ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -20,6 +20,7 @@ import ReadChConfig import PlayerActivity import ChPyNetSendPack import DataRecordPack import NetPackCommon import IpyGameDataPY import ShareDefine @@ -169,6 +170,7 @@ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FBPassLineID % mapID, funcLineID) if isNotify: Sync_FBPlayerFBInfoData(curPlayer, mapID) DataRecordPack.DR_FBPass(curPlayer, mapID, funcLineID) return def CheckCanEnterFBComm(curPlayer, mapID, lineID, fbIpyData, fbLineIpyData, reqEnterCnt=1, isNotify=True, isTeamAsk=False):