| | |
| | | #支持超20亿数值的数值点单位数值, 1亿
|
| | | Def_PerPointValue = 100000000
|
| | |
|
| | | #真实玩家ID、仙盟ID是从100000开始
|
| | | #假玩家ID
|
| | | #真实玩家ID、仙盟ID是从 1000000 开始
|
| | | RealPlayerIDStart = 1000000
|
| | | RealFamilyIDStart = 1000000
|
| | |
|
| | | #机器人ID - 供功能用,线上版本支持的机器人
|
| | | RobotIDStart = 10001
|
| | | RobotIDMax = 19999
|
| | |
|
| | | #假玩家ID - 供内部功能测试用,一般线上版本没有,仅内部功能开发、测试用
|
| | | FackPlayerIDStart = 1
|
| | | FackPlayerIDMax = 9999
|
| | |
|
| | |
| | | Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt' # 仙盟击杀骑宠boss数统计
|
| | | Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount' # 骑宠争夺活动有效参考人数
|
| | |
|
| | | Def_Notify_WorldKey_FamilyActivityDayState = "FamilyActivityDayState" #战盟相关活动今日开启状态, 按位存储代表今日是否开启过
|
| | |
|
| | | Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息
|
| | | Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志
|
| | |
|
| | |
| | | #此地方改动需要通知修改ChConfig.Def_BT_Cnt, ChConfig.Def_BT_SaveType
|
| | | BillboardTypeList = (
|
| | | Def_BT_MainLevel, # 主线关卡过关榜 0
|
| | | ) = range(0, 1) |
| | | Def_BT_Arena, # 演武场积分周榜 1
|
| | | Def_BT_Tianzi, # 天子考验伤害榜 2
|
| | | ) = range(0, 3) |
| | |
|
| | | ''' 跨服排行榜类型, 从 150 开始,最大条数在功能配置表 CrossBillboardSet 配置,没配默认100
|
| | | 与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
|
| | |
| | |
|
| | | BillboardTypeAllList = BillboardTypeList + CrossBillboardTypeList
|
| | |
|
| | | BillboardNameDict = {Def_BT_MainLevel:"主线过关榜", Def_BT_Arena:"演武场积分周榜", Def_BT_Tianzi:"天子考验伤害榜"}
|
| | |
|
| | | #仙盟榜单类型
|
| | | FamilyBillboardList = []
|
| | |
|
| | | #排行榜Value1存储境界信息的榜单列表
|
| | | BTValue1_OfficialRankList = [Def_BT_MainLevel]
|
| | |
|
| | | ##---比率---
|
| | | #百分率
|
| | |
| | | CDBPlayerRefresh_RuneSplinters, # 符印碎片 170
|
| | | CDBPlayerRefresh_RealmPoint, # 境界修炼点
|
| | | CDBPlayerRefresh_Ysog, # 魔精
|
| | | CDBPlayerRefresh_FamilyActivity, # 仙盟活跃令
|
| | | CDBPlayerRefresh_FamilyCoin, # 仙盟公会币
|
| | | CDBPlayerRefresh_ParryRateDef, # 抗格挡
|
| | | CDBPlayerRefresh_PKState, # 战斗状态 175
|
| | | CDBPlayerRefresh_BossState, # boss״̬
|
| | |
| | | CDBPlayerRefresh_DOTPer, # 持续增伤 283
|
| | | CDBPlayerRefresh_DOTPerDef, # 持续减伤 284
|
| | | CDBPlayerRefresh_GoldRushEnergy, # 淘金令 285
|
| | | ) = range(146, 286)
|
| | | CDBPlayerRefresh_ArenaTicket, # 挑战券 286
|
| | | ) = range(146, 287)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | | TYPE_Price_FamilyExp = 6 # 战盟经验
|
| | | TYPE_Price_FamilyStoreScore = 10 # 战盟仓库积分
|
| | | TYPE_Price_RealmPoint = 13 # 境界修炼点
|
| | | TYPE_Price_Ysog = 14 # 魔精
|
| | | TYPE_Price_FamilyActivity = 15 # 仙盟活跃令
