ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
@@ -140,6 +140,14 @@
    GameWorld.GetGameWorld().EventShell_SendEventEx(eventTypeStr, len(eventTypeStr), dataStr, len(dataStr))
    return
def DR_Reload(reloadType):
    ## 重读流向
    GroupName = GameWorld.GetServerGroupName()
    ServerID = GameWorld.GetGameWorld().GetServerID()
    dataDict = {"GroupName":GroupName, "ServerID":ServerID, "ReloadType":reloadType}
    SendEventPack("Reload", dataDict, checkBatServer=False)
    return
## 登陆
#  @param curPlayer 玩家实例
#  @return: None
@@ -273,8 +281,9 @@
def DR_MainLevelPass(curPlayer, lvID):
    ## 主线关卡过关
    treeLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TreeLV)
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(), 
                'AccID':curPlayer.GetAccID(), 'lvID':lvID}
                'AccID':curPlayer.GetAccID(), 'lvID':lvID, 'treeLV':treeLV}
    SendEventPack("MainLevelPass", dataDict, curPlayer)
    return