| | |
| | | CDBPlayerRefresh_PayCoinDay, # 代币时效 269
|
| | | CDBPlayerRefresh_XianyuanScore, # 仙缘积分 270
|
| | | CDBPlayerRefresh_HuanjinggeScore, # 幻境阁积分 271
|
| | | ) = range(146, 272)
|
| | | CDBPlayerRefresh_HeroScore, # 招募积分 272
|
| | | ) = range(146, 273)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | |
| | | TYPE_Price_Tuijinbi = 48 # 推金币
|
| | | TYPE_Price_XianyuanScore = 49 # 仙缘积分
|
| | | TYPE_Price_HuanjinggeScore = 50 # 幻境阁积分
|
| | | TYPE_Price_HeroScore = 51 # 招募积分
|
| | | TYPE_Price_PayCoinDay = 98 # 代币时效,每日过天重置
|
| | | TYPE_Price_PayCoin = 99 # 代币
|
| | |
|
| | |
| | | 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘",
|
| | | 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点",
|
| | | 39:"成就积分", 40:"万界积分", 41:"战锤", 42:"结晶", 43:"凭证积分", 44:"聚魂精华", 45:"骑宠养成积分", 46:"古宝养成积分", 47:"天道果",
|
| | | 49:"仙缘积分", 50:"幻境阁积分",
|
| | | 49:"仙缘积分", 50:"幻境阁积分", 51:"招募积分",
|
| | | 98:"代币时效", 99:"代币"
|
| | | }
|
| | |
|
| | |
| | | TYPE_Price_TiandaoFruit:CDBPlayerRefresh_TiandaoFruit,
|
| | | TYPE_Price_XianyuanScore:CDBPlayerRefresh_XianyuanScore,
|
| | | TYPE_Price_HuanjinggeScore:CDBPlayerRefresh_HuanjinggeScore,
|
| | | TYPE_Price_HeroScore:CDBPlayerRefresh_HeroScore,
|
| | | TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay,
|
| | | }
|
| | |
|
| | |
| | | rptDogzItem, # 神兽物品背包 32
|
| | | rptDogzEquip, # 神兽装备背包 33
|
| | | rptGarbage, # 垃圾分类背包 34
|
| | | rptHero, # 武将英雄背包 35
|
| | | rptMax, # 最大背包类型数量,放在最后一个
|
| | | ) = range(28, 28 + 8) #C++定义的枚举到27
|
| | | ) = range(28, 28 + 9) #C++定义的枚举到27
|
| | |
|
| | | #虚拟背包类型, 从255递减
|
| | | Def_VPack_TypeList = (
|
| | |
| | | Def_IudetLegendAttrValueXian = 63 # 物品传奇属性值列表 - 仙
|
| | | Def_IudetLegendAttrIDJi = 55 # 物品传奇属性ID列表 - 极
|
| | | Def_IudetLegendAttrValueJi = 65 # 物品传奇属性值列表 - 极
|
| | | Def_IudetHeroTalentID = 71 # 英雄天赋ID列表
|
| | | Def_IudetHeroTalentIDLV = 73 # 英雄天赋ID等级列表
|
| | | Def_IudetHeroTalentWashLock = 75 # 英雄天赋洗炼锁定索引列表
|
| | | Def_IudetHeroTalentWashID = 77 # 英雄天赋洗炼随机ID列表
|
| | | Def_IudetHeroTalentIDAwakeRand = 79 # 英雄觉醒时随机天赋选项ID列表
|
| | |
|
| | | Def_IudetItemColor = 16 # 物品颜色,如果该值没有就取物品
|
| | | Def_IudetItemCount = 18 # 物品个数,支持20亿,目前仅特殊转化物品会用到
|
| | |
| | | Def_IudetGatherSoulLV = 46 # 聚魂等级
|
| | | Def_IudetExpireTime = 48 # 时效物品指定有效时间,时间单位由时效类型决定
|
| | | Def_IudetAuctionItemCreateTime = 50 # 拍品创建时间
|
| | | Def_IudetHeroLV = 70 # 英雄等级
|
| | | Def_IudetHeroStar = 72 # 英雄星级
|
| | | Def_IudetHeroBreakLV = 74 # 英雄突破等级
|
| | | Def_IudetHeroAwakeLV = 76 # 英雄觉醒等级
|
| | | Def_IudetHeroSkin = 78 # 英雄使用的皮肤索引
|
| | | Def_IudetHeroPosNum = 80 # 主阵型上阵位置
|
| | |
|
| | | # 200~300 宠物数据用
|
| | | Def_IudetPet_NPCID = 200 # npcID
|