ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
@@ -244,8 +244,9 @@
            GameWorld.DebugAnswer(curPlayer, "Buff: %s" % buffMgr.GetBuffCount())
            for index in range(buffMgr.GetBuffCount()):
                buff = buffMgr.GetBuffByIndex(index)
                GameWorld.DebugAnswer(curPlayer, "ID:%s,SkillID:%s,回合:%s,层:%s,V:%s,来源:%s,光环:%s"
                                      % (buff.GetBuffID(), buff.GetSkillID(), buff.GetRemainTime(), buff.GetLayer(),
                buffName = GameWorld.CodeToGbk(buff.GetSkillData().GetSkillName())
                GameWorld.DebugAnswer(curPlayer, "ID:%s,%s(%s),回合:%s,层:%s,V:%s,来源:%s,光环:%s"
                                      % (buff.GetBuffID(), buffName, buff.GetSkillID(), buff.GetRemainTime(), buff.GetLayer(),
                                         [buff.GetValue1(), buff.GetValue2(), buff.GetValue3()], buff.GetOwnerID(), buff.GetHaloObjIDList()
                                         ))