| | |
| | | import PlayerCostRebate
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| | | import PlayerActLunhuidian
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| | | import GY_Query_CrossRealmReg
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| | | import OpenServerActivity
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| | | import CrossRealmPlayer
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| | | import CrossPlayerData
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| | | import PlayerActivity
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| | |
| | | return
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| | | SetMoney(curPlayer, priceType, updPlayerGold)
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| | |
|
| | | if isGiveBourseMoney and updPlayerGold > 0:
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| | | GiveMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney, min(value, updPlayerGold))
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| | | #废弃交易所额度
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| | | #if isGiveBourseMoney and updPlayerGold > 0:
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| | | # GiveMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney, min(value, updPlayerGold))
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| | | addDataDict["BourseMoney"] = GetMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney)
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| | |
|
| | | elif priceType == IPY_GameWorld.TYPE_Price_Gold_Paper:
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| | |
| | |
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| | | PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_GetMoney, value, [priceType])
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| | | PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_GetMoney, value, [priceType])
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| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAGetMoney, value, [priceType])
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| | |
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| | | if priceType == ShareDefine.TYPE_Price_FamilyCoin:
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| | | PlayerFamily.AddFamilyContrib(curPlayer, value) # 公会币同步增加公会贡献
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| | | elif priceType == ShareDefine.TYPE_Price_OSAPoint:
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| | | OpenServerActivity.AddOSACelebrationPoint(curPlayer, value)
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| | |
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| | | if priceType not in [IPY_GameWorld.TYPE_Price_Gold_Money, IPY_GameWorld.TYPE_Price_Gold_Paper, ShareDefine.TYPE_Price_PayCoin] \
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| | | and giveType == ChConfig.Def_GiveMoney_Unknown:
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| | |
| | |
|
| | | ## 主线关卡过关进度值 = 章节*10000+关卡编号*100+第x波
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| | | def GetMainLevelPassValue(curPlayer): return curPlayer.GetExAttr1()
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| | | def SetMainLevelPassValue(curPlayer, value): curPlayer.SetExAttr1(value, False, False) # 不通知GameServer
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| | | def SetMainLevelPassValue(curPlayer, value):
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| | | curPlayer.SetExAttr1(value, False, False) # 不通知GameServer
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| | | GameFuncComm.DoFuncOpenLogic(curPlayer) |
| | | def SetMainLevelPassInfo(curPlayer, chapterID, levelNum, wave=0):
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| | | ## 设置主线关卡过关进度
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| | | # @param chapterID: 章节ID
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| | |
| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_MainLevel, lvID)
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| | | PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_MainLevel)
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| | | PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_MainLevel, lvID)
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| | | PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_OSAMainLevel, lvID)
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| | | if OpenServerActivity.GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_MainLevel) == 1:
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| | | PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OSA_MainLevel, lvID)
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| | | return value
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| | | def GetMainLevelPassInfo(curPlayer):
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| | | ## 获取主线关卡过关进度信息
|