|
| | | TYPE_Price_FamilyCoin = 15 # 仙盟公会贡献币
|
| | | TYPE_Price_FBHelpPoint = 16 # 副本助战积分, 废弃
|
| | | TYPE_Price_Honor = 18 # 荣誉
|
| | | TYPE_Price_BossActScore = 19 # boss活动积分,bt版用
|
| | |
| | | TYPE_Price_HuanjinggeScore = 50 # 幻境阁积分
|
| | | TYPE_Price_HeroScore = 51 # 招募积分
|
| | | TYPE_Price_GoldRushEnergy = 52 # 淘金令体力
|
| | | TYPE_Price_ArenaTicket = 53 # 演武场挑战券
|
| | | TYPE_Price_PayCoinDay = 98 # 代币时效,每日过天重置
|
| | | TYPE_Price_PayCoin = 99 # 代币
|
| | |
|
| | | #key可用于遍历所有货币,value仅GM相关会用到
|
| | | MoneyNameDict = {
|
| | | 1:"金币", 41:"战锤", 42:"将星玉髓", 51:"招募积分", 52:"淘金令",
|
| | | 1:"金币", 15:"公会贡献币", 41:"战锤", 42:"将星玉髓", 51:"招募积分", 52:"淘金令", 53:"挑战券",
|
| | | 98:"代币时效", 99:"代币"
|
| | | }
|
| | | #MoneyNameDict = {
|
| | |
| | | #需要记录累计消耗的货币类型
|
| | | UseTotalPriceTypeList = [TYPE_Price_TiandaoFruit]
|
| | |
|
| | | #以下是旧的金钱类型
|
| | | TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
|
| | | TYPE_Price_GongXun = 105 # 功勋点
|
| | | TYPE_Price_ArrestPoint = 110 # 悬赏积分
|
| | |
|
| | | # 自定义积分及通知字典 {货币类型:通知客户端刷新类型, ...} , 如果不通知的话刷新类型则配置 None
|
| | | TYPE_Price_CurrencyDict = {
|
| | | TYPE_Price_Family_Contribution:CDBPlayerRefresh_FamilyContribution,
|
| | | TYPE_Price_FamilyStoreScore:CDBPlayerRefresh_FamilyStoreScore,
|
| | | TYPE_Price_Rune:CDBPlayerRefresh_Rune,
|
| | | TYPE_Price_RuneSplinters:CDBPlayerRefresh_RuneSplinters,
|
| | |
| | | TYPE_Price_BourseMoney:None,
|
| | | TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint,
|
| | | TYPE_Price_Ysog:CDBPlayerRefresh_Ysog,
|
| | | TYPE_Price_FamilyActivity:CDBPlayerRefresh_FamilyActivity,
|
| | | TYPE_Price_FamilyCoin:CDBPlayerRefresh_FamilyCoin,
|
| | | TYPE_Price_Danjing:CDBPlayerRefresh_Danjing,
|
| | | TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust,
|
| | | TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
|
| | |
| | | TYPE_Price_HuanjinggeScore:CDBPlayerRefresh_HuanjinggeScore,
|
| | | TYPE_Price_HeroScore:CDBPlayerRefresh_HeroScore,
|
| | | TYPE_Price_GoldRushEnergy:CDBPlayerRefresh_GoldRushEnergy,
|
| | | TYPE_Price_ArenaTicket:CDBPlayerRefresh_ArenaTicket,
|
| | | TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay,
|
| | | }
|
| | |
|
| | |
| | | ) = range(1, 4)
|
| | |
|
| | | # 游戏功能ID定义,需确保唯一,与PyGameFuncControl.txt中FuncId一致
|
| | | GameFuncID_Official = 12 # 官爵,境界
|
| | | GameFuncID_Family = 15 # 战盟,仙盟
|
| | | GameFuncID_SignDay = 81 # 签到
|
| | | GameFuncID_Arena = 195 # 竞技场
|
| | | GameFuncID_Official = 10 # 官爵,境界
|
| | | GameFuncID_Family = 11 # 战盟,仙盟
|
| | | GameFuncID_Arena = 27 # 竞技场
