ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/NormalNPC_Attack_NormalNPC.py
@@ -105,7 +105,7 @@ #普通NPC if GameObj.GetHP(defender) <= 0: if TurnAttack.SetKilled(defender): if TurnAttack.SetTurnObjKilled(defender, attacker): return if not ChNPC.OnCheckCanDie(attacker, defender, skill, tick): return