ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -763,7 +763,6 @@ # 特殊说明: 如果地图没有完全初始化好,客户端断开或者异常等情况会触发RunGateGameServerMapServerKickOutPlayerNoSave # 那么在DoPlayerLogin 中设置的数据将不会被保存, 如会导致第一个任务重复触发问题,记录多次发送 EventReport.WriteEvent_Entry(curPlayer, 4) #EventReport.EventReport(ShareDefine.Def_UserAction_FirstLogin, "", curPlayer) curPlayer.SetFightPoint(1) # 初始化为1倍消耗 @@ -1020,7 +1019,6 @@ #检查更新总战斗力 #PlayerBillboard.UpdatePlayerFPTotalBillboard(curPlayer, True) EventReport.WriteEvent_FightPower(curPlayer) #清除在本地图离线记录信息 PlayerControl.RemoveLeaveServerPlayerInfo(curPlayer.GetPlayerID())