ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -20,6 +20,7 @@
import ReadChConfig
import PlayerActivity
import ChPyNetSendPack
import DataRecordPack
import NetPackCommon
import IpyGameDataPY
import ShareDefine
@@ -169,6 +170,7 @@
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FBPassLineID % mapID, funcLineID)
    if isNotify:
        Sync_FBPlayerFBInfoData(curPlayer, mapID)
    DataRecordPack.DR_FBPass(curPlayer, mapID, funcLineID)
    return
def CheckCanEnterFBComm(curPlayer, mapID, lineID, fbIpyData, fbLineIpyData, reqEnterCnt=1, isNotify=True, isTeamAsk=False):