| | | class IPY_PetInfo(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
|
| | | def GetQuality(self): return self.attrTuple[1] # 品质 BYTE
|
| | | def GetUnlockSys(self): return self.attrTuple[2] # 解锁广播提示 char
|
| | | def GetUnLockNeedItemID(self): return self.attrTuple[3] # 解锁灵兽物品ID DWORD
|
| | | def GetUnLockNeedItemCnt(self): return self.attrTuple[4] # 解锁所需物品数量 BYTE
|
| | | def GetDecomposeExp(self): return self.attrTuple[5] # 分解单个解锁物品可获得升阶经验 DWORD
|
| | | def GetInitRank(self): return self.attrTuple[6] # 灵兽初始阶数 BYTE
|
| | | def GetMaxRank(self): return self.attrTuple[7] # 灵兽最高阶数 WORD
|
| | | def GetUseNeedRank(self): return self.attrTuple[8] # 多少阶可切换外观 WORD
|
| | | def GetSkillID(self): return self.attrTuple[9] # 灵兽技能ID list
|
| | | def GetSkillUnLock(self): return self.attrTuple[10] # 灵兽技能解锁需要阶数 list
|
| | | def GetSkillUnLockSys(self): return self.attrTuple[11] # 灵兽技能解锁提示 list
|
| | | def GetInitFightPower(self): return self.attrTuple[12] # 初始战力 DWORD |
| | | |
| | | # 灵宠升星表 |
| | | class IPY_PetStarUp(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetPetNPCID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
|
| | | def GetPetStar(self): return self.attrTuple[1] # 灵兽星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | |
| | | # 灵宠培养表 |
| | | class IPY_PetTrain(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTrainType(self): return self.attrTuple[0] # 培养类型 BYTE
|
| | | def GetTrainLV(self): return self.attrTuple[1] # 培养等阶 BYTE
|
| | | def GetNeedRealmLV(self): return self.attrTuple[2] # 培养所需境界 WORD
|
| | | def GetEatCntTotal(self): return self.attrTuple[3] # 升阶所需个数(非累计) DWORD
|
| | | def GetEatCntEverytime(self): return self.attrTuple[4] # 每次培养消耗x个 DWORD
|
| | | def GetEatItemAttrTypeList(self): return self.attrTuple[5] # 每X个培养丹增加属性类型=EatCntEverytime list
|
| | | def GetEatItemAttrValueList(self): return self.attrTuple[6] # 每X个培养丹增加属性值=EatCntEverytime list
|
| | | def GetLVAttrTypeList(self): return self.attrTuple[7] # 每级额外属性类(非累积) list
|
| | | def GetLVAttrValueList(self): return self.attrTuple[8] # 每级额外属性值(非累积) list |
| | | |
| | | # 装备分解属性表 |
| | | class IPY_EquipDecompose(): |
| | | |
| | |
| | | def GetLV(self): return self.attrTuple[0] # 等级 WORD
|
| | | def GetUpNeedExp(self): return self.attrTuple[1] # 升级所需经验数 DWORD
|
| | | def GetAttr(self): return self.attrTuple[2] # 属性加成 dict |
| | | |
| | | # 灵兽升阶消耗表 |
| | | class IPY_PetClassCost(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetPetID(self): return self.attrTuple[0] # 灵兽NPCID DWORD
|
| | | def GetClass(self): return self.attrTuple[1] # 灵兽阶数 DWORD
|
| | | def GetUpNeedExp(self): return self.attrTuple[2] # 灵兽升阶所需经验数 DWORD
|
| | | def GetAtkAdd(self): return self.attrTuple[3] # 每阶攻击力加成 DWORD |
| | | |
| | | # 灵兽吸收装备表 |
| | | class IPY_PetEatEquip(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetEquipColor(self): return self.attrTuple[0] # 装备品质 BYTE
|
| | | def GetEquipClass(self): return self.attrTuple[1] # 装备阶数 BYTE
|
| | | def GetExp(self): return self.attrTuple[2] # 获得灵兽升级经验 DWORD
|
| | | def GetFamilyStoreItemScore(self): return self.attrTuple[3] # 仙盟宝库积分 DWORD |
| | | |
| | | # 法器升级表 |
| | | class IPY_FaQiLVUp(): |
| | |
| | | def GetSpecEffLayerMax(self): return self.attrTuple[8] # 特殊效果最大层数 BYTE
|
| | | def GetSpecAttrID(self): return self.attrTuple[9] # 特殊属性ID BYTE
|
| | | def GetSpecAttrValue(self): return self.attrTuple[10] # 特殊属性初始值 DWORD
|
| | | def GetSpecAttrPerLVAdd(self): return self.attrTuple[11] # 特殊属性每级成长 DWORD
|
| | | def GetSpecAttrPerStarAdd(self): return self.attrTuple[12] # 特殊属性每星成长 DWORD |
| | | def GetSpecAttrPerStarAdd(self): return self.attrTuple[11] # 特殊属性每星成长 DWORD
|
| | | def GetPowerType(self): return self.attrTuple[12] # 特权效果类型 BYTE
|
| | | def GetPowerTypeValue(self): return self.attrTuple[13] # 特权类型值 DWORD
|
| | | def GetPowerValue(self): return self.attrTuple[14] # 特权初始值 DWORD
|
| | | def GetPowerPerStarAdd(self): return self.attrTuple[15] # 特权每星值成长 DWORD |
| | | |
| | | # 古宝共鸣属性表 |
| | | class IPY_GubaoResonanceAttr(): |
| | |
| | | |
| | | def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
|
| | | def GetGubaoStar(self): return self.attrTuple[1] # 古宝星级 BYTE
|
| | | def GetStarUPNeedSelfCnt(self): return self.attrTuple[2] # 升到本星消耗本体碎片数量 BYTE
|
| | | def GetStarUPNeedItemList(self): return self.attrTuple[3] # 消耗其他物品列表 [[物品ID,个数], ...] list |
| | | def GetQualityStarCond(self): return self.attrTuple[2] # 需同品质X个X星 list
|
| | | def GetStarUPNeedSelfCnt(self): return self.attrTuple[3] # 升到本星消耗本体碎片数量 BYTE
|
| | | def GetStarUPNeedItemList(self): return self.attrTuple[4] # 消耗其他物品列表 [[物品ID,个数], ...] list |
| | | |
| | | # 古宝品质升级表 |
| | | class IPY_GubaoLV(): |
| | |
| | | def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
|
| | | def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list |
| | | |
| | | # 品质升级属性表 |
| | | class IPY_GubaoLVAttr(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
|
| | | def GetGubaoLV(self): return self.attrTuple[1] # 古宝等级 BYTE
|
| | | def GetSpecAttrIDList(self): return self.attrTuple[2] # 特殊属性ID列表 list
|
| | | def GetSpecAttrValueList(self): return self.attrTuple[3] # 特殊总属性值列表 list |
| | | |
| | | # 红颜表 |
| | | class IPY_Beauty(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetBeautyID(self): return self.attrTuple[0] # 红颜ID WORD
|
| | | def GetBeautyQuality(self): return self.attrTuple[1] # 品质 BYTE
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetExclusiveItemID(self): return self.attrTuple[5] # 专属信物ID DWORD
|
| | | def GetTalentAttrIDList(self): return self.attrTuple[6] # 天赋属性ID列表 list
|
| | | def GetTalentAttrValueList(self): return self.attrTuple[7] # 天赋属性初始值 list
|
| | | def GetTalentPerLVAddList(self): return self.attrTuple[8] # 天赋属性每级成长 list
|
| | | def GetEffType(self): return self.attrTuple[9] # 天赋效果类型 BYTE
|
| | | def GetEffTypeValue(self): return self.attrTuple[10] # 效果类型值 BYTE
|
| | | def GetEffValue(self): return self.attrTuple[11] # 效果初始值 BYTE
|
| | | def GetEffPerLVAdd(self): return self.attrTuple[12] # 天赋效果每级成长 DWORD |
| | | |
| | | # 红颜品质升级表 |
| | | class IPY_BeautyQualityLV(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetBeautyQuality(self): return self.attrTuple[0] # BYTE
|
| | | def GetBeautyLV(self): return self.attrTuple[1] # WORD
|
| | | def GetLVNeedExp(self): return self.attrTuple[2] # 升到本级所需经验 WORD
|
| | | def GetAttrIDList(self): return self.attrTuple[3] # 本级属性ID列表 list
|
| | | def GetAttrValueList(self): return self.attrTuple[4] # 本级属性值列表 list
|
| | | def GetAwardItemList(self): return self.attrTuple[5] # 本级奖励 list |
| | | |
| | | # 红颜时装表 |
| | | class IPY_BeautySkin(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetSkinID(self): return self.attrTuple[0] # ʱװID WORD
|
| | | def GetBeautyID(self): return self.attrTuple[1] # WORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 游历事件表 |
| | | class IPY_TravelEvent(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetEventID(self): return self.attrTuple[0] # WORD
|
| | | def GetEventWeight(self): return self.attrTuple[1] # 事件权重 DWORD
|
| | | def GetAwardItemID(self): return self.attrTuple[2] # 奖励物品ID DWORD
|
| | | def GetAwardItemCnt(self): return self.attrTuple[3] # 奖励物品数量 DWORD |
| | | |
| | | # 游历景观奖励表 |
| | | class IPY_TravelScenery(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetSceneryType(self): return self.attrTuple[0] # 景观类型 BYTE
|
| | | def GetAwardQuality(self): return self.attrTuple[1] # 景观品质 BYTE
|
| | | def GetUpRate(self): return self.attrTuple[2] # 升下个品质概率 DWORD
|
