| | |
| | | ("DWORD", "EffectID1", 0),
|
| | | ("list", "EffectValues1", 0),
|
| | | ("BYTE", "TriggerWay1", 0),
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| | | ("BYTE", "TriggerSrc1", 0),
|
| | | ("list", "TriggerSrc1", 0),
|
| | | ("DWORD", "EffectID2", 0),
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| | | ("list", "EffectValues2", 0),
|
| | | ("BYTE", "TriggerWay2", 0),
|
| | | ("BYTE", "TriggerSrc2", 0),
|
| | | ("list", "TriggerSrc2", 0),
|
| | | ("DWORD", "EffectID3", 0),
|
| | | ("list", "EffectValues3", 0),
|
| | | ("BYTE", "TriggerWay3", 0),
|
| | | ("BYTE", "TriggerSrc3", 0),
|
| | | ("list", "TriggerSrc3", 0),
|
| | | ("WORD", "CoolDownInit", 0),
|
| | | ("WORD", "CoolDownTime", 0),
|
| | | ("list", "BuffStateLimit", 0),
|
| | |
| | | def GetEffectID1(self): return self.attrTuple[18] # 效果ID1 DWORD
|
| | | def GetEffectValues1(self): return self.attrTuple[19] # 效果值列表1 list
|
| | | def GetTriggerWay1(self): return self.attrTuple[20] # 触发方式 BYTE
|
| | | def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 BYTE
|
| | | def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 list
|
| | | def GetEffectID2(self): return self.attrTuple[22] # 效果ID2 DWORD
|
| | | def GetEffectValues2(self): return self.attrTuple[23] # 效果值列表2 list
|
| | | def GetTriggerWay2(self): return self.attrTuple[24] # 触发方式 BYTE
|
| | | def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 BYTE
|
| | | def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 list
|
| | | def GetEffectID3(self): return self.attrTuple[26] # 效果ID3 DWORD
|
| | | def GetEffectValues3(self): return self.attrTuple[27] # 效果值列表3 list
|
| | | def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 list
|
| | | def GetCoolDownInit(self): return self.attrTuple[30] # 初始冷却时间 WORD
|
| | | def GetCoolDownTime(self): return self.attrTuple[31] # 技能冷却时间 WORD
|
| | | def GetBuffStateLimit(self): return self.attrTuple[32] # Buff状态限制组 list
|