| | |
| | | # return dataMapID
|
| | | return mapID
|
| | |
|
| | | def GetGeneralTrainMapIDList():
|
| | | ## 获取通用养成副本
|
| | | GeneralTrainMapIDList = IpyGameDataPY.GetConfigEx("GeneralTrainMapIDList")
|
| | | if not GeneralTrainMapIDList:
|
| | | GeneralTrainMapIDList = []
|
| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
|
| | | for i in xrange(ipyDataMgr.GetFBGeneralTrainCount()):
|
| | | ipyData = ipyDataMgr.GetFBGeneralTrainByIndex(i)
|
| | | dMapID = ipyData.GetDataMapID()
|
| | | if dMapID not in GeneralTrainMapIDList:
|
| | | GeneralTrainMapIDList.append(dMapID)
|
| | | GeneralTrainMapIDList = IpyGameDataPY.SetConfigEx("GeneralTrainMapIDList", GeneralTrainMapIDList)
|
| | | #GameWorld.Log("加载GeneralTrainMapIDList=%s" % GeneralTrainMapIDList)
|
| | | |
| | | return GeneralTrainMapIDList
|
| | |
|
| | | def Sync_FBPlayerFBInfoData(curPlayer, mapIDInfo=None):
|
| | | ## 通知个人通用副本信息
|
| | | if not mapIDInfo:
|