| | | def GetAwardItemRandCntList(self): return self.attrTuple[3] # 奖励物品随机个数列表 [[物品ID, 随机数量A, 到B], ...] list
|
| | | def GetAwardItemExWeightList(self): return self.attrTuple[4] # 额外奖励物品权重 [[权重,物品ID,个数], ...] list
|
| | | def GetAwardItemExCnt(self): return self.attrTuple[5] # 额外奖励物品数 BYTE |
| | | |
| | | # 玩家等级表 |
| | | class IPY_PlayerLV(): |
| | | |
| | |
| | | def GetExp(self): return self.attrTuple[1] # 升级所需经验 DWORD
|
| | | def GetMaxHP(self): return self.attrTuple[2] # 生命 DWORD
|
| | | def GetAtk(self): return self.attrTuple[3] # 攻击 DWORD
|
| | | def GetDef(self): return self.attrTuple[4] # 防御 DWORD
|
| | | def GetReHeroBreakLV(self): return self.attrTuple[5] # 参考突破等级 BYTE
|
| | | def GetReHeroAwakeLV(self): return self.attrTuple[6] # 参考觉醒等级 BYTE
|
| | | def GetReAtk(self): return self.attrTuple[7] # 参考攻击 DWORD
|
| | | def GetReDef(self): return self.attrTuple[8] # 防御 DWORD
|
| | | def GetReMaxHP(self): return self.attrTuple[9] # 生命 DWORD
|
| | | def GetReStunRate(self): return self.attrTuple[10] # DWORD
|
| | | def GetReSuperHitRate(self): return self.attrTuple[11] # DWORD
|
| | | def GetReComboRate(self): return self.attrTuple[12] # DWORD
|
| | | def GetReMissRate(self): return self.attrTuple[13] # DWORD
|
| | | def GetReParryRate(self): return self.attrTuple[14] # DWORD
|
| | | def GetReSuckHPPer(self): return self.attrTuple[15] # DWORD
|
| | | def GetReStunRateDef(self): return self.attrTuple[16] # DWORD
|
| | | def GetReSuperHitRateDef(self): return self.attrTuple[17] # DWORD
|
| | | def GetReComboRateDef(self): return self.attrTuple[18] # DWORD
|
| | | def GetReMissRateDef(self): return self.attrTuple[19] # DWORD
|
| | | def GetReParryRateDef(self): return self.attrTuple[20] # DWORD
|
| | | def GetReSuckHPPerDef(self): return self.attrTuple[21] # DWORD |
| | | def GetDef(self): return self.attrTuple[4] # 防御 DWORD |
| | | |
| | | # 等级参考值 |
| | | class IPY_LVReValue(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetModelID(self): return self.attrTuple[0] # 模版ID WORD
|
| | | def GetLV(self): return self.attrTuple[1] # 玩家等级 WORD
|
| | | def GetReHeroStar(self): return self.attrTuple[2] # 参考星级 BYTE
|
| | | def GetReHeroBreakLV(self): return self.attrTuple[3] # 参考突破等级 BYTE
|
| | | def GetReHeroAwakeLV(self): return self.attrTuple[4] # 参考觉醒等级 BYTE
|
| | | def GetReAtk(self): return self.attrTuple[5] # 参考攻击 DWORD
|
| | | def GetReDef(self): return self.attrTuple[6] # 防御 DWORD
|
| | | def GetReMaxHP(self): return self.attrTuple[7] # 生命 DWORD
|
| | | def GetReStunRate(self): return self.attrTuple[8] # DWORD
|
| | | def GetReSuperHitRate(self): return self.attrTuple[9] # DWORD
|
| | | def GetReComboRate(self): return self.attrTuple[10] # DWORD
|
| | | def GetReMissRate(self): return self.attrTuple[11] # DWORD
|
| | | def GetReParryRate(self): return self.attrTuple[12] # DWORD
|
| | | def GetReSuckHPPer(self): return self.attrTuple[13] # DWORD
|
| | | def GetReStunRateDef(self): return self.attrTuple[14] # DWORD
|
| | | def GetReSuperHitRateDef(self): return self.attrTuple[15] # DWORD
|
| | | def GetReComboRateDef(self): return self.attrTuple[16] # DWORD
|
| | | def GetReMissRateDef(self): return self.attrTuple[17] # DWORD
|
| | | def GetReParryRateDef(self): return self.attrTuple[18] # DWORD
|
| | | def GetReSuckHPPerDef(self): return self.attrTuple[19] # DWORD |
| | | |
| | | # 特殊地图玩家属性公式表 |
| | | class IPY_SpecMapPlayerAttrFormat(): |
| | |
| | | def GetAttrPer(self): return self.attrTuple[5] # 对应等级表中的比例 float
|
| | | def GetAttrSpecDict(self): return self.attrTuple[6] # 特殊属性值字典 {attrKey:value, ...} dict
|
| | | def GetAttrExDict(self): return self.attrTuple[7] # 特殊属性值字典 {attrKey:value, ...} dict |
| | | |
| | | # 符印塔表 |
| | | class IPY_RuneTower(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 塔编号 DWORD
|
| | | def GetRunePoint(self): return self.attrTuple[1] # 过关给符印精华 DWORD
|
| | | def GetYsog(self): return self.attrTuple[2] # 过关给魔精 DWORD
|
| | | def GetNPCID(self): return self.attrTuple[3] # npcid DWORD
|
| | | def GetIsNotify(self): return self.attrTuple[4] # 是否广播 BYTE
|
| | | def GetFixEndAward(self): return self.attrTuple[5] # 固定结算奖励 list
|
| | | def GetGoodDrop(self): return self.attrTuple[6] # 珍稀符印通关掉落概率 dict
|
| | | def GetSweepRunePoint(self): return self.attrTuple[7] # 扫荡符印精华 DWORD
|
| | | def GetSweepYsog(self): return self.attrTuple[8] # 扫荡魔精 DWORD
|
| | | def GetSweepGoodDrop(self): return self.attrTuple[9] # 扫荡珍稀符印 dict |
| | | |
| | | # 地图表格 |
| | | class IPY_ChinMap(): |
| | |
| | | def GetOtherAttrDict(self): return self.attrTuple[5] # 其他属性 {attrID:attrValue, ...} dict
|
| | | def GetRandWeightItemList(self): return self.attrTuple[6] # 宝箱随机物品权重列表,[[权重,物品ID,数量], ...] list |
| | | |
| | | # 定军阁关卡表 |
| | | class IPY_FBDJGLevel(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetLayerNum(self): return self.attrTuple[0] # 层数 WORD
|
| | | def GetLevelNum(self): return self.attrTuple[1] # 关卡编号 BYTE
|
| | | def GetPassAwardList(self): return self.attrTuple[2] # 过关奖励列表,[[物品ID,个数], ...] list
|
| | | def GetAwardList(self): return self.attrTuple[3] # 挑战奖励,[[物品ID,个数], ...] list
|
| | | def GetLineupIDList(self): return self.attrTuple[4] # 阵容ID列表,小队1阵容ID|小队2阵容ID|... list
|
| | | def GetNPCLV(self): return self.attrTuple[5] # NPC等级 WORD
|
| | | def GetDifficulty(self): return self.attrTuple[6] # 难度系数 float |
| | | |
| | | # 定军阁速战奖励表 |
| | | class IPY_FBDJGQuick(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetNeedLayer(self): return self.attrTuple[0] # 所需层数 WORD
|
| | | def GetQuickAwardList(self): return self.attrTuple[1] # 速战奖励列表,[[物品ID,个数], ...] list |
| | | |
| | | # 定军阁效果表 |
| | | class IPY_FBDJGEffect(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetEffID(self): return self.attrTuple[0] # 效果ID DWORD
|
| | | def GetEffQuality(self): return self.attrTuple[1] # 效果品质 BYTE
|
| | | def GetAttrID(self): return self.attrTuple[2] # 属性ID BYTE
|
| | | def GetAttrValue(self): return self.attrTuple[3] # 属性值 DWORD
|
| | | def GetRandWeight(self): return self.attrTuple[4] # 随机权重 DWORD |
| | | |
| | | # 广告奖励表 |
| | | class IPY_ADAward(): |
| | | |
| | |
| | | def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
|
| | | def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
|
| | | def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list |
| | | |
| | | # 通天令等级表 |
| | | class IPY_TongTianLV(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTTLV(self): return self.attrTuple[0] # 通天令等级 WORD
|
| | | def GetLVUPPoint(self): return self.attrTuple[1] # 升级所需积分(0不可升级) WORD
|
| | | def GetCommAwardItemList(self): return self.attrTuple[2] # 常规奖励物品列表 [[物品ID,个数,是否拍品], ...] list
|
| | | def GetXianAwardItemList(self): return self.attrTuple[3] # 仙品奖励物品列表 [[物品ID,个数,是否拍品], ...] list
|
| | | def GetNotifyItemIDList(self): return self.attrTuple[4] # 需要广播的物品ID列表 list |
| | | |
| | | # 通天令任务表 |
| | | class IPY_TongTianTask(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTTTaskID(self): return self.attrTuple[0] # 通天任务ID(确定后不可修改) WORD
|
| | | def GetTTTaskType(self): return self.attrTuple[1] # 通天任务类型 BYTE
|
| | | def GetIsDailyTask(self): return self.attrTuple[2] # 是否每日任务 BYTE
|
| | | def GetFinishNeedValue(self): return self.attrTuple[3] # 任务完成所需值 DWORD
|
| | | def GetTaskPoint(self): return self.attrTuple[4] # 任务积分点奖励 DWORD |
| | | |
| | | # 法宝表 |
| | | class IPY_Treasure(): |
| | |
| | | def GetCanAssist(self): return self.attrTuple[8] # 是否可协助 BYTE
|
| | | def GetSkillResist(self): return self.attrTuple[9] # 是否技能抵抗 BYTE |
| | | |
| | | # Boss首杀 |