|
| | |
|
| | | # 以下为暂时无用的
|
| | | GameFuncID_Wing = -1 # 翅膀 3
|
| | |
| | | GameFuncID_GodWeapon = -1 # 神器 20
|
| | | GameFuncID_OSSail = -1 # 开服特惠 132
|
| | | GameFuncID_AddPoint = -1 # 加点功能/灵根功能 145
|
| | | GameFuncID_LittleHelper = -1 # 小助手 146
|
| | |
|
| | | #家族悬赏任务完成状态记录位标识
|
| | | Def_ArrestOverState_BitDic = {
|
| | |
| | | Def_GameRecType_FamilyGCZCityWall, # 仙盟攻城战城池信息, zoneID 305
|
| | | Def_GameRecType_TalkCache, # 聊天缓存,频道 306
|
| | | Def_GameRecType_PlayerOfflineUnprocessed, # 离线玩家待处理事件,playerID 307
|
| | | ) = range(300, 1 + 307)
|
| | | Def_GameRecType_ArenaRecord, # 演武场玩家挑战记录,playerID 308
|
| | | ) = range(300, 1 + 308)
|
| | | #通用信息记录新 - 字典key配置,如果有配置,则可额外按对应记录Value值存储字典,方便快速取值,可配置Value编号 1~8,配空默认 Value1
|
| | | Def_GameRecValueKeyDict = {
|
| | | Def_GameRecType_Xiangong:[1],
|
| | | }
|
| | | #仅查看自己的记录
|
| | | Def_ViewGameRecSelfList = [Def_GameRecType_ArenaRecord]
|
| | |
|
| | | #通用信息记录类型
|
| | | Def_UniversalGameRecTypeList = (
|
| | |
| | | Def_UniversalGameRecType_LuckyCloudBuyNum, # 幸运云购购买号码记录 21
|
| | | Def_UniversalGameRecType_LuckyCloudBuyLottery, # 幸运云购开奖记录 22
|
| | | Def_UniversalGameRecType_CrossBattlefieldBuy, # 玩家购买的跨服战场 23
|
| | | Def_UniversalGameRecType_UpdatePlayerName, # 玩家改名正在改名中的信息24
|
| | | Def_UniversalGameRecType_24,
|
| | | Def_UniversalGameRecType_BossDropGoodItemInfo, # boss掉落好物品信息记录25
|
| | | Def_UniversalGameRecType_26,
|
| | | Def_UniversalGameRecType_27,
|
| | |
| | |
|
| | | #家族行为类型 在GameServer.ChConfig.ActionTypeSaveCnt 中配置最高存储条数
|
| | | Def_ActionTypeList = (
|
| | | Def_ActionType_FamilyPray, #家族祈福0
|
| | | Def_ActionType_1, #1
|
| | | Def_ActionType_FamilyArrest, #家族悬赏完成情况2
|
| | | Def_ActionType_FamilyData, #仙盟额外记录信息0
|
| | | Def_ActionType_1,
|
| | | Def_ActionType_2,
|
| | | Def_ActionType_FamilyAdd, #申请进入家族3
|
| | | Def_ActionType_FamilyMember, #记录家族成员信息4(以前开服活动用,暂废弃)
|
| | | Def_ActionType_LeaderImpeachTime, # 族长下线了多久5
|
| | | Def_ActionType_FamilyBossFB, #记录家族boss副本信息6
|
| | | Def_ActionType_FamilyStore, #记录战盟仓库操作记录7
|
| | | Def_ActionType_4,
|
| | | Def_ActionType_5,
|
| | | Def_ActionType_6,
|
| | | Def_ActionType_7,
|
| | | Def_ActionType_FamilyZhenfa, #仙盟阵法8
|
| | | Def_ActionType_XXX9, #9
|
| | | Def_ActionType_XXX10, #10
|
| | | Def_ActionType_OfficerModelEquip, #记录家族有职位的成员模型装备信息11
|
| | | Def_ActionType_9,
|
| | | Def_ActionType_10,
|
| | | Def_ActionType_11,
|
| | | Def_ActionType_FamilyEvent, #记录家族事件12
|
| | | Def_ActionType_13, #boss凭证提交 13
|
| | | Def_ActionType_FamilyCTGAssist, #仙盟充值协助活动 14
|
