ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -112,7 +112,11 @@
        pass
    else:
        serverGroupID = GameWorld.GetServerGroupID()
        GameWorld.Log("服务器启动成功: ServerGroupID=%s,serverID=%s" % (serverGroupID, serverID))
        serverDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
        isMixServer = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_IsMixServer)
        mixServerDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_MixServerDay) + 1
        GameWorld.Log("服务器启动成功: ServerGroupID=%s,serverID=%s,serverDay=%s,isMixServer=%s,mixServerDay=%s"
                      % (serverGroupID, serverID, serverDay, isMixServer, mixServerDay))
    PyGameData.g_serverInitOK = True
    return
@@ -384,11 +388,13 @@
    GameWorld.Log("Server -> OnDay!")
    #设定服务器当前天事件
    eventMgr = DBDataMgr.GetEventTrigMgr()
    eventMgr.SetValueIncrement(ShareDefine.Def_ServerDay)
    serverDay = eventMgr.SetValueIncrement(ShareDefine.Def_ServerDay)
    isMixServer = eventMgr.GetValue(ShareDefine.Def_IsMixServer)
    mixServerDay = 0
    if isMixServer:
        eventMgr.SetValueIncrement(ShareDefine.Def_MixServerDay)
        mixServerDay = eventMgr.SetValueIncrement(ShareDefine.Def_MixServerDay)
    GameWorld.Log("OnDay -> serverDay=%s,isMixServer=%s,mixServerDay=%s" % (serverDay + 1, isMixServer, mixServerDay + 1))
    PlayerEventCounter.DoLogic_OnDay(tick)
    return