| | | class IPY_BOSSFirstKill(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetNPCID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetPerPlayerMoneyAward(self): return self.attrTuple[1] # 首杀全服玩家奖励灵石额度/人 WORD
|
| | | def GetPersonFirstKillAward(self): return self.attrTuple[2] # 个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # NPC秀表 |
| | | class IPY_NPCShow(): |
| | | |
| | |
| | | def GetTotalMaxCount(self): return self.attrTuple[5] # 所有点总怪物数 BYTE
|
| | | def GetRefreshSeconds(self): return self.attrTuple[6] # 刷怪间隔秒 BYTE
|
| | | def GetRefreshPerMinutes(self): return self.attrTuple[7] # 每整X分刷怪 BYTE |
| | | |
| | | # 符印合成表 |
| | | class IPY_RuneCompound(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTagItemID(self): return self.attrTuple[0] # 合成的符印物品ID DWORD
|
| | | def GetNeedItem(self): return self.attrTuple[1] # 需要的物品ID list
|
| | | def GetNeedMJ(self): return self.attrTuple[2] # 需要的魔精数量 WORD |
| | | |
| | | # 资源找回表 |
| | | class IPY_ResourcesBack(): |
| | |
| | | def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
|
| | | def GetReward(self): return self.attrTuple[1] # 奖励 {"职业":[[物品ID,个数],...], ...} dict |
| | | |
| | | # 七天限时特惠表 |
| | | class IPY_SpringSale(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGiftID(self): return self.attrTuple[0] # 礼包ID BYTE
|
| | | def GetSellDay(self): return self.attrTuple[1] # 创角第几天上架 BYTE
|
| | | def GetBuyNumLimit(self): return self.attrTuple[2] # 每人限购数量 BYTE
|
| | | def GetGiftPrice(self): return self.attrTuple[3] # 礼包价格,仙玉 WORD
|
| | | def GetGiftItemList(self): return self.attrTuple[4] # 礼包物品信息列表[[物品ID,个数,是否绑定], ...] list |
| | | |
| | | # 充值商品编号表 |
| | | class IPY_OrderInfo(): |
| | | |
| | |
| | | def GetVIPLimit(self): return self.attrTuple[4] # 需要VIP几 BYTE
|
| | | def GetVIPAward(self): return self.attrTuple[5] # vip奖励[[物品ID,个数],...] list |
| | | |
| | | # 仙宝寻主表 |
| | | class IPY_XBXZ(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetType(self): return self.attrTuple[1] # 类型 BYTE
|
| | | def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
|
| | | def GetCondition(self): return self.attrTuple[3] # 条件 list
|
| | | def GetMWID(self): return self.attrTuple[4] # 法宝ID WORD
|
| | | def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 list
|
| | | def GetMoney(self): return self.attrTuple[6] # 金钱 list |
| | | |
| | | # 寻宝设定表 |
| | | class IPY_TreasureSet(): |
| | | |
| | |
| | | def GetLuckyGridNum(self): return self.attrTuple[15] # 幸运格子编号 BYTE
|
| | | def GetGridNumMaxLimitInfo(self): return self.attrTuple[16] # 格子最大产出次数限制,{"格子":最大可产出次数, ...} dict
|
| | | def GetNotifyGridNumList(self): return self.attrTuple[17] # 需要额外广播的格子 list
|
| | | def GetNotifyKey(self): return self.attrTuple[18] # 广播key char
|
| | | def GetNotifyKeyDict(self): return self.attrTuple[18] # 广播key dict
|
| | | def GetAwardMoneyType(self): return self.attrTuple[19] # 额外奖励货币类型 BYTE
|
| | | def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD |
| | | def GetAwardMoneyValue(self): return self.attrTuple[20] # 单次奖励货币数 WORD
|
| | | def GetWishReset(self): return self.attrTuple[21] # 心愿重置规则 BYTE
|
| | | def GetWishLibSelect(self): return self.attrTuple[22] # 心愿库选择数 dict
|
| | | def GetWishLibPubFreeCnt(self): return self.attrTuple[23] # 心愿库公共免费次数 dict
|
| | | def GetWishLibCard(self): return self.attrTuple[24] # 心愿库心愿卡 dict |
| | | |
| | | # 寻宝产出库表 |
| | | class IPY_TreasureHouse(): |
| | |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetLibID(self): return self.attrTuple[0] # 库ID WORD
|
| | | def GetItemID(self): return self.attrTuple[1] # 物品ID DWORD
|
| | | def GetItemCount(self): return self.attrTuple[2] # 物品个数 DWORD
|
| | | def GetItemWeight(self): return self.attrTuple[3] # 物品权重 DWORD |
| | | def GetID(self): return self.attrTuple[0] # ID WORD
|
| | | def GetLibID(self): return self.attrTuple[1] # 库ID WORD
|
| | | def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
|
| | | def GetItemCount(self): return self.attrTuple[3] # 物品个数 DWORD
|
| | | def GetItemWeight(self): return self.attrTuple[4] # 物品权重 DWORD
|
| | | def GetIsWishItem(self): return self.attrTuple[5] # 心愿可选 BYTE
|
| | | def GetWishOutCnt(self): return self.attrTuple[6] # 心愿独立产出次数 BYTE |
| | | |
| | | # 寻宝累计次数奖励表 |
| | | class IPY_TreasureCntAward(): |
| | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetLVLimit(self): return self.attrTuple[1] # 限制等级 WORD
|
| | | def GetAddExpRate(self): return self.attrTuple[2] # 经验倍率加成,万分率 DWORD |
| | | |
| | | # 消费返利活动表 |
| | | class IPY_ActCostRebate(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
|
| | | def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
|
| | | def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list |
| | | |
| | | # 消费返利模板表 |
| | | class IPY_CostRebateTemplate(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
|
| | | def GetNeedCostGold(self): return self.attrTuple[1] # 需要消费仙玉数 DWORD
|
| | | def GetAwardIndex(self): return self.attrTuple[2] # 返利奖励索引0~31,同个模板中不重复 BYTE
|
| | | def GetAwardItemList(self): return self.attrTuple[3] # 返利物品信息列表 {世界等级范围:[({职业:物品ID,..},个数,是否绑定), ...]} dict
|
| | | def GetNotifyKey(self): return self.attrTuple[4] # 全服广播key,默认两个参数(玩家名, 档位额度) char |
| | | |
| | | # 买一送多活动表 |
| | | class IPY_ActBuyOne(): |
| | |
| | | def GetLibItemInfo(self): return self.attrTuple[4] # 物品编号对应物品信息 {物品编号:[物品ID,个数,是否拍品,可选次数], ...} 0不限次数 dict
|
| | | def GetNotifyItemNumList(self): return self.attrTuple[5] # 需要广播的编号列表 list |
| | | |
| | | # BOSS复活活动时间表 |
| | | class IPY_ActBossReborn(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
|
| | | def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
|
| | | def GetTemplateID(self): return self.attrTuple[5] # 模板编号 BYTE |
| | | |
| | | # BOSS复活表 |
| | | class IPY_BossReborn(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
|
| | | def GetID(self): return self.attrTuple[1] # 活动条目ID BYTE
|
| | | def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
|
| | | def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
|
| | | def GetReward(self): return self.attrTuple[4] # 奖励物品ID1 dict |
| | | |
| | | # 多倍修行点活动时间表 |
| | | class IPY_ActRealmPoint(): |
| | | |
| | |
| | | def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD |
| | | |
| | | # 充值返利活动表 |
| | | class IPY_ActRechargePrize(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
|
| | | def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
|
| | | def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list |
| | | |
| | | # 充值返利模板表 |
| | | class IPY_RechargePrizeTemplate(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
|
| | | def GetCTGID(self): return self.attrTuple[1] # 充值表充值ID WORD
|
| | | def GetGoldPrize(self): return self.attrTuple[2] # 返利仙玉数 DWORD
|
| | | def GetPrizeCountLimit(self): return self.attrTuple[3] # 最大赠送次数 BYTE |
| | | |
| | | # 累计充值活动表 |
| | | class IPY_ActTotalRecharge(): |
| | | |
| | |
| | | def GetAwardIndex(self): return self.attrTuple[2] # 返利奖励索引0~31,同个模板中不重复 BYTE
|
| | | def GetAwardItem(self): return self.attrTuple[3] # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]} dict
|
| | | def GetNotifyKey(self): return self.attrTuple[4] # 全服广播key,默认两个参数(玩家名, 档位额度) char |
| | | |
| | | # 累计充值返利仙玉活动表 |
| | | class IPY_ActRechargeRebateGold(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
|
| | | def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
|
| | | def GetTemplateIDList(self): return self.attrTuple[5] # 模板ID列表 list |
| | | |
| | | # 累计充值返利仙玉模板表 |
| | | class IPY_RechargeRebateGoldTemplate(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
