| | |
| | | curPlayer.SetLoginTime(GameWorld.GetCurrentDataTimeStr())
|
| | | #初始化玩家背包
|
| | | InitPlayerPack(curPlayer)
|
| | | #通知玩家物品信息
|
| | | __Sync_PackDetel(curPlayer)
|
| | |
|
| | | if GameWorld.IsCrossServer():
|
| | | SkillCommon.PlayerLoginMergeServerSkillLogic(curPlayer, tick)
|
| | |
| | | #@remarks 初始化玩家背包
|
| | | def InitPlayerPack(curPlayer) :
|
| | | itemManager = curPlayer.GetItemManager()
|
| | |
|
| | | #设置装备实际个数,默认最大个数
|
| | | curPack = itemManager.GetPack(IPY_GameWorld.rptEquip)
|
| | | curPack.SetCount(curPack.GetMaxCount())
|
| | |
|
| | | #初始化玩家背包
|
| | | PlayerControl.Init_ItemPack(curPlayer)
|
| | |
|
| | | #初始化玩家仓库
|
| | | PlayerControl.Init_Warehouse(curPlayer)
|
| | | #PlayerControl.Init_Warehouse(curPlayer)
|
| | |
|
| | | #初始化寻宝背包
|
| | | PlayerControl.Init_TreasurePack(curPlayer)
|
| | | |
| | | #初始化鉴定背包
|
| | | #初始化鉴定背包,默认最大个数用于存放主线掉落
|
| | | curPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptIdentify)
|
| | | curPack.SetCount(ItemCommon.GetPackInitCount(IPY_GameWorld.rptIdentify))
|
| | | curPack.SetCount(curPack.GetMaxCount())
|
| | | curPack.Sync_PackCanUseCount()
|
| | |
|
| | | #初始化英雄背包
|
| | | PlayerControl.Init_HeroPack(curPlayer)
|
| | |
|
| | | #初始化神兽物品背包
|
| | | curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
|
| | | curPack.SetCount(ItemCommon.GetPackInitCount(ShareDefine.rptDogzItem))
|
| | | curPack.Sync_PackCanUseCount()
|
| | | #初始化神兽装备背包
|
| | | curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip)
|
| | | curPack.SetCount(ItemCommon.GetPackInitCount(ShareDefine.rptDogzEquip))
|
| | | curPack.Sync_PackCanUseCount()
|
| | | #初始化垃圾分类背包
|
| | | curPack = itemManager.GetPack(ShareDefine.rptGarbage)
|
| | | curPack.SetCount(ItemCommon.GetPackInitCount(ShareDefine.rptGarbage))
|
| | | curPack.Sync_PackCanUseCount()
|
| | | |
| | | #初始化临时交换背包
|
| | | #初始化临时交换背包,默认最大个数
|
| | | curPack = itemManager.GetPack(ShareDefine.rptTempSwap)
|
| | | curPack.SetCount(ChConfig.Def_PackCnt_TempSwap)
|
| | | curPack.SetCount(curPack.GetMaxCount())
|
| | |
|
| | | #初始化临时存放背包
|
| | | #初始化临时存放背包,默认最大个数
|
| | | curPack = itemManager.GetPack(ShareDefine.rptTempItem)
|
| | | curPack.SetCount(ChConfig.Def_PackCnt_TempItem)
|
| | |
|
| | | #设置装备实际个数
|
| | | curPack = itemManager.GetPack(IPY_GameWorld.rptEquip)
|
| | | curPack.SetCount(ItemCommon.GetPackInitCount(IPY_GameWorld.rptEquip))
|
| | | curPack.SetCount(curPack.GetMaxCount())
|
| | | |
| | | #初始化寻宝背包
|
| | | PlayerControl.Init_TreasurePack(curPlayer)
|
| | | |
| | | #初始化神兽物品背包
|
| | | #curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
|
| | | #curPack.SetCount(ItemCommon.GetPackInitCount(ShareDefine.rptDogzItem))
|
| | | #curPack.Sync_PackCanUseCount()
|
| | | #初始化神兽装备背包
|
| | | #curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip)
|
| | | #curPack.SetCount(ItemCommon.GetPackInitCount(ShareDefine.rptDogzEquip))
|
| | | #curPack.Sync_PackCanUseCount()
|
| | | #初始化垃圾分类背包
|
| | | #curPack = itemManager.GetPack(ShareDefine.rptGarbage)
|
| | | #curPack.SetCount(ItemCommon.GetPackInitCount(ShareDefine.rptGarbage))
|
| | | #curPack.Sync_PackCanUseCount()
|
| | |
|
| | | #初始化垃圾桶
|
| | | #curPack = itemManager.GetPack(IPY_GameWorld.rptRecycle)
|
| | | #curPack.SetCount(ChConfig.Def_PackCnt_Recycle)
|
| | |
|
| | | #初始化万能背包
|
| | | curPack = itemManager.GetPack(IPY_GameWorld.rptAnyWhere)
|
| | | curPack.SetCount(IPY_GameWorld.Def_AnyWherePackCount)
|
| | | #curPack = itemManager.GetPack(IPY_GameWorld.rptAnyWhere)
|
| | | #curPack.SetCount(IPY_GameWorld.Def_AnyWherePackCount)
|
| | |
|
| | | #初始化宠物背包
|
| | | curPack = itemManager.GetPack(ShareDefine.rptPet)
|
| | | curPack.SetCount(ItemCommon.GetPackInitCount(ShareDefine.rptPet))
|
| | | #curPack = itemManager.GetPack(ShareDefine.rptPet)
|
| | | #curPack.SetCount(ItemCommon.GetPackInitCount(ShareDefine.rptPet))
|
| | | #curPack.Sync_PackCanUseCount()
|
| | | |
| | | #通知玩家物品信息
|
| | | __Sync_PackDetel(curPlayer)
|
| | | |
| | | ItemControler.CheckGiveBindMoneyTypeItem(curPlayer)
|
| | | return
|
| | |
|
| | | #---------------------------------------------------------------------
|