| | | Def_ActionType_13,
|
| | | Def_ActionType_14,
|
| | | Def_ActionType_FamilyEmblem, #仙盟时效徽章信息 15
|
| | | Def_ActionType_Zhenbaoge, #珍宝阁 16
|
| | | Def_ActionType_TalkCache, #聊天缓存 17,最大条数配置决定
|
| | |
| | |
|
| | | #家族某行为类型保存的条数
|
| | | ActionTypeSaveCnt = {
|
| | | Def_ActionType_FamilyPray:10 , #家族祈福
|
| | | Def_ActionType_FamilyArrest:7, #家族悬赏
|
| | | Def_ActionType_FamilyMember:1, #记录家族成员信息
|
| | | Def_ActionType_LeaderImpeachTime:1, # 族长下线了多久
|
| | | Def_ActionType_FamilyBossFB:1, # 记录家族boss副本信息
|
| | | Def_ActionType_FamilyStore:30, #仓库操作记录
|
| | | Def_ActionType_OfficerModelEquip:10, # 记录家族有职位的成员模型装备信息(盟主+副盟主*2+战斗队长*5)
|
| | | Def_ActionType_FamilyEvent:50, # 记录家族事件
|
| | | }
|
| | |
|
| | |
| | |
|
| | | # 阵容定义
|
| | | LineupList = (
|
| | | Lineup_Main, # 主阵容
|
| | | Lineup_Arena, # 竞技场进攻阵容
|
| | | Lineup_ArenaDef, # 竞技场防守阵容
|
| | | Lineup_Main, # 主阵容 1
|
| | | Lineup_Arena, # 竞技场进攻阵容 2
|
| | | Lineup_ArenaDef, # 竞技场防守阵容 3
|
| | | ) = range(1, 1 + 3)
|
| | |
|
| | | # 宠物物品数据状态
|
| | |
| | | SuccType_DujieFBHelp, #渡劫护法成功X次 78
|
| | | SuccType_DujieFBHelpPass, #渡劫助战成功X次 79
|
| | | SuccType_XXX80, #废弃 80
|
| | | SuccType_FBEncourage, #x副本累计鼓舞X次 81
|
| | | SuccType_81, #x副本累计鼓舞X次 81
|
| | | SuccType_EquipStar, #x件x阶x星 82
|
| | | SuccType_XXX83, #废弃 83
|
| | | SuccType_XXX84, #废弃 84
|
| | |
| | | SuccType_XXX97, # 废弃97
|
| | | SuccType_XXX98, # 废弃98
|
| | | SuccType_XXX99, # 废弃99
|
| | | SuccType_FamilyTechLV, # 仙盟X技能X级100
|
| | | SuccType_100, # 100
|
| | | SuccType_XXX101, # 废弃101
|
| | | SuccType_XXX102, # 废弃102
|
| | | SuccType_XXX103, # 废弃103
|
| | |
| | | SuccType_Pray,SuccType_PetClassLV,
|
| | | SuccType_QueenRelics,SuccType_XMZZConWin,
|
| | | SuccType_Collect,SuccType_DogzBattle,
|
| | | SuccType_UseItem,SuccType_FamilyTechLV,
|
| | | SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
|
| | | SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_XBXZ,
|
| | | SuccType_FeastRedPack_KillSpecificNPC,SuccType_FeastRedPack_KillBoss,
|
| | | SuccType_FeastRedPack_EnterMap, SuccType_FeastRedPack_FBSweep,
|
| | | ]
|
| | |
| | | EntFBAskRet_Other, # xx 其他限制
|
| | | EntFBAskRet_Max,
|
| | | ) = range(18)
|
| | |
|
| | |
|
| | | #增加仙盟活跃的活动类型
|
| | | FamilyActiveIDList = (
|
| | | FamilyActive_Task, #仙盟任务
|
| | | FamilyActive_Party, #仙盟宴会
|
| | | FamilyActive_BOSS, #仙盟BOSS
|
| | | FamilyActive_War, #仙盟联赛
|
| | | FamilyActive_HelpDujie, #同盟护法
|
| | | FamilyActive_SWRH, #守卫人皇
|
| | | ) = range(1,6+1)
|
| | |
|
| | |
|
| | | # BOSS 功能标识区分 对应KillBossCntLimit,主要根据击杀类型不同区分
|
| | | (
|