|
| | | def GetRMBMin(self): return self.attrTuple[1] # 充值RMB最小值 DWORD
|
| | | def GetRMBMax(self): return self.attrTuple[2] # 充值RMB最大值 DWORD
|
| | | def GetRebateRate(self): return self.attrTuple[3] # 返利仙玉比例百分比 WORD |
| | | |
| | | # 成长必买活动表 |
| | | class IPY_ActGrowupBuy(): |
| | |
| | | def GetCopyMapID(self): return self.attrTuple[3] # 虚拟线路ID BYTE
|
| | | def GetPosX(self): return self.attrTuple[4] # 坐标X WORD
|
| | | def GetPosY(self): return self.attrTuple[5] # 坐标Y WORD |
| | | |
| | | # 时装表 |
| | | class IPY_Coat(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCoatID(self): return self.attrTuple[0] # 时装编号 DWORD
|
| | | def GetCostQuality(self): return self.attrTuple[1] # 时装品质 0-普通;1-稀有;2-传说 BYTE
|
| | | def GetEquipItemID(self): return self.attrTuple[2] # 装备物品ID(按职业顺序) list
|
| | | def GetUnlockItemID(self): return self.attrTuple[3] # 材料物品ID DWORD
|
| | | def GetMaxLV(self): return self.attrTuple[4] # 最大星级 DWORD
|
| | | def GetCostItemCnt(self): return self.attrTuple[5] # 材料数量 list
|
| | | def GetStarAttr(self): return self.attrTuple[6] # 属性 dict
|
| | | def GetInitFightPower(self): return self.attrTuple[7] # 初始战力 DWORD |
| | | |
| | | # 时装柜升级表 |
| | | class IPY_CoatChestUp(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetLV(self): return self.attrTuple[0] # 等级 DWORD
|
| | | def GetNeedExp(self): return self.attrTuple[1] # 升级所需经验 BYTE
|
| | | def GetAddAttr(self): return self.attrTuple[2] # 属性 dict |
| | | |
| | | # 周狂欢活动时间表 |
| | | class IPY_ActWeekParty(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetAdvanceMinutes(self): return self.attrTuple[3] # 前端提前X分钟展示活动 WORD
|
| | | def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
|
| | | def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
|
| | | def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
|
| | | def GetTemplateID(self): return self.attrTuple[7] # 模板编号 list
|
| | | def GetPointAward(self): return self.attrTuple[8] # 总积分奖励 dict |
| | | |
| | | # 周狂欢表 |
| | | class IPY_WeekParty(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
|
| | | def GetActionType(self): return self.attrTuple[1] # 活动条目ID BYTE
|
| | | def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
|
| | | def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
|
| | | def GetReward(self): return self.attrTuple[4] # 奖励物品 eval
|
| | | def GetPoint(self): return self.attrTuple[5] # 积分 WORD |
| | | |
| | | # 运势活动时间表 |
| | | class IPY_ActYunshi(): |
| | |
| | | def GetGoodItemIDList(self): return self.attrTuple[3] # 需要广播的物品ID列表 [物品ID, ...] list
|
| | | def GetWorldNotifyKey(self): return self.attrTuple[4] # 全服广播key,参数(玩家名, 物品ID, 物品数据, 个数,) char |
| | | |
| | | # 节日游历时间表 |
| | | class IPY_ActFeastTravel(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
|
| | | def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
|
| | | def GetTemplateIDInfo(self): return self.attrTuple[5] # 模板信息 {(世界等级A,B):模板编号, ...} dict |
| | | |
| | | # 节日游历任务表 |
| | | class IPY_ActFeastTravelTask(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTraveTasklD(self): return self.attrTuple[0] # 游历ID BYTE
|
| | | def GetFinishNeedValue(self): return self.attrTuple[1] # 完成所需进度值 WORD
|
| | | def GetFinishTimeMax(self): return self.attrTuple[2] # 总可完成次数,0不限 WORD
|
| | | def GetAddTravelPoint(self): return self.attrTuple[3] # 完成次数获得游历值 BYTE |
| | | |
| | | # 节日游历奖励表 |
| | | class IPY_ActFeastTravelAward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplatelD(self): return self.attrTuple[0] # 奖励模板ID BYTE
|
| | | def GetRecordIndex(self): return self.attrTuple[1] # 奖励记录索引 BYTE
|
| | | def GetNeedTravelPoint(self): return self.attrTuple[2] # 领奖所需游历值 WORD
|
| | | def GetAwardCountMax(self): return self.attrTuple[3] # 可领取次数,0代表不限 BYTE
|
| | | def GetTravelAwardInfo(self): return self.attrTuple[4] # 游历奖励 [[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 节日巡礼活动时间表 |
| | | class IPY_ActFeastWeekParty(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetAdvanceMinutes(self): return self.attrTuple[3] # 前端提前X分钟展示活动 WORD
|
| | | def GetIsDayReset(self): return self.attrTuple[4] # 是否每天重置 BYTE
|
| | | def GetResetType(self): return self.attrTuple[5] # 重置类型,0-0点重置;1-5点重置 BYTE
|
| | | def GetLVLimit(self): return self.attrTuple[6] # 限制等级 WORD
|
| | | def GetTemplateID(self): return self.attrTuple[7] # 模板编号 list
|
| | | def GetPointAward(self): return self.attrTuple[8] # 总积分奖励 dict |
| | | |
| | | # 节日巡礼模板表 |
| | | class IPY_FeastWeekParty(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
|
| | | def GetActionType(self): return self.attrTuple[1] # 活动条目ID BYTE
|
| | | def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
|
| | | def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
|
| | | def GetReward(self): return self.attrTuple[4] # 奖励物品 list
|
| | | def GetPoint(self): return self.attrTuple[5] # 积分 WORD |
| | | |
| | | # 新仙界盛典-全民来嗨表 |
| | | class IPY_NewAllPeopleParty(): |
| | | |
| | |
| | | def GetItemCnt(self): return self.attrTuple[3] # 物品数量 WORD
|
| | | def GetIsBind(self): return self.attrTuple[4] # 是否绑定 BYTE
|
| | | def GetWeight(self): return self.attrTuple[5] # 权重 DWORD |
| | | |
| | | # 跨服充值排行模板达标奖励表 |
| | | class IPY_CrossActCTGBillboardDabiao(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
|
| | | def GetCTGNeed(self): return self.attrTuple[1] # 需充值RMB float
|
| | | def GetAwardIndex(self): return self.attrTuple[2] # 奖励记录索引,从0开始,同个模板不可重复,不可变更 BYTE
|
| | | def GetAwardItemList(self): return self.attrTuple[3] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 跨服充值排行模板名次奖励表 |
| | | class IPY_CrossActCTGBillboardOrder(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板ID DWORD
|
| | | def GetOrderA(self): return self.attrTuple[1] # 名次A WORD
|
| | | def GetOrderB(self): return self.attrTuple[2] # 至名次B WORD
|
| | | def GetCTGAtleast(self): return self.attrTuple[3] # 至少充值RMB float
|
| | | def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 装备位背包索引映射表 |
| | | class IPY_EquipPlaceIndexMap(): |
| | |
| | | def GetCostItem(self): return self.attrTuple[3] # 消耗材料 dict
|
| | | def GetAttr(self): return self.attrTuple[4] # 属性 dict |
| | | |
| | | # 仙盟等级表 |
| | | # 跨服公会表 |
| | | class IPY_FamilyCross(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetAppID(self): return self.attrTuple[0] # AppID char
|
| | | def GetZoneID(self): return self.attrTuple[1] # 分区ID WORD
|
| | | def GetCrossServerID(self): return self.attrTuple[2] # 跨服服务器ID DWORD
|
| | | def GetServerIDList(self): return self.attrTuple[3] # 互通服务器ID列表 list |
| | | |
| | | # 公会等级表 |
| | | class IPY_Family(): |
| | | |
| | | def __init__(self): |
| | |
| | | def GetNeedExp(self): return self.attrTuple[4] # 升级所需经验 DWORD
|
| | | def GetZhenbaogeWeights(self): return self.attrTuple[5] # 珍宝阁总权重 DWORD |
| | | |
| | | # 仙盟徽章表 |
| | | # 公会徽章表 |
| | | class IPY_FamilyEmblem(): |
| | | |
| | | def __init__(self): |
| | |
| | | def GetExpireMinutes(self): return self.attrTuple[2] # 有效时长,分钟 DWORD
|
| | | def GetCustomFamilyID(self): return self.attrTuple[3] # 定制仙盟ID DWORD |
| | | |
| | | # 仙盟捐献表 |
| | | # 公会捐献表 |
| | | class IPY_FamilyDonate(): |
| | | |
| | | def __init__(self): |
| | |
| | | def GetMoneyValue(self): return self.attrTuple[3] # 消耗货币值 DWORD
|
| | | def GetAwardItemList(self): return self.attrTuple[4] # 获得奖励列表[[物品ID,个数], ...] list |
| | | |
| | | # 仙盟珍宝阁砍价表 |
| | | # 公会珍宝阁砍价表 |
| | | class IPY_FamilyZhenbaogeCut(): |
| | | |
| | | def __init__(self): |
| | |
| | | def GetMinRatio(self): return self.attrTuple[2] # 保底比值 float
