ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -45,6 +45,17 @@
                        ("char", "Word", 0),
                        ),
                "FuncTeamSet":(
                        ("DWORD", "FuncMapID", 1),
                        ("BYTE", "NeedName", 0),
                        ("BYTE", "MemberMax", 0),
                        ("BYTE", "ApplyMax", 0),
                        ("BYTE", "ReqApplyMax", 0),
                        ("BYTE", "SortType", 0),
                        ("BYTE", "SortReverse", 0),
                        ("BYTE", "OPLimitInAct", 0),
                        ),
                "Dienstgrad":(
                        ("DWORD", "ID", 1),
                        ("WORD", "Type", 0),
@@ -2628,6 +2639,14 @@
                        ("DWORD", "NeedQiyun", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "TreeLV":(
                        ("BYTE", "TreeLV", 1),
                        ("DWORD", "LVUPNeedMoney", 0),
                        ("DWORD", "LVUPNeedTime", 0),
                        ("list", "EquipColorRateList", 0),
                        ("list", "ExAwardItemRateList", 0),
                        ),
                }
@@ -2650,6 +2669,22 @@
        
    def GetID(self): return self.attrTuple[0] # WORD
    def GetWord(self): return self.attrTuple[1] # 屏蔽词 char
# 功能队伍设定表
class IPY_FuncTeamSet():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFuncMapID(self): return self.attrTuple[0] # 功能地图ID DWORD
    def GetNeedName(self): return self.attrTuple[1] # 需要队伍名 BYTE
    def GetMemberMax(self): return self.attrTuple[2] # 最大人员数 BYTE
    def GetApplyMax(self): return self.attrTuple[3] # 最大接受申请数 BYTE
    def GetReqApplyMax(self): return self.attrTuple[4] # 最大申请数 BYTE
    def GetSortType(self): return self.attrTuple[5] # 队伍列表排序方案 BYTE
    def GetSortReverse(self): return self.attrTuple[6] # 是否倒序 BYTE
    def GetOPLimitInAct(self): return self.attrTuple[7] # 活动期间限制队伍操作 BYTE
# 称号表
class IPY_Dienstgrad():
@@ -6579,6 +6614,19 @@
    def GetAwardIndex(self): return self.attrTuple[0] # 奖励索引 WORD
    def GetNeedQiyun(self): return self.attrTuple[1] # 所需气运值 DWORD
    def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表 list
# 仙树等级表
class IPY_TreeLV():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTreeLV(self): return self.attrTuple[0] # 仙树等级 BYTE
    def GetLVUPNeedMoney(self): return self.attrTuple[1] # 升到下一级所需货币数 DWORD
    def GetLVUPNeedTime(self): return self.attrTuple[2] # 升级下一级所需所需秒 DWORD
    def GetEquipColorRateList(self): return self.attrTuple[3] # 产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
    def GetExAwardItemRateList(self): return self.attrTuple[4] # 每次砍树概率额外产出道具饼图,[[万分率,[物品ID,个数]], ...] list
def Log(msg, playerID=0, par=0):
@@ -6637,6 +6685,7 @@
            self.ipyConfigEx = {}
        self.__LoadFileData("DirtyList", onlyCheck)
        self.__LoadFileData("DirtyName", onlyCheck)
        self.__LoadFileData("FuncTeamSet", onlyCheck)
        self.__LoadFileData("Dienstgrad", onlyCheck)
        self.__LoadFileData("TitleStarUp", onlyCheck)
        self.__LoadFileData("PlayerFace", onlyCheck)
@@ -6906,6 +6955,7 @@
        self.__LoadFileData("Zhanling", onlyCheck)
        self.__LoadFileData("Xiangong", onlyCheck)
        self.__LoadFileData("TiandaoTree", onlyCheck)
        self.__LoadFileData("TreeLV", onlyCheck)
        Log("IPY_DataMgr ReloadOK! onlyCheck=%s" % onlyCheck)
        return
    
@@ -7130,6 +7180,13 @@
    def GetDirtyNameByIndex(self, index):
        self.CheckLoadData("DirtyName")
        return self.ipyDirtyNameCache[index]
    def GetFuncTeamSetCount(self):
        self.CheckLoadData("FuncTeamSet")
        return self.ipyFuncTeamSetLen
    def GetFuncTeamSetByIndex(self, index):
        self.CheckLoadData("FuncTeamSet")
        return self.ipyFuncTeamSetCache[index]
    def GetDienstgradCount(self):
        self.CheckLoadData("Dienstgrad")
@@ -9013,6 +9070,13 @@
    def GetTiandaoTreeByIndex(self, index):
        self.CheckLoadData("TiandaoTree")
        return self.ipyTiandaoTreeCache[index]
    def GetTreeLVCount(self):
        self.CheckLoadData("TreeLV")
        return self.ipyTreeLVLen
    def GetTreeLVByIndex(self, index):
        self.CheckLoadData("TreeLV")
        return self.ipyTreeLVCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData