ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -20,6 +20,7 @@
import ReadChConfig
import PlayerActivity
import ChPyNetSendPack
import DataRecordPack
import NetPackCommon
import IpyGameDataPY
import ShareDefine
@@ -28,7 +29,6 @@
import FBLogic
import ChConfig
import PlayerGoldInvest
import ObjPool
import random
import json
@@ -170,6 +170,7 @@
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FBPassLineID % mapID, funcLineID)
    if isNotify:
        Sync_FBPlayerFBInfoData(curPlayer, mapID)
    DataRecordPack.DR_FBPass(curPlayer, mapID, funcLineID)
    return
def CheckCanEnterFBComm(curPlayer, mapID, lineID, fbIpyData, fbLineIpyData, reqEnterCnt=1, isNotify=True, isTeamAsk=False):
@@ -1689,11 +1690,11 @@
            return
        mapIDList = [mapIDInfo] if type(mapIDInfo) == int else mapIDInfo
        
    clientPack = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCFBInfoList)
    clientPack = ChPyNetSendPack.tagSCFBInfoList()
    clientPack.FBDataList = []
    
    for mapID in mapIDList:
        fbInfo = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCFBInfo)
        fbInfo = ChPyNetSendPack.tagSCFBInfo()
        fbInfo.MapID = mapID
        fbInfo.EnterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FbEnterCnt % mapID)
        fbInfo.ADAddCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FBADCnt % mapID)