|
| | | def GetRandRatio(self): return self.attrTuple[3] # 随机比值 float |
| | | |
| | | # 仙盟珍宝阁物品表 |
| | | # 公会珍宝阁物品表 |
| | | class IPY_FamilyZhenbaogeItem(): |
| | | |
| | | def __init__(self): |
| | |
| | | def GetAttrInfo(self): return self.attrTuple[4] # 属性 dict
|
| | | def GetSkinIndex(self): return self.attrTuple[5] # 外观 BYTE |
| | | |
| | | # 协助感谢礼盒表 |
| | | class IPY_AssistThanksGift(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGiftID(self): return self.attrTuple[0] # 礼盒物品ID DWORD
|
| | | def GetRequestPlayerAward(self): return self.attrTuple[1] # 发布奖励物品 物品ID|个数 list
|
| | | def GetAssistPlayerAward(self): return self.attrTuple[2] # 协助奖励物品 物品ID|个数 list |
| | | |
| | | # 功能特权奖励表 |
| | | class IPY_FuncSysPrivilege(): |
| | | |
| | |
| | | def GetLVUPNeedTime(self): return self.attrTuple[2] # 升级下一级所需所需秒 DWORD
|
| | | def GetEquipColorRateList(self): return self.attrTuple[3] # 小怪产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
|
| | | def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
|
| | | def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list |
| | | def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
|
| | | def GetLastSureOutNeed(self): return self.attrTuple[6] # 最后一档保底必出 DWORD |
| | | |
| | | # 历练秘笈 |
| | | class IPY_LLMJ(): |
| | |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 机器人ID,同玩家ID DWORD
|
| | | def GetViewCache(self): return self.attrTuple[1] # 机器人缓存 char |
| | | def GetRobotName(self): return self.attrTuple[1] # char
|
| | | def GetViewCache(self): return self.attrTuple[2] # 机器人缓存 char |
| | |
|
| | |
|
| | | def Log(msg, playerID=0, par=0):
|
| | |
| | | self.__LoadFileData("NPC", onlyCheck)
|
| | | self.__LoadFileData("NPCStronger", onlyCheck)
|
| | | self.__LoadFileData("Skill", onlyCheck)
|
| | | self.__LoadFileData("PresetUnlock", onlyCheck)
|
| | | self.__LoadFileData("Hero", onlyCheck)
|
| | | self.__LoadFileData("HeroTalent", onlyCheck)
|
| | | self.__LoadFileData("HeroBreak", onlyCheck)
|
| | |
| | | self.__LoadFileData("HeroQualityAwake", onlyCheck)
|
| | | self.__LoadFileData("HeroQualityLV", onlyCheck)
|
| | | self.__LoadFileData("LineupRecommend", onlyCheck)
|
| | | self.__LoadFileData("HeroFates", onlyCheck)
|
| | | self.__LoadFileData("HeroFatesQualityLV", onlyCheck)
|
| | | self.__LoadFileData("PlayerAttr", onlyCheck)
|
| | | self.__LoadFileData("FightPowerRatio", onlyCheck)
|
| | | self.__LoadFileData("MainChapter", onlyCheck)
|
| | |
| | | self.__LoadFileData("EquipColor", onlyCheck)
|
| | | self.__LoadFileData("EquipPlace", onlyCheck)
|
| | | self.__LoadFileData("AppointItem", onlyCheck)
|
| | | self.__LoadFileData("MGGanwuLV", onlyCheck)
|
| | | self.__LoadFileData("MGGuayuQuality", onlyCheck)
|
| | | self.__LoadFileData("MGGuayuType", onlyCheck)
|
| | | self.__LoadFileData("MGLingyingQuality", onlyCheck)
|
| | | self.__LoadFileData("EquipLegendAttrCount", onlyCheck)
|
| | | self.__LoadFileData("EquipLegendAttrType", onlyCheck)
|
| | | self.__LoadFileData("EquipLegendAttrLib", onlyCheck)
|
| | | self.__LoadFileData("EquipLegendAttrValue", onlyCheck)
|
| | | self.__LoadFileData("Dogz", onlyCheck)
|
| | | self.__LoadFileData("DogzEquipPlus", onlyCheck)
|
| | | self.__LoadFileData("Rune", onlyCheck)
|
| | | self.__LoadFileData("EquipWash", onlyCheck)
|
| | | self.__LoadFileData("AttrFruit", onlyCheck)
|
| | | self.__LoadFileData("PetInfo", onlyCheck)
|
| | | self.__LoadFileData("PetStarUp", onlyCheck)
|
| | | self.__LoadFileData("PetTrain", onlyCheck)
|
| | | self.__LoadFileData("EquipDecompose", onlyCheck)
|
| | | self.__LoadFileData("PetClassCost", onlyCheck)
|
| | | self.__LoadFileData("PetEatEquip", onlyCheck)
|
| | | self.__LoadFileData("FaQiLVUp", onlyCheck)
|
| | | self.__LoadFileData("HorseClass", onlyCheck)
|
| | | self.__LoadFileData("HorseSkin", onlyCheck)
|
| | |
| | | self.__LoadFileData("GubaoResonance", onlyCheck)
|
| | | self.__LoadFileData("GubaoStar", onlyCheck)
|
| | | self.__LoadFileData("GubaoLV", onlyCheck)
|
| | | self.__LoadFileData("GubaoLVAttr", onlyCheck)
|
| | | self.__LoadFileData("Beauty", onlyCheck)
|
| | | self.__LoadFileData("BeautyQualityLV", onlyCheck)
|
| | | self.__LoadFileData("BeautySkin", onlyCheck)
|
| | | self.__LoadFileData("TravelEvent", onlyCheck)
|
| | | self.__LoadFileData("TravelScenery", onlyCheck)
|
| | | self.__LoadFileData("PlayerLV", onlyCheck)
|
| | | self.__LoadFileData("LVReValue", onlyCheck)
|
| | | self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
|
| | | self.__LoadFileData("GMAttr", onlyCheck)
|
| | | self.__LoadFileData("RuneTower", onlyCheck)
|
| | | self.__LoadFileData("ChinMap", onlyCheck)
|
| | | self.__LoadFileData("FBFunc", onlyCheck)
|
| | | self.__LoadFileData("FBLine", onlyCheck)
|
| | | self.__LoadFileData("Tianzi", onlyCheck)
|
| | | self.__LoadFileData("FBDJGLevel", onlyCheck)
|
| | | self.__LoadFileData("FBDJGQuick", onlyCheck)
|
| | | self.__LoadFileData("FBDJGEffect", onlyCheck)
|
| | | self.__LoadFileData("ADAward", onlyCheck)
|
| | | self.__LoadFileData("Success", onlyCheck)
|
| | | self.__LoadFileData("TongTianLV", onlyCheck)
|
| | | self.__LoadFileData("TongTianTask", onlyCheck)
|
| | | self.__LoadFileData("Treasure", onlyCheck)
|
| | | self.__LoadFileData("TreasureUp", onlyCheck)
|
| | | self.__LoadFileData("SignIn", onlyCheck)
|
| | |
| | | self.__LoadFileData("DailyTask", onlyCheck)
|
| | | self.__LoadFileData("DailyLivenessReward", onlyCheck)
|
| | | self.__LoadFileData("BOSSInfo", onlyCheck)
|
| | | self.__LoadFileData("BOSSFirstKill", onlyCheck)
|
| | | self.__LoadFileData("NPCShow", onlyCheck)
|
| | | self.__LoadFileData("MapRefreshNPC", onlyCheck)
|
| | | self.__LoadFileData("RuneCompound", onlyCheck)
|
| | | self.__LoadFileData("ResourcesBack", onlyCheck)
|
| | | self.__LoadFileData("CollectNPC", onlyCheck)
|
| | | self.__LoadFileData("Chests", onlyCheck)
|
| | | self.__LoadFileData("ChestsAward", onlyCheck)
|
| | | self.__LoadFileData("VIPKillNPC", onlyCheck)
|
| | | self.__LoadFileData("LoginDayAward", onlyCheck)
|
| | | self.__LoadFileData("SpringSale", onlyCheck)
|
| | | self.__LoadFileData("OrderInfo", onlyCheck)
|
| | | self.__LoadFileData("CTG", onlyCheck)
|
| | | self.__LoadFileData("CTGSelectItem", onlyCheck)
|
| | | self.__LoadFileData("FirstCharge", onlyCheck)
|
| | | self.__LoadFileData("LVAward", onlyCheck)
|
| | | self.__LoadFileData("XBXZ", onlyCheck)
|
| | | self.__LoadFileData("TreasureSet", onlyCheck)
|
| | | self.__LoadFileData("TreasureHouse", onlyCheck)
|
| | | self.__LoadFileData("TreasureItemLib", onlyCheck)
|
| | |
| | | self.__LoadFileData("ActDailyGiftbag", onlyCheck)
|
| | | self.__LoadFileData("DailyGiftbag", onlyCheck)
|
| | | self.__LoadFileData("ActExpRate", onlyCheck)
|
| | | self.__LoadFileData("ActCostRebate", onlyCheck)
|
| | | self.__LoadFileData("CostRebateTemplate", onlyCheck)
|
| | | self.__LoadFileData("ActBuyOne", onlyCheck)
|
| | | self.__LoadFileData("ActBuyOneTemplate", onlyCheck)
|
| | | self.__LoadFileData("ActFamilyCTGAssist", onlyCheck)
|
| | |
| | | self.__LoadFileData("CrossActFamilyGCZSQ", onlyCheck)
|
| | | self.__LoadFileData("ActGodGift", onlyCheck)
|
| | | self.__LoadFileData("ActGodGiftAward", onlyCheck)
|
| | | self.__LoadFileData("ActBossReborn", onlyCheck)
|
| | | self.__LoadFileData("BossReborn", onlyCheck)
|
| | | self.__LoadFileData("ActRealmPoint", onlyCheck)
|
| | | self.__LoadFileData("TrialExchange", onlyCheck)
|
| | | self.__LoadFileData("AllPeopleParty", onlyCheck)
|
| | |
| | | self.__LoadFileData("ActWishingWell", onlyCheck)
|
| | | self.__LoadFileData("WishingWell", onlyCheck)
|
| | | self.__LoadFileData("EmojiPack", onlyCheck)
|
| | | self.__LoadFileData("ActRechargePrize", onlyCheck)
|
| | | self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
|
| | | self.__LoadFileData("ActTotalRecharge", onlyCheck)
|
| | | self.__LoadFileData("TotalRechargeTemplate", onlyCheck)
|
| | | self.__LoadFileData("ActRechargeRebateGold", onlyCheck)
|
| | | self.__LoadFileData("RechargeRebateGoldTemplate", onlyCheck)
|
| | | self.__LoadFileData("ActGrowupBuy", onlyCheck)
|
| | | self.__LoadFileData("ActManyDayRecharge", onlyCheck)
|
| | | self.__LoadFileData("ActManyDayRechargeAward", onlyCheck)
|
| | |
| | | self.__LoadFileData("CrossPenglaiZoneMap", onlyCheck)
|
| | | self.__LoadFileData("CrossDemonLandZoneMap", onlyCheck)
|
| | | self.__LoadFileData("CrossFamilyFlagwarZoneMap", onlyCheck)
|
| | | self.__LoadFileData("Coat", onlyCheck)
|
| | | self.__LoadFileData("CoatChestUp", onlyCheck)
|
| | | self.__LoadFileData("ActWeekParty", onlyCheck)
|
| | | self.__LoadFileData("WeekParty", onlyCheck)
|
| | | self.__LoadFileData("ActYunshi", onlyCheck)
|
| | | self.__LoadFileData("ActLunhuidian", onlyCheck)
|
| | | self.__LoadFileData("ActLunhuidianAward", onlyCheck)
|
| | |
| | | self.__LoadFileData("ActFeastWish", onlyCheck)
|
| | | self.__LoadFileData("ActFeastWishBottle", onlyCheck)
|
| | | self.__LoadFileData("ActFeastWishPool", onlyCheck)
|
| | | self.__LoadFileData("ActFeastTravel", onlyCheck)
|
| | | self.__LoadFileData("ActFeastTravelTask", onlyCheck)
|
| | | self.__LoadFileData("ActFeastTravelAward", onlyCheck)
|
| | | self.__LoadFileData("ActFeastWeekParty", onlyCheck)
|
| | | self.__LoadFileData("FeastWeekParty", onlyCheck)
|
| | | self.__LoadFileData("NewAllPeopleParty", onlyCheck)
|
| | | self.__LoadFileData("NewAllPeoplePartyAward", onlyCheck)
|
| | | self.__LoadFileData("ActLuckyTreasure", onlyCheck)
|
| | | self.__LoadFileData("LuckyTreasureTemplate", onlyCheck)
|
| | | self.__LoadFileData("CrossActCTGBillboardDabiao", onlyCheck)
|
| | | self.__LoadFileData("CrossActCTGBillboardOrder", onlyCheck)
|
| | | self.__LoadFileData("EquipPlaceIndexMap", onlyCheck)
|
| | | self.__LoadFileData("EquipShenAttr", onlyCheck)
|
| | | self.__LoadFileData("EquipShenEvolve", onlyCheck)
|
| | | self.__LoadFileData("EquipStarUp", onlyCheck)
|
| | | self.__LoadFileData("EquipPlusEvolve", onlyCheck)
|
| | | self.__LoadFileData("FamilyCross", onlyCheck)
|
| | | self.__LoadFileData("Family", onlyCheck)
|
| | | self.__LoadFileData("FamilyEmblem", onlyCheck)
|
| | | self.__LoadFileData("FamilyDonate", onlyCheck)
|
| | |
| | | self.__LoadFileData("LoveRing", onlyCheck)
|
| | | self.__LoadFileData("LoveCharm", onlyCheck)
|
| | | self.__LoadFileData("HorsePetSkin", onlyCheck)
|
| | | self.__LoadFileData("AssistThanksGift", onlyCheck)
|
| | | self.__LoadFileData("FuncSysPrivilege", onlyCheck)
|
| | | self.__LoadFileData("HistoryRechargeAward", onlyCheck)
|
| | | self.__LoadFileData("CustomAward", onlyCheck)
|
| | |
| | | self.CheckLoadData("Skill") |
| | | return self.ipySkillCache[index]
|
| | | |
| | | def GetPresetUnlockCount(self): |
| | | self.CheckLoadData("PresetUnlock") |
| | | return self.ipyPresetUnlockLen
|
| | | def GetPresetUnlockByIndex(self, index): |
| | | self.CheckLoadData("PresetUnlock") |
| | | return self.ipyPresetUnlockCache[index]
|
| | | |
| | | def GetHeroCount(self): |
| | | self.CheckLoadData("Hero") |
| | | return self.ipyHeroLen
|
| | |
| | | def GetLineupRecommendByIndex(self, index): |
| | | self.CheckLoadData("LineupRecommend") |
| | | return self.ipyLineupRecommendCache[index]
|
| | | |
| | | def GetHeroFatesCount(self): |
| | | self.CheckLoadData("HeroFates") |
| | | return self.ipyHeroFatesLen
|
| | | def GetHeroFatesByIndex(self, index): |
| | | self.CheckLoadData("HeroFates") |
| | | return self.ipyHeroFatesCache[index]
|
| | | |
| | | def GetHeroFatesQualityLVCount(self): |
| | | self.CheckLoadData("HeroFatesQualityLV") |
| | | return self.ipyHeroFatesQualityLVLen
|
| | | def GetHeroFatesQualityLVByIndex(self, index): |
| | | self.CheckLoadData("HeroFatesQualityLV") |
| | | return self.ipyHeroFatesQualityLVCache[index]
|
| | | |
| | | def GetPlayerAttrCount(self): |
| | | self.CheckLoadData("PlayerAttr") |
| | |
| | | self.CheckLoadData("AppointItem") |
| | | return self.ipyAppointItemCache[index]
|
| | | |
| | | def GetMGGanwuLVCount(self): |
| | | self.CheckLoadData("MGGanwuLV") |
| | | return self.ipyMGGanwuLVLen
|
| | | def GetMGGanwuLVByIndex(self, index): |
| | | self.CheckLoadData("MGGanwuLV") |
| | | return self.ipyMGGanwuLVCache[index]
|
| | | |
| | | def GetMGGuayuQualityCount(self): |
| | | self.CheckLoadData("MGGuayuQuality") |
| | | return self.ipyMGGuayuQualityLen
|
| | | def GetMGGuayuQualityByIndex(self, index): |
| | | self.CheckLoadData("MGGuayuQuality") |
| | | return self.ipyMGGuayuQualityCache[index]
|
| | | |
| | | def GetMGGuayuTypeCount(self): |
| | | self.CheckLoadData("MGGuayuType") |
| | | return self.ipyMGGuayuTypeLen
|
| | | def GetMGGuayuTypeByIndex(self, index): |
| | | self.CheckLoadData("MGGuayuType") |
| | | return self.ipyMGGuayuTypeCache[index]
|
| | | |
| | | def GetMGLingyingQualityCount(self): |
| | | self.CheckLoadData("MGLingyingQuality") |
| | | return self.ipyMGLingyingQualityLen
|
| | | def GetMGLingyingQualityByIndex(self, index): |
| | | self.CheckLoadData("MGLingyingQuality") |
| | | return self.ipyMGLingyingQualityCache[index]
|
| | | |
| | | def GetEquipLegendAttrCountCount(self): |
| | | self.CheckLoadData("EquipLegendAttrCount") |
| | | return self.ipyEquipLegendAttrCountLen
|
| | |
| | | self.CheckLoadData("DogzEquipPlus") |
| | | return self.ipyDogzEquipPlusCache[index]
|
| | | |
| | | def GetRuneCount(self): |
| | | self.CheckLoadData("Rune") |
| | | return self.ipyRuneLen
|
| | | def GetRuneByIndex(self, index): |
| | | self.CheckLoadData("Rune") |
| | | return self.ipyRuneCache[index]
|
| | | |
| | | def GetEquipWashCount(self): |
| | | self.CheckLoadData("EquipWash") |
| | | return self.ipyEquipWashLen
|
| | |
| | | self.CheckLoadData("AttrFruit") |
| | | return self.ipyAttrFruitCache[index]
|
| | | |
| | | def GetPetInfoCount(self): |
| | | self.CheckLoadData("PetInfo") |
| | | return self.ipyPetInfoLen
|
| | | def GetPetInfoByIndex(self, index): |
| | | self.CheckLoadData("PetInfo") |
| | | return self.ipyPetInfoCache[index]
|
| | | |
| | | def GetPetStarUpCount(self): |
| | | self.CheckLoadData("PetStarUp") |
| | | return self.ipyPetStarUpLen
|
| | | def GetPetStarUpByIndex(self, index): |
| | | self.CheckLoadData("PetStarUp") |
| | | return self.ipyPetStarUpCache[index]
|
| | | |
| | | def GetPetTrainCount(self): |
| | | self.CheckLoadData("PetTrain") |
| | | return self.ipyPetTrainLen
|
| | | def GetPetTrainByIndex(self, index): |
| | | self.CheckLoadData("PetTrain") |
| | | return self.ipyPetTrainCache[index]
|
| | | |
| | | def GetEquipDecomposeCount(self): |
| | | self.CheckLoadData("EquipDecompose") |
| | | return self.ipyEquipDecomposeLen
|
| | | def GetEquipDecomposeByIndex(self, index): |
| | | self.CheckLoadData("EquipDecompose") |
| | | return self.ipyEquipDecomposeCache[index]
|
| | | |
| | | def GetPetClassCostCount(self): |
| | | self.CheckLoadData("PetClassCost") |
| | | return self.ipyPetClassCostLen
|
| | | def GetPetClassCostByIndex(self, index): |
| | | self.CheckLoadData("PetClassCost") |
| | | return self.ipyPetClassCostCache[index]
|
| | | |
| | | def GetPetEatEquipCount(self): |
| | | self.CheckLoadData("PetEatEquip") |
| | | return self.ipyPetEatEquipLen
|
| | | def GetPetEatEquipByIndex(self, index): |
| | | self.CheckLoadData("PetEatEquip") |
| | | return self.ipyPetEatEquipCache[index]
|
| | | |
| | | def GetFaQiLVUpCount(self): |
| | | self.CheckLoadData("FaQiLVUp") |
| | |
| | | self.CheckLoadData("GubaoLV") |
| | | return self.ipyGubaoLVCache[index]
|
| | | |
| | | def GetGubaoLVAttrCount(self): |
| | | self.CheckLoadData("GubaoLVAttr") |
| | | return self.ipyGubaoLVAttrLen
|
| | | def GetGubaoLVAttrByIndex(self, index): |
| | | self.CheckLoadData("GubaoLVAttr") |
| | | return self.ipyGubaoLVAttrCache[index]
|
| | | |
| | | def GetBeautyCount(self): |
| | | self.CheckLoadData("Beauty") |
| | | return self.ipyBeautyLen
|
| | | def GetBeautyByIndex(self, index): |
| | | self.CheckLoadData("Beauty") |
| | | return self.ipyBeautyCache[index]
|
| | | |
| | | def GetBeautyQualityLVCount(self): |
| | | self.CheckLoadData("BeautyQualityLV") |
| | | return self.ipyBeautyQualityLVLen
|
| | | def GetBeautyQualityLVByIndex(self, index): |
| | | self.CheckLoadData("BeautyQualityLV") |
| | | return self.ipyBeautyQualityLVCache[index]
|
| | | |
| | | def GetBeautySkinCount(self): |
| | | self.CheckLoadData("BeautySkin") |
| | | return self.ipyBeautySkinLen
|
| | | def GetBeautySkinByIndex(self, index): |
| | | self.CheckLoadData("BeautySkin") |
| | | return self.ipyBeautySkinCache[index]
|
| | | |
| | | def GetTravelEventCount(self): |
| | | self.CheckLoadData("TravelEvent") |
| | | return self.ipyTravelEventLen
|
| | | def GetTravelEventByIndex(self, index): |
| | | self.CheckLoadData("TravelEvent") |
| | | return self.ipyTravelEventCache[index]
|
| | | |
| | | def GetTravelSceneryCount(self): |
| | | self.CheckLoadData("TravelScenery") |
| | | return self.ipyTravelSceneryLen
|
| | | def GetTravelSceneryByIndex(self, index): |
| | | self.CheckLoadData("TravelScenery") |
| | | return self.ipyTravelSceneryCache[index]
|
| | | |
| | | def GetPlayerLVCount(self): |
| | | self.CheckLoadData("PlayerLV") |
| | | return self.ipyPlayerLVLen
|
| | | def GetPlayerLVByIndex(self, index): |
| | | self.CheckLoadData("PlayerLV") |
| | | return self.ipyPlayerLVCache[index]
|
| | | |
| | | def GetLVReValueCount(self): |
| | | self.CheckLoadData("LVReValue") |
| | | return self.ipyLVReValueLen
|
| | | def GetLVReValueByIndex(self, index): |
| | | self.CheckLoadData("LVReValue") |
| | | return self.ipyLVReValueCache[index]
|
| | | |
| | | def GetSpecMapPlayerAttrFormatCount(self): |
| | | self.CheckLoadData("SpecMapPlayerAttrFormat") |
| | |
| | | def GetGMAttrByIndex(self, index): |
| | | self.CheckLoadData("GMAttr") |
| | | return self.ipyGMAttrCache[index]
|
| | | |
| | | def GetRuneTowerCount(self): |
| | | self.CheckLoadData("RuneTower") |
| | | return self.ipyRuneTowerLen
|
| | | def GetRuneTowerByIndex(self, index): |
| | | self.CheckLoadData("RuneTower") |
| | | return self.ipyRuneTowerCache[index]
|
| | | |
| | | def GetChinMapCount(self): |
| | | self.CheckLoadData("ChinMap") |
| | |
| | | self.CheckLoadData("Tianzi") |
| | | return self.ipyTianziCache[index]
|
| | | |
| | | def GetFBDJGLevelCount(self): |
| | | self.CheckLoadData("FBDJGLevel") |
| | | return self.ipyFBDJGLevelLen
|
| | | def GetFBDJGLevelByIndex(self, index): |
| | | self.CheckLoadData("FBDJGLevel") |
| | | return self.ipyFBDJGLevelCache[index]
|
| | | |
| | | def GetFBDJGQuickCount(self): |
| | | self.CheckLoadData("FBDJGQuick") |
| | | return self.ipyFBDJGQuickLen
|
| | | def GetFBDJGQuickByIndex(self, index): |
| | | self.CheckLoadData("FBDJGQuick") |
| | | return self.ipyFBDJGQuickCache[index]
|
| | | |
| | | def GetFBDJGEffectCount(self): |
| | | self.CheckLoadData("FBDJGEffect") |
| | | return self.ipyFBDJGEffectLen
|
| | | def GetFBDJGEffectByIndex(self, index): |
| | | self.CheckLoadData("FBDJGEffect") |
| | | return self.ipyFBDJGEffectCache[index]
|
| | | |
| | | def GetADAwardCount(self): |
| | | self.CheckLoadData("ADAward") |
| | | return self.ipyADAwardLen
|
| | |
| | | def GetSuccessByIndex(self, index): |
| | | self.CheckLoadData("Success") |
| | | return self.ipySuccessCache[index]
|
| | | |
| | | def GetTongTianLVCount(self): |
| | | self.CheckLoadData("TongTianLV") |
| | | return self.ipyTongTianLVLen
|
| | | def GetTongTianLVByIndex(self, index): |
| | | self.CheckLoadData("TongTianLV") |
| | | return self.ipyTongTianLVCache[index]
|
| | | |
| | | def GetTongTianTaskCount(self): |
| | | self.CheckLoadData("TongTianTask") |
| | | return self.ipyTongTianTaskLen
|
| | | def GetTongTianTaskByIndex(self, index): |
| | | self.CheckLoadData("TongTianTask") |
| | | return self.ipyTongTianTaskCache[index]
|
| | | |
| | | def GetTreasureCount(self): |
| | | self.CheckLoadData("Treasure") |
| | |
| | | self.CheckLoadData("BOSSInfo") |
| | | return self.ipyBOSSInfoCache[index]
|
| | | |
| | | def GetBOSSFirstKillCount(self): |
| | | self.CheckLoadData("BOSSFirstKill") |
| | | return self.ipyBOSSFirstKillLen
|
| | | def GetBOSSFirstKillByIndex(self, index): |
| | | self.CheckLoadData("BOSSFirstKill") |
| | | return self.ipyBOSSFirstKillCache[index]
|
| | | |
| | | def GetNPCShowCount(self): |
| | | self.CheckLoadData("NPCShow") |
| | | return self.ipyNPCShowLen
|
| | |
| | | def GetMapRefreshNPCByIndex(self, index): |
| | | self.CheckLoadData("MapRefreshNPC") |
| | | return self.ipyMapRefreshNPCCache[index]
|
| | | |
| | | def GetRuneCompoundCount(self): |
| | | self.CheckLoadData("RuneCompound") |
| | | return self.ipyRuneCompoundLen
|
| | | def GetRuneCompoundByIndex(self, index): |
| | | self.CheckLoadData("RuneCompound") |
| | | return self.ipyRuneCompoundCache[index]
|
| | | |
| | | def GetResourcesBackCount(self): |
| | | self.CheckLoadData("ResourcesBack") |
| | |
| | | self.CheckLoadData("LoginDayAward") |
| | | return self.ipyLoginDayAwardCache[index]
|
| | | |
| | | def GetSpringSaleCount(self): |
| | | self.CheckLoadData("SpringSale") |
| | | return self.ipySpringSaleLen
|
| | | def GetSpringSaleByIndex(self, index): |
| | | self.CheckLoadData("SpringSale") |
| | | return self.ipySpringSaleCache[index]
|
| | | |
| | | def GetOrderInfoCount(self): |
| | | self.CheckLoadData("OrderInfo") |
| | | return self.ipyOrderInfoLen
|
| | |
| | | def GetLVAwardByIndex(self, index): |
| | | self.CheckLoadData("LVAward") |
| | | return self.ipyLVAwardCache[index]
|
| | | |
| | | def GetXBXZCount(self): |
| | | self.CheckLoadData("XBXZ") |
| | | return self.ipyXBXZLen
|
| | | def GetXBXZByIndex(self, index): |
| | | self.CheckLoadData("XBXZ") |
| | | return self.ipyXBXZCache[index]
|
| | | |
| | | def GetTreasureSetCount(self): |
| | | self.CheckLoadData("TreasureSet") |
| | |
| | | self.CheckLoadData("ActExpRate") |
| | | return self.ipyActExpRateCache[index]
|
| | | |
| | | def GetActCostRebateCount(self): |
| | | self.CheckLoadData("ActCostRebate") |
| | | return self.ipyActCostRebateLen
|
| | | def GetActCostRebateByIndex(self, index): |
| | | self.CheckLoadData("ActCostRebate") |
| | | return self.ipyActCostRebateCache[index]
|
| | | |
| | | def GetCostRebateTemplateCount(self): |
| | | self.CheckLoadData("CostRebateTemplate") |
| | | return self.ipyCostRebateTemplateLen
|
| | | def GetCostRebateTemplateByIndex(self, index): |
| | | self.CheckLoadData("CostRebateTemplate") |
| | | return self.ipyCostRebateTemplateCache[index]
|
| | | |
| | | def GetActBuyOneCount(self): |
| | | self.CheckLoadData("ActBuyOne") |
| | | return self.ipyActBuyOneLen
|
| | |
| | | self.CheckLoadData("ActGodGiftAward") |
| | | return self.ipyActGodGiftAwardCache[index]
|
| | | |
| | | def GetActBossRebornCount(self): |
| | | self.CheckLoadData("ActBossReborn") |
| | | return self.ipyActBossRebornLen
|
| | | def GetActBossRebornByIndex(self, index): |
| | | self.CheckLoadData("ActBossReborn") |
| | | return self.ipyActBossRebornCache[index]
|
| | | |
| | | def GetBossRebornCount(self): |
| | | self.CheckLoadData("BossReborn") |
| | | return self.ipyBossRebornLen
|
| | | def GetBossRebornByIndex(self, index): |
| | | self.CheckLoadData("BossReborn") |
| | | return self.ipyBossRebornCache[index]
|
| | | |
| | | def GetActRealmPointCount(self): |
| | | self.CheckLoadData("ActRealmPoint") |
| | | return self.ipyActRealmPointLen
|
| | |
| | | self.CheckLoadData("EmojiPack") |
| | | return self.ipyEmojiPackCache[index]
|
| | | |
| | | def GetActRechargePrizeCount(self): |
| | | self.CheckLoadData("ActRechargePrize") |
| | | return self.ipyActRechargePrizeLen
|
| | | def GetActRechargePrizeByIndex(self, index): |
| | | self.CheckLoadData("ActRechargePrize") |
| | | return self.ipyActRechargePrizeCache[index]
|
| | | |
| | | def GetRechargePrizeTemplateCount(self): |
| | | self.CheckLoadData("RechargePrizeTemplate") |
| | | return self.ipyRechargePrizeTemplateLen
|
| | | def GetRechargePrizeTemplateByIndex(self, index): |
| | | self.CheckLoadData("RechargePrizeTemplate") |
| | | return self.ipyRechargePrizeTemplateCache[index]
|
| | | |
| | | def GetActTotalRechargeCount(self): |
| | | self.CheckLoadData("ActTotalRecharge") |
| | | return self.ipyActTotalRechargeLen
|
| | |
| | | def GetTotalRechargeTemplateByIndex(self, index): |
| | | self.CheckLoadData("TotalRechargeTemplate") |
| | | return self.ipyTotalRechargeTemplateCache[index]
|
| | | |
| | | def GetActRechargeRebateGoldCount(self): |
| | | self.CheckLoadData("ActRechargeRebateGold") |
| | | return self.ipyActRechargeRebateGoldLen
|
| | | def GetActRechargeRebateGoldByIndex(self, index): |
| | | self.CheckLoadData("ActRechargeRebateGold") |
| | | return self.ipyActRechargeRebateGoldCache[index]
|
| | | |
| | | def GetRechargeRebateGoldTemplateCount(self): |
| | | self.CheckLoadData("RechargeRebateGoldTemplate") |
| | | return self.ipyRechargeRebateGoldTemplateLen
|
| | | def GetRechargeRebateGoldTemplateByIndex(self, index): |
| | | self.CheckLoadData("RechargeRebateGoldTemplate") |
| | | return self.ipyRechargeRebateGoldTemplateCache[index]
|
| | | |
| | | def GetActGrowupBuyCount(self): |
| | | self.CheckLoadData("ActGrowupBuy") |
| | |
| | | self.CheckLoadData("CrossFamilyFlagwarZoneMap") |
| | | return self.ipyCrossFamilyFlagwarZoneMapCache[index]
|
| | | |
| | | def GetCoatCount(self): |
| | | self.CheckLoadData("Coat") |
| | | return self.ipyCoatLen
|
| | | def GetCoatByIndex(self, index): |
| | | self.CheckLoadData("Coat") |
| | | return self.ipyCoatCache[index]
|
| | | |
| | | def GetCoatChestUpCount(self): |
| | | self.CheckLoadData("CoatChestUp") |
| | | return self.ipyCoatChestUpLen
|
| | | def GetCoatChestUpByIndex(self, index): |
| | | self.CheckLoadData("CoatChestUp") |
| | | return self.ipyCoatChestUpCache[index]
|
| | | |
| | | def GetActWeekPartyCount(self): |
| | | self.CheckLoadData("ActWeekParty") |
| | | return self.ipyActWeekPartyLen
|
| | | def GetActWeekPartyByIndex(self, index): |
| | | self.CheckLoadData("ActWeekParty") |
| | | return self.ipyActWeekPartyCache[index]
|
| | | |
| | | def GetWeekPartyCount(self): |
| | | self.CheckLoadData("WeekParty") |
| | | return self.ipyWeekPartyLen
|
| | | def GetWeekPartyByIndex(self, index): |
| | | self.CheckLoadData("WeekParty") |
| | | return self.ipyWeekPartyCache[index]
|
| | | |
| | | def GetActYunshiCount(self): |
| | | self.CheckLoadData("ActYunshi") |
| | | return self.ipyActYunshiLen
|
| | |
| | | self.CheckLoadData("ActFeastWishPool") |
| | | return self.ipyActFeastWishPoolCache[index]
|
| | | |
| | | def GetActFeastTravelCount(self): |
| | | self.CheckLoadData("ActFeastTravel") |
| | | return self.ipyActFeastTravelLen
|
| | | def GetActFeastTravelByIndex(self, index): |
| | | self.CheckLoadData("ActFeastTravel") |
| | | return self.ipyActFeastTravelCache[index]
|
| | | |
| | | def GetActFeastTravelTaskCount(self): |
| | | self.CheckLoadData("ActFeastTravelTask") |
| | | return self.ipyActFeastTravelTaskLen
|
| | | def GetActFeastTravelTaskByIndex(self, index): |
| | | self.CheckLoadData("ActFeastTravelTask") |
| | | return self.ipyActFeastTravelTaskCache[index]
|
| | | |
| | | def GetActFeastTravelAwardCount(self): |
| | | self.CheckLoadData("ActFeastTravelAward") |
| | | return self.ipyActFeastTravelAwardLen
|
| | | def GetActFeastTravelAwardByIndex(self, index): |
| | | self.CheckLoadData("ActFeastTravelAward") |
| | | return self.ipyActFeastTravelAwardCache[index]
|
| | | |
| | | def GetActFeastWeekPartyCount(self): |
| | | self.CheckLoadData("ActFeastWeekParty") |
| | | return self.ipyActFeastWeekPartyLen
|
| | | def GetActFeastWeekPartyByIndex(self, index): |
| | | self.CheckLoadData("ActFeastWeekParty") |
| | | return self.ipyActFeastWeekPartyCache[index]
|
| | | |
| | | def GetFeastWeekPartyCount(self): |
| | | self.CheckLoadData("FeastWeekParty") |
| | | return self.ipyFeastWeekPartyLen
|
| | | def GetFeastWeekPartyByIndex(self, index): |
| | | self.CheckLoadData("FeastWeekParty") |
| | | return self.ipyFeastWeekPartyCache[index]
|
| | | |
| | | def GetNewAllPeoplePartyCount(self): |
| | | self.CheckLoadData("NewAllPeopleParty") |
| | | return self.ipyNewAllPeoplePartyLen
|
| | |
| | | def GetLuckyTreasureTemplateByIndex(self, index): |
| | | self.CheckLoadData("LuckyTreasureTemplate") |
| | | return self.ipyLuckyTreasureTemplateCache[index]
|
| | | |
| | | def GetCrossActCTGBillboardDabiaoCount(self): |
| | | self.CheckLoadData("CrossActCTGBillboardDabiao") |
| | | return self.ipyCrossActCTGBillboardDabiaoLen
|
| | | def GetCrossActCTGBillboardDabiaoByIndex(self, index): |
| | | self.CheckLoadData("CrossActCTGBillboardDabiao") |
| | | return self.ipyCrossActCTGBillboardDabiaoCache[index]
|
| | | |
| | | def GetCrossActCTGBillboardOrderCount(self): |
| | | self.CheckLoadData("CrossActCTGBillboardOrder") |
| | | return self.ipyCrossActCTGBillboardOrderLen
|
| | | def GetCrossActCTGBillboardOrderByIndex(self, index): |
| | | self.CheckLoadData("CrossActCTGBillboardOrder") |
| | | return self.ipyCrossActCTGBillboardOrderCache[index]
|
| | | |
| | | def GetEquipPlaceIndexMapCount(self): |
| | | self.CheckLoadData("EquipPlaceIndexMap") |
| | |
| | | def GetEquipPlusEvolveByIndex(self, index): |
| | | self.CheckLoadData("EquipPlusEvolve") |
| | | return self.ipyEquipPlusEvolveCache[index]
|
| | | |
| | | def GetFamilyCrossCount(self): |
| | | self.CheckLoadData("FamilyCross") |
| | | return self.ipyFamilyCrossLen
|
| | | def GetFamilyCrossByIndex(self, index): |
| | | self.CheckLoadData("FamilyCross") |
| | | return self.ipyFamilyCrossCache[index]
|
| | | |
| | | def GetFamilyCount(self): |
| | | self.CheckLoadData("Family") |
| | |
| | | def GetHorsePetSkinByIndex(self, index): |
| | | self.CheckLoadData("HorsePetSkin") |
| | | return self.ipyHorsePetSkinCache[index]
|
| | | |
| | | def GetAssistThanksGiftCount(self): |
| | | self.CheckLoadData("AssistThanksGift") |
| | | return self.ipyAssistThanksGiftLen
|
| | | def GetAssistThanksGiftByIndex(self, index): |
| | | self.CheckLoadData("AssistThanksGift") |
| | | return self.ipyAssistThanksGiftCache[index]
|
| | | |
| | | def GetFuncSysPrivilegeCount(self): |
| | | self.CheckLoadData("FuncSysPrivilege") |