hxp
4 天以前 a7ab0247c7b8eff06ad104bee39bc035384ca43e
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -1436,36 +1436,30 @@
#@return 返回值无意义
#@remarks 初始化玩家背包
def InitPlayerPack(curPlayer) :
    itemManager = curPlayer.GetItemManager()
    #设置装备实际个数,默认最大个数
    curPack = itemManager.GetPack(IPY_GameWorld.rptEquip)
    curPack.SetCount(curPack.GetMaxCount())
    PlayerControl.Init_PackCount(curPlayer, IPY_GameWorld.rptEquip, defaultMax=True, isSync=False)
    
    #初始化玩家背包
    PlayerControl.Init_ItemPack(curPlayer)
    PlayerControl.Init_PackCount(curPlayer, IPY_GameWorld.rptItem)
    
    #初始化玩家仓库
    #PlayerControl.Init_Warehouse(curPlayer)
    
    #初始化鉴定背包,默认最大个数用于存放主线掉落
    curPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptIdentify)
    curPack.SetCount(curPack.GetMaxCount())
    curPack.Sync_PackCanUseCount()
    PlayerControl.Init_PackCount(curPlayer, IPY_GameWorld.rptIdentify, defaultMax=True)
    
    #初始化英雄背包
    PlayerControl.Init_HeroPack(curPlayer)
    PlayerControl.Init_PackCount(curPlayer, ShareDefine.rptHero)
    
    #初始化临时交换背包,默认最大个数
    curPack = itemManager.GetPack(ShareDefine.rptTempSwap)
    curPack.SetCount(curPack.GetMaxCount())
    PlayerControl.Init_PackCount(curPlayer, ShareDefine.rptTempSwap, defaultMax=True, isSync=False)
    
    #初始化临时存放背包,默认最大个数
    curPack = itemManager.GetPack(ShareDefine.rptTempItem)
    curPack.SetCount(curPack.GetMaxCount())
    PlayerControl.Init_PackCount(curPlayer, ShareDefine.rptTempItem, defaultMax=True, isSync=False)
    
    #初始化寻宝背包
    PlayerControl.Init_TreasurePack(curPlayer)
    PlayerControl.Init_PackCount(curPlayer, ShareDefine.rptTreasure)
    
    #初始化神兽物品背包
    #curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
@@ -1493,6 +1487,8 @@
    #curPack.SetCount(ItemCommon.GetPackInitCount(ShareDefine.rptPet))
    #curPack.Sync_PackCanUseCount()
    
    ItemCommon.SyncPackBuyCnt(curPlayer)
    #通知玩家物品信息
    __Sync_PackDetel(